fix motion inputs pressed value

This commit is contained in:
Matthew 2025-09-09 06:07:34 +10:00
parent b2b6fef26c
commit 2e51ce5f9b

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@ -106,6 +106,7 @@ Push(Inputs* inputs, i32 rel_x, i32 rel_y, u16 x, u16 y)
node.value.rel_y = rel_y;
node.value.x = x;
node.value.y = y;
node.value.pressed = false;
DLLPushFront(&inputs.list, node, null);
}