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60ca4c06ae
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start work on pbr pipeline, some clean up/fixes for allocators
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2025-05-21 22:32:28 +10:00 |
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2ae1196e25
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fixed issue with texture loading in asset packer, fixed shader bug, textures now work
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2025-05-10 17:04:56 +10:00 |
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0c73af4374
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changed asset packer, changed vulkan config, misc fixes
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2025-05-03 11:54:40 +10:00 |
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7ae8c5bdf9
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changed buffers to host visible/coherent cleaned up packer and old packing code
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2025-04-30 12:13:37 +10:00 |
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abcfb7774c
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big refactor before rewriting buffer handling
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2025-04-28 22:34:07 +10:00 |
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7a3844013e
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refactor of function/type names
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2025-04-26 13:15:41 +10:00 |
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fee5f311f2
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work on asset loading queues
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2025-04-25 18:48:31 +10:00 |
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72e1b91e2a
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work on asset loading queues
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2025-04-25 18:48:13 +10:00 |
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44668e8742
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job queue abstraction, create image sampler function and misc fixes
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2025-04-23 18:39:43 +10:00 |
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45b8f96d34
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abstract ticket mutexes
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2025-04-23 09:31:20 +10:00 |
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e4519e3b4a
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some experimenting with creating a gui
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2025-03-22 19:49:51 +11:00 |
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e5b5807c6d
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rendering refactor, dxvk started, script updated
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2025-03-15 21:25:39 +11:00 |
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1d2a1b006c
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awful batch script mostly functional, some other trash
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2025-03-09 22:19:34 +11:00 |
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ddcdf479a2
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work on windows platform layer
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2025-03-04 23:29:35 +11:00 |
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b627a30675
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fixed release builds being broken due to including validation layers
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2025-03-03 21:24:32 +11:00 |
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d16dbe63fa
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some work on pipeline setup, fixing up bash script
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2025-02-26 22:58:12 +11:00 |
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c700b40c86
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implemented descriptor/pipeline layout setup
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2025-02-25 21:50:55 +11:00 |
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5f235694cd
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vulkan init done, more added to the platform layer for interfacing with window
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2025-02-23 16:17:23 +11:00 |
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7bf35d0031
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first commit
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2025-02-22 19:29:11 +11:00 |
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