Gears/build.sh

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#!/bin/bash
set -eu
# SHADERS
shader_compiler="glslc"
shader_flags="--target-spv=spv1.6 -std=460 --target-env=vulkan1.3"
shader_out="-oassets/shaders/"
mkdir -p assets/shaders
for shader in src/shaders/*.glsl; do
base_name=$(basename -- "$shader" .glsl)
case "$base_name" in
*.vert) shader_stage="-fshader-stage=vert" ;;
*.frag) shader_stage="-fshader-stage=frag" ;;
*.tesc) shader_stage="-fshader-stage=tesc" ;;
*.tese) shader_stage="-fshader-stage=tese" ;;
*.geom) shader_stage="-fshader-stage=geom" ;;
*.comp) shader_stage="-fshader-stage=comp" ;;
*) continue ;;
esac
$shader_compiler $shader_flags $shader_stage $shader "${shader_out}${base_name}.spv"
done
if [ -x "$(command -v g++)" ]; then cpp_compiler="g++"; c_compiler="gcc";
elif [ -x "$(command -v clang++)" ]; then cpp_compiler="clang++"; c_compiler="clang";
else echo "Unable to find c++ cpp_compiler"; exit -1; fi;
if [ -x "$(command -v mold)" ]; then linker_cmd="-fuse-ld=mold";
elif [ -x "$(command -v lld)" ]; then linker_cmd="-fuse-ld=lld";
elif [ -x "$(command -v ld)" ]; then linker_cmd="-fuse-ld=ld";
else echo "Unable to find c/c++ linker"; exit -1; fi;
# VMA
src="external/vma/vma.cpp"
flags="-std=c++20 -D_USE_MATH_DEFINES -Iexternal/vma -c -Wno-everything -static"
out="-o"
obj="build/vma.o"
lib="build/libvma.a"
if ! [ -f build/libvma.a ]; then
$cpp_compiler $flags $src $out $obj
ar rcs $lib $obj
rm $obj
fi
# XXHASH
src="external/xxhash/xxhash.c"
flags="-std=c99 -Wno-everything -Iexternal/xxhash -c -static"
obj="build/xxhash.o"
lib="build/libxxhash.a"
if ! [ -f build/libxxhash.a ]; then
$c_compiler $flags $src $out $obj
ar rcs $lib $obj
rm $obj
fi
# STB_IMAGE
src="external/stb/stb_image.c"
flags="-std=c99 -Wno-everything -Iexternal/stb -c -static"
obj="build/stb_image.o"
lib="build/libstb_image.a"
if ! [ -f build/libstb_image.a ]; then
$c_compiler $flags $src $out $obj
ar rcs $lib $obj
rm $obj
fi
# M3D
src="external/m3d/m3d.c"
flags="-std=c99 -Wno-everything -Iexternal/m3d -c -static"
obj="build/m3d.o"
lib="build/libm3d.a"
if ! [ -f build/libm3d.a ]; then
$c_compiler $flags $src $out $obj
ar rcs $lib $obj
rm $obj
fi
# CGLM
src="external/cglm/cglm.c"
flags="-std=c99 -Wno-everything -Iexternal/cglm -c -static"
obj="build/cglm.o"
lib="build/libcglm.a"
if ! [ -f build/libcglm.a ]; then
$c_compiler $flags $src $out $obj
ar rcs $lib $obj
rm $obj
fi