fix texture index in asset loading

This commit is contained in:
Matthew 2025-11-22 15:42:07 +11:00
parent 4d54444fa1
commit 6d1f6bf5c9

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@ -390,7 +390,7 @@ LoadGLTF(Arena* arena, string file_name)
model.mats[0] = DEFAULT_MATERIAL; model.mats[0] = DEFAULT_MATERIAL;
u32 tex_idx; u32 tex_idx = 1;
string file_path = GetFilePath(file_name); string file_path = GetFilePath(file_name);
for(u64 i = 0; i < data.materials_count; i += 1) for(u64 i = 0; i < data.materials_count; i += 1)
{ {