diff --git a/src/entry_linux.h b/src/entry_linux.h index 24f45d4..e46b2a5 100644 --- a/src/entry_linux.h +++ b/src/entry_linux.h @@ -8,20 +8,24 @@ #define STB_IMAGE_IMPLEMENTATION +#define M3D_IMPLEMENTATION + #define WINDOW_NAME "Video Game" +#include "shared_types.h" +#include "platform/platform.h" +#include "util.h" +#include "assets.h" +#include "ds.h" +#include "allocators.h" + // ::ThirdParty::Include::Header:: #include "stb/stb_sprintf.h" #include "stb/stb_image.h" #include "xxhash/xxhash.h" #include "fastlz/fastlz.h" +#include "m3d/m3d.h" -#include "shared_types.h" -#include "util.h" -#include "assets.h" -#include "ds.h" -#include "platform/platform.h" -#include "allocators.h" #include "renderer.h" #include "game.h" diff --git a/src/entry_windows.h b/src/entry_windows.h index 08ab064..4e10c41 100644 --- a/src/entry_windows.h +++ b/src/entry_windows.h @@ -8,17 +8,20 @@ #define WINDOW_NAME "Video Game" +#include "shared_types.h" +#include "platform/platform.h" +#include "util.h" +#include "assets.h" +#include "ds.h" +#include "allocators.h" + +// ::ThirdParty::Include::Header:: #include "stb/stb_sprintf.h" #include "stb/stb_image.h" #include "xxhash/xxhash.h" #include "fastlz/fastlz.h" +#include "m3d/m3d.h" -#include "shared_types.h" -#include "util.h" -#include "assets.h" -#include "ds.h" -#include "platform/platform.h" -#include "allocators.h" #include "renderer.h" #include "game.h"