fixed global init flags not being flagged

This commit is contained in:
Matthew 2025-04-22 08:45:58 +10:00
parent 986e48bce4
commit 963554cd85
2 changed files with 3 additions and 0 deletions

View File

@ -203,6 +203,7 @@ static void AllocGrow(usize size)
static void GlobalFreeListInit(usize size)
{
FreeListInit(&FL_ALLOC, size);
FL_GLOBAL_INIT = true;
}
static rawptr FLMemAlloc(usize size)

View File

@ -32,6 +32,8 @@ static void LoadAssetPackHeader()
MemCpy(Texture_Assets, &ASSET_PACK[File_Header.asset_offsets[TEXTURE_ASSET]], sizeof(AssetFile) * File_Header.asset_counts[TEXTURE_ASSET]);
MemCpy(Shader_Assets, &ASSET_PACK[File_Header.asset_offsets[SHADER_ASSET]], sizeof(AssetFile) * File_Header.asset_counts[SHADER_ASSET]);
ASSET_HEADER_LOADED = true;
}
// ::Assets::Init::Functions::End::