20 Commits

Author SHA1 Message Date
ec4eb4502a fix build script issue, update asset file version 2025-05-03 14:52:16 +10:00
7ae8c5bdf9 changed buffers to host visible/coherent cleaned up packer and old packing code 2025-04-30 12:13:37 +10:00
57db8afb6d update build script 2025-04-27 04:03:30 +10:00
72e1b91e2a work on asset loading queues 2025-04-25 18:48:13 +10:00
d29bb4f4a7 update build script 2025-04-21 14:45:30 +10:00
7602982c93 finished free list allocator (linked list) and added small test 2025-04-18 12:37:35 +10:00
f57018317a big clean up 2025-04-14 16:37:47 +10:00
2f0722132d red-black tree implemented 2025-04-12 19:33:16 +10:00
43d89bee84 started work on asset packer 2025-04-06 20:34:58 +10:00
4ab1abbc27 started work on async code 2025-03-25 23:06:24 +11:00
e5b5807c6d rendering refactor, dxvk started, script updated 2025-03-15 21:25:39 +11:00
1d2a1b006c awful batch script mostly functional, some other trash 2025-03-09 22:19:34 +11:00
f3ac3cc36c refactored linux code to fit new entry point style, some x11 code added 2025-03-08 12:30:04 +11:00
6bb0c2f134 rework entry into linux entry 2025-03-06 23:11:45 +11:00
b627a30675 fixed release builds being broken due to including validation layers 2025-03-03 21:24:32 +11:00
f661493c39 fixed up build script and improved render functions 2025-03-03 20:55:43 +11:00
e04111aefb added render loop for a triangle shader (broken) 2025-02-27 22:38:32 +11:00
d16dbe63fa some work on pipeline setup, fixing up bash script 2025-02-26 22:58:12 +11:00
c700b40c86 implemented descriptor/pipeline layout setup 2025-02-25 21:50:55 +11:00
7bf35d0031 first commit 2025-02-22 19:29:11 +11:00