#ifdef __linux__ #pragma once #define _GNU_SOURCE #define STB_SPRINTF_IMPLEMENTATION #define STB_IMAGE_IMPLEMENTATION #define WINDOW_NAME "Video Game" // ::ThirdParty::Include::Header:: #include "stb/stb_sprintf.h" #include "stb/stb_image.h" #include "xxhash/xxhash.h" #include "fastlz/fastlz.h" #include "shared_types.h" #include "util.h" #include "assets.h" #include "ds.h" #include "platform/platform.h" #include "allocators.h" #include "renderer.h" #include "game.h" #ifdef BUILD_TEST # include "tests.h" #endif int main(int argc, char **argv); #endif // __linux__