add zero default to vec/quat/mat

This commit is contained in:
Matthew 2025-09-01 04:49:18 +10:00
parent e10033bb74
commit a7d571bd5a

15
math.d
View File

@ -41,7 +41,7 @@ struct Vector(T, int N)
union
{
T[N] v;
T[N] v = 0;
struct
{
T x;
@ -389,7 +389,7 @@ align(16) struct Matrix(T, int D)
union
{
T[N] v;
T[N] v = 0;
Row[D] rows;
MatrixVec[D] vec;
static if (D == 4) mat4 glm_mat;
@ -532,7 +532,7 @@ struct Quat
{
union
{
f32[4] v;
f32[4] v = 0;
Vec4 vec;
struct
{
@ -1120,9 +1120,16 @@ unittest
}
*/
{ // Vectors
{ // Initializers
u32[4] arr = [1, 2, 3, 4];
Vec4 vec = Vec4(arr);
assert(vec == Vec4(1.0, 2.0, 3.0, 4.0));
Mat2 mat = Mat2(1.0, 0.0, 0.0, 1.0);
Mat4 mat4;
Quat quat = Quat(1.0, 1.0, 1.0, 1.0);
Quat quat2;
}
}