Gears-C/src/util.h

83 lines
1.6 KiB
C

#pragma once
#include <assert.h>
#define Assert(condition, message) do { assert(condition && message); } while(0)
// generic defines
#define KB(n) n * 1024LL
#define MB(n) KB(n) * 1024LL
#define GB(n) MB(n) * 1024LL
#define TB(n) GB(n) * 1024LL
#define DEFAULT_ALIGNMENT (2*sizeof(rawptr))
#define Len(x) ((sizeof(x)/sizeof(0[x])) / ((size_t)(!(sizeof(x) % sizeof(0[x])))))
#define MakeString(x) #x
#define BitEq(var, bits) (((var) & (bits)) == bits)
#define AlignPow2(x, b) (((x) + (b) - 1) & (~((b) - 1)))
#define IsPow2(x) ((x) != 0 && ((x) &((x) - 1)) == 0)
#define PtrAdd(ptr, add) (((char *)ptr) + add)
// Types
typedef union
{
struct { f32 r, g; };
struct { f32 x, y; };
} Vec2;
typedef union
{
struct { f32 x, y, z; };
struct { f32 r, g, b; };
} Vec3;
typedef union
{
struct { f32 x, y, z, w; };
struct { f32 r, g, b, a; };
} Vec4;
typedef union
{
struct { i32 x, y; };
struct { i32 r, g; };
} iVec2;
typedef union
{
struct { i32 x, y, z; };
struct { i32 r, g, b; };
} iVec3;
typedef union
{
struct { i32 x, y, z, w; };
struct { i32 r, g, b, a; };
} iVec4;
typedef f32 Mat2[4];
typedef f32 Mat3[9];
typedef f32 Mat4[16];
typedef f64 dMat2[4];
typedef f64 dMat3[9];
typedef f64 dMat4[16];
// String Functions
u32 StrLen(const char *str);
b32 StrEq(const char *l, const char *r);
i32 SPrintf(char *buf, rawptr fmt, ...);
// Memory Functions
void MemZero(void *ptr, isize size);
// Math Functions
u32 u32Min(u32 l, u32 r);
i32 i32Min(i32 l, i32 r);
u32 u32Max(u32 l, u32 r);
i32 i32Max(i32 l, i32 r);
i32 i32Clamp(i32 v, i32 min, i32 max);
u32 u32Clamp(u32 v, u32 min, u32 max);