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72e1b91e2a
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work on asset loading queues
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2025-04-25 18:48:13 +10:00 |
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d29bb4f4a7
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update build script
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2025-04-21 14:45:30 +10:00 |
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7602982c93
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finished free list allocator (linked list) and added small test
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2025-04-18 12:37:35 +10:00 |
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f57018317a
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big clean up
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2025-04-14 16:37:47 +10:00 |
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2f0722132d
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red-black tree implemented
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2025-04-12 19:33:16 +10:00 |
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43d89bee84
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started work on asset packer
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2025-04-06 20:34:58 +10:00 |
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4ab1abbc27
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started work on async code
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2025-03-25 23:06:24 +11:00 |
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e5b5807c6d
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rendering refactor, dxvk started, script updated
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2025-03-15 21:25:39 +11:00 |
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1d2a1b006c
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awful batch script mostly functional, some other trash
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2025-03-09 22:19:34 +11:00 |
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f3ac3cc36c
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refactored linux code to fit new entry point style, some x11 code added
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2025-03-08 12:30:04 +11:00 |
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6bb0c2f134
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rework entry into linux entry
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2025-03-06 23:11:45 +11:00 |
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b627a30675
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fixed release builds being broken due to including validation layers
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2025-03-03 21:24:32 +11:00 |
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f661493c39
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fixed up build script and improved render functions
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2025-03-03 20:55:43 +11:00 |
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e04111aefb
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added render loop for a triangle shader (broken)
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2025-02-27 22:38:32 +11:00 |
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d16dbe63fa
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some work on pipeline setup, fixing up bash script
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2025-02-26 22:58:12 +11:00 |
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c700b40c86
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implemented descriptor/pipeline layout setup
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2025-02-25 21:50:55 +11:00 |
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7bf35d0031
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first commit
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2025-02-22 19:29:11 +11:00 |
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