20 Commits

Author SHA1 Message Date
e324e47896 added better transparency to the pbr shader 2025-08-04 19:06:32 +10:00
d88413860b some restructuring, fix a crash 2025-08-02 08:47:19 +10:00
625b75f2c6 change vertex layout, misc random work 2025-07-31 08:38:10 +10:00
0c8169713d cursor fixes, add locking/unlocking cursor 2025-07-30 07:31:37 +10:00
b24ff3cb8e fix camera and x11 inputs 2025-07-29 08:34:21 +10:00
516d6f9f3e implemented a (working) camera 2025-07-28 08:03:09 +10:00
e2c6bf1b24 some set up for camera, work started on own vector/matrix structures 2025-07-27 17:50:35 +10:00
e429cee207 some work on camera (wip) 2025-07-24 07:58:12 +10:00
fd03759f57 fix rdtsc, example for rdtsc -> real time, start work on lighting 2025-07-23 08:16:27 +10:00
0bf6252db2 rework asset packer, misc fixed 2025-07-21 09:09:29 +10:00
cd0dc9f99a yoda spins, fix crash on suboptimal swapchain 2025-07-20 18:15:56 +10:00
ba4ccad085 add clean up for model transfers, add math and intrinsics libs 2025-07-20 17:30:29 +10:00
b4ba1f491b basic model rendering completed 2025-07-18 07:37:52 +10:00
ad08d31f6a leave simd inline example for now 2025-07-14 08:31:00 +10:00
0e03058714 starting work on being able to load assets into vulkan 2025-07-14 08:29:22 +10:00
56cadf09df fix renderer with compute/gfx pipelines, handle window events 2025-07-12 17:20:47 +10:00
42bef67206 triangle drawn 2025-07-12 13:22:23 +10:00
f604b9a5ca some work 2025-07-12 08:15:48 +10:00
6c66d0211f build fixes, vulkan debug fix, asset loading, testing pipeline creation 2025-07-11 08:15:43 +10:00
ad53a5d948 restructure project 2025-07-08 04:24:34 +10:00