rename mix to lerp
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4
math.d
4
math.d
@ -922,7 +922,7 @@ Inverse(Mat4 mat)
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}
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pragma(inline) f32
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Mix(f32 x, f32 y, f32 a)
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Lerp(f32 x, f32 y, f32 a)
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{
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return x * (1 - a) + y * a;
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}
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@ -937,7 +937,7 @@ pragma(inline) f32
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Remap(f32 v, f32 in_min, f32 in_max, f32 out_min, f32 out_max)
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{
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f32 t = InverseLerp(v, in_min, in_max);
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return Mix(out_min, out_max, t);
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return Lerp(out_min, out_max, t);
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}
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unittest
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