module stb_truetype; import std.math.rounding : floor, ceil; import core.stdc.math : pow, cos, acos; import core.math : sqrt, fabs; import dlib.alloc : malloc, free; import core.stdc.string : strlen, memset, memcpy; // TODO: fix security issues // ======================================================================= // // NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES // // This library does no range checking of the offsets found in the file, // meaning an attacker can use it to read arbitrary memory. // // ======================================================================= int ifloor(T)(T x) if(__traits(isFloating, T)) => cast(int)floor(x); int iceil(T)(T x) if(__traits(isFloating, T)) => cast(int)ceil(x); struct stbtt__buf { ubyte* data; int cursor; int size; } struct stbtt_bakedchar { ushort x0, y0, x1, y1; float xoff = 0.0, yoff = 0.0, xadvance = 0.0; } struct stbtt_aligned_quad { float x0 = 0.0, y0 = 0.0, s0 = 0.0, t0 = 0.0; float x1 = 0.0, y1 = 0.0, s1 = 0.0, t1 = 0.0; } struct stbtt_packedchar { ushort x0, y0, x1, y1; float xoff = 0.0, yoff = 0.0, xadvance = 0.0; float xoff2 = 0.0, yoff2 = 0.0; } struct stbtt_pack_range { float font_size = 0.0; int first_unicode_codepoint_in_range; int* array_of_unicode_codepoints; int num_chars; stbtt_packedchar* chardata_for_range; ubyte h_oversample, v_oversample; } T STBTT_POINT_SIZE(T)(T x) if(__traits(isNumeric, T)) => -x; struct stbtt_pack_context { void* user_allocator_context; void* pack_info; int width; int height; int stride_in_bytes; int padding; int skip_missing; uint h_oversample, v_oversample; ubyte* pixels; void* nodes; } struct stbtt_fontinfo { ubyte* data; // pointer to .ttf file int fontstart; // offset of start of font int numGlyphs; // number of glyphs, needed for range checking int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf int index_map; // a cmap mapping for our chosen character encoding int indexToLocFormat; // format needed to map from glyph index to glyph stbtt__buf cff; // cff font data stbtt__buf charstrings; // the charstring index stbtt__buf gsubrs; // global charstring subroutines index stbtt__buf subrs; // private charstring subroutines index stbtt__buf fontdicts; // array of font dicts stbtt__buf fdselect; // map from glyph to fontdict } struct stbtt_kerningentry { int glyph1; // use stbtt_FindGlyphIndex int glyph2; int advance; } enum stbtt_curvetype : ubyte { none, vmove, vline, vcurve, vcubic, } struct stbtt_vertex { short x, y, cx, cy, cx1, cy1; ubyte type, padding; } private struct stbtt__bitmap { int w, h, stride; ubyte* pixels; }; enum STBTT_MACSTYLE_DONTCARE = 0; enum STBTT_MACSTYLE_BOLD = 1; enum STBTT_MACSTYLE_ITALIC = 2; enum STBTT_MACSTYLE_UNDERSCORE = 4; enum STBTT_MACSTYLE_NONE = 8; // <= not same as 0, this makes us check the bitfield is 0 enum STBTT_PLATFORM { ID_UNICODE = 0, ID_MAC = 1, ID_ISO = 2, ID_MICROSOFT = 3, } enum STBTT_UNICODE_EID { UNICODE_1_0 = 0, UNICODE_1_1 = 1, ISO_10646 = 2, UNICODE_2_0_BMP = 3, UNICODE_2_0_FULL = 4, } enum STBTT_MS_EID { SYMBOL = 0, UNICODE_BMP = 1, SHIFTJIS = 2, UNICODE_FULL = 10, } enum STBTT_MAC_EID { ROMAN = 0, JAPANESE = 1, CHINESE_TRAD = 2, KOREAN = 3, ARABIC = 4, HEBREW = 5, GREEK = 6, RUSSIAN = 7, } enum STBTT_MS_LANG { ENGLISH = 0x0409, CHINESE = 0x0804, DUTCH = 0x0413, FRENCH = 0x040C, GERMAN = 0x0407, HEBREW = 0x040D, ITALIAN = 0x0410, JAPANESE = 0x0411, KOREAN = 0x0412, RUSSIAN = 0x0419, SPANISH = 0x0409, SWEDISH = 0x041D, } enum STBTT_MAC_LANG { ENGLISH = 0, ARABIC = 12, DUTCH = 4, FRENCH = 1, GERMAN = 2, HEBREW = 10, ITALIAN = 3, JAPANESE = 11, KOREAN = 23, RUSSIAN = 32, SPANISH = 6, SWEDISH = 5, CHINESE_SIMPLIFIED = 33, CHINESE_TRAD = 19, } enum STBTT_MAX_OVERSAMPLE = 8; static assert(STBTT_MAX_OVERSAMPLE <= 255); static assert((STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0); enum STBTT_RASTERIZER_VERSION = 2; // returns number of contours static stbtt__point * stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours) { stbtt__point *points = null; int num_points = 0; float objspace_flatness_squared = objspace_flatness * objspace_flatness; int i,n=0,start=0, pass; // count how many "moves" there are to get the contour count for (i=0; i < num_verts; ++i) if (vertices[i].type == stbtt_curvetype.vmove) ++n; *num_contours = n; if (n == 0) return null; *contour_lengths = cast(int *)malloc(int.sizeof * n); if (*contour_lengths == null) { *num_contours = 0; return null; } // make two passes through the points so we don't need to realloc for (pass=0; pass < 2; ++pass) { float x=0,y=0; if (pass == 1) { points = cast(stbtt__point *)malloc(num_points * stbtt__point.sizeof); if (points == null) goto error; } num_points = 0; n= -1; for (i=0; i < num_verts; ++i) { switch (vertices[i].type) { case stbtt_curvetype.vmove: // start the next contour if (n >= 0) (*contour_lengths)[n] = num_points - start; ++n; start = num_points; x = vertices[i].x, y = vertices[i].y; stbtt__add_point(points, num_points++, x,y); break; case stbtt_curvetype.vline: x = vertices[i].x, y = vertices[i].y; stbtt__add_point(points, num_points++, x, y); break; case stbtt_curvetype.vcurve: stbtt__tesselate_curve(points, &num_points, x,y, vertices[i].cx, vertices[i].cy, vertices[i].x, vertices[i].y, objspace_flatness_squared, 0); x = vertices[i].x, y = vertices[i].y; break; case stbtt_curvetype.vcubic: stbtt__tesselate_cubic(points, &num_points, x,y, vertices[i].cx, vertices[i].cy, vertices[i].cx1, vertices[i].cy1, vertices[i].x, vertices[i].y, objspace_flatness_squared, 0); x = vertices[i].x, y = vertices[i].y; break; default: break; } } (*contour_lengths)[n] = num_points - start; } return points; error: free(points); free(*contour_lengths); *contour_lengths = null; *num_contours = 0; return null; } void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert) { float scale = scale_x > scale_y ? scale_y : scale_x; int winding_count = 0; int *winding_lengths = null; stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count); if (windings) { stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert); free(winding_lengths); free(windings); } } void stbtt_FreeBitmap(ubyte *bitmap) { free(bitmap); } ubyte * stbtt_GetGlyphBitmapSubpixel(stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) { int ix0,iy0,ix1,iy1; stbtt__bitmap gbm; stbtt_vertex *vertices; int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); if (scale_x == 0) scale_x = scale_y; if (scale_y == 0) { if (scale_x == 0) { free(vertices); return null; } scale_y = scale_x; } stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); // now we get the size gbm.w = (ix1 - ix0); gbm.h = (iy1 - iy0); gbm.pixels = null; // in case we error if (width ) *width = gbm.w; if (height) *height = gbm.h; if (xoff ) *xoff = ix0; if (yoff ) *yoff = iy0; if (gbm.w && gbm.h) { gbm.pixels = cast(ubyte *)malloc(gbm.w * gbm.h); if (gbm.pixels) { gbm.stride = gbm.w; stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1); } } free(vertices); return gbm.pixels; } ubyte * stbtt_GetGlyphBitmap(stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) { return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); } void stbtt_MakeGlyphBitmapSubpixel(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) { int ix0,iy0; stbtt_vertex *vertices; int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); stbtt__bitmap gbm; stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0, &iy0, null, null); gbm.pixels = output; gbm.w = out_w; gbm.h = out_h; gbm.stride = out_stride; if (gbm.w && gbm.h) stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1); free(vertices); } void stbtt_MakeGlyphBitmap(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) { stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); } ubyte * stbtt_GetCodepointBitmapSubpixel(stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) { return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); } void stbtt_MakeCodepointBitmapSubpixelPrefilter(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint) { stbtt_MakeGlyphBitmapSubpixelPrefilter( info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint) ); } void stbtt_MakeCodepointBitmapSubpixel(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) { stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); } ubyte * stbtt_GetCodepointBitmap(stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) { return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); } void stbtt_MakeCodepointBitmap(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) { stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); } void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) { float d3d_bias = opengl_fillrule ? 0 : -0.5f; float ipw = 1.0f / pw, iph = 1.0f / ph; const stbtt_bakedchar *b = chardata + char_index; int round_x = ifloor((*xpos + b.xoff) + 0.5f); int round_y = ifloor((*ypos + b.yoff) + 0.5f); q.x0 = round_x + d3d_bias; q.y0 = round_y + d3d_bias; q.x1 = round_x + b.x1 - b.x0 + d3d_bias; q.y1 = round_y + b.y1 - b.y0 + d3d_bias; q.s0 = b.x0 * ipw; q.t0 = b.y0 * iph; q.s1 = b.x1 * ipw; q.t1 = b.y1 * iph; *xpos += b.xadvance; } int stbtt_PackBegin(stbtt_pack_context *spc, ubyte *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) { stbrp_context *context = cast(stbrp_context *)malloc(stbrp_context.sizeof); int num_nodes = pw - padding; stbrp_node *nodes = cast(stbrp_node *)malloc(stbrp_node.sizeof * num_nodes); if (context == null || nodes == null) { if (context != null) free(context); if (nodes != null) free(nodes ); return 0; } spc.user_allocator_context = alloc_context; spc.width = pw; spc.height = ph; spc.pixels = pixels; spc.pack_info = context; spc.nodes = nodes; spc.padding = padding; spc.stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; spc.h_oversample = 1; spc.v_oversample = 1; spc.skip_missing = 0; stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); if (pixels) memset(pixels, 0, pw*ph); // background of 0 around pixels return 1; } void stbtt_PackEnd(stbtt_pack_context *spc) { free(spc.nodes ); free(spc.pack_info); } void stbtt_PackSetOversampling(stbtt_pack_context *spc, uint h_oversample, uint v_oversample) { assert(h_oversample <= STBTT_MAX_OVERSAMPLE); assert(v_oversample <= STBTT_MAX_OVERSAMPLE); if (h_oversample <= STBTT_MAX_OVERSAMPLE) spc.h_oversample = h_oversample; if (v_oversample <= STBTT_MAX_OVERSAMPLE) spc.v_oversample = v_oversample; } void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip) { spc.skip_missing = skip; } // rects array must be big enough to accommodate all characters in the given ranges int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) { int i,j,k; int missing_glyph_added = 0; k=0; for (i=0; i < num_ranges; ++i) { float fh = ranges[i].font_size; float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); ranges[i].h_oversample = cast(ubyte) spc.h_oversample; ranges[i].v_oversample = cast(ubyte) spc.v_oversample; for (j=0; j < ranges[i].num_chars; ++j) { int x0,y0,x1,y1; int codepoint = ranges[i].array_of_unicode_codepoints == null ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; int glyph = stbtt_FindGlyphIndex(info, codepoint); if (glyph == 0 && (spc.skip_missing || missing_glyph_added)) { rects[k].w = rects[k].h = 0; } else { stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * spc.h_oversample, scale * spc.v_oversample, 0,0, &x0,&y0,&x1,&y1); rects[k].w = (stbrp_coord) (x1-x0 + spc.padding + spc.h_oversample-1); rects[k].h = (stbrp_coord) (y1-y0 + spc.padding + spc.v_oversample-1); if (glyph == 0) missing_glyph_added = 1; } ++k; } } return k; } void stbtt_MakeGlyphBitmapSubpixelPrefilter(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph) { stbtt_MakeGlyphBitmapSubpixel(info, output, out_w - (prefilter_x - 1), out_h - (prefilter_y - 1), out_stride, scale_x, scale_y, shift_x, shift_y, glyph); if (prefilter_x > 1) stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x); if (prefilter_y > 1) stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y); *sub_x = stbtt__oversample_shift(prefilter_x); *sub_y = stbtt__oversample_shift(prefilter_y); } // rects array must be big enough to accommodate all characters in the given ranges int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) { int i,j,k, missing_glyph = -1, return_value = 1; // save current values int old_h_over = spc.h_oversample; int old_v_over = spc.v_oversample; k = 0; for (i=0; i < num_ranges; ++i) { float fh = ranges[i].font_size; float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); float recip_h,recip_v,sub_x,sub_y; spc.h_oversample = ranges[i].h_oversample; spc.v_oversample = ranges[i].v_oversample; recip_h = 1.0f / spc.h_oversample; recip_v = 1.0f / spc.v_oversample; sub_x = stbtt__oversample_shift(spc.h_oversample); sub_y = stbtt__oversample_shift(spc.v_oversample); for (j=0; j < ranges[i].num_chars; ++j) { stbrp_rect *r = &rects[k]; if (r.was_packed && r.w != 0 && r.h != 0) { stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; int advance, lsb, x0,y0,x1,y1; int codepoint = ranges[i].array_of_unicode_codepoints == null ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; int glyph = stbtt_FindGlyphIndex(info, codepoint); stbrp_coord pad = cast(stbrp_coord) spc.padding; // pad on left and top r.x += pad; r.y += pad; r.w -= pad; r.h -= pad; stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); stbtt_GetGlyphBitmapBox(info, glyph, scale * spc.h_oversample, scale * spc.v_oversample, &x0,&y0,&x1,&y1); stbtt_MakeGlyphBitmapSubpixel(info, spc.pixels + r.x + r.y*spc.stride_in_bytes, r.w - spc.h_oversample+1, r.h - spc.v_oversample+1, spc.stride_in_bytes, scale * spc.h_oversample, scale * spc.v_oversample, 0,0, glyph); if (spc.h_oversample > 1) stbtt__h_prefilter(spc.pixels + r.x + r.y*spc.stride_in_bytes, r.w, r.h, spc.stride_in_bytes, spc.h_oversample); if (spc.v_oversample > 1) stbtt__v_prefilter(spc.pixels + r.x + r.y*spc.stride_in_bytes, r.w, r.h, spc.stride_in_bytes, spc.v_oversample); bc.x0 = cast(short) r.x; bc.y0 = cast(short) r.y; bc.x1 = cast(short) (r.x + r.w); bc.y1 = cast(short) (r.y + r.h); bc.xadvance = scale * advance; bc.xoff = cast(float) x0 * recip_h + sub_x; bc.yoff = cast(float) y0 * recip_v + sub_y; bc.xoff2 = (x0 + r.w) * recip_h + sub_x; bc.yoff2 = (y0 + r.h) * recip_v + sub_y; if (glyph == 0) missing_glyph = j; } else if (spc.skip_missing) { return_value = 0; } else if (r.was_packed && r.w == 0 && r.h == 0 && missing_glyph >= 0) { ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph]; } else { return_value = 0; // if any fail, report failure } ++k; } } // restore original values spc.h_oversample = old_h_over; spc.v_oversample = old_v_over; return return_value; } void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) { stbrp_pack_rects(cast(stbrp_context *) spc.pack_info, rects, num_rects); } int stbtt_PackFontRanges(stbtt_pack_context *spc, const ubyte *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) { stbtt_fontinfo info; int i,j,n, return_value = 1; //stbrp_context *context = (stbrp_context *) spc.pack_info; stbrp_rect *rects; // flag all characters as NOT packed for (i=0; i < num_ranges; ++i) for (j=0; j < ranges[i].num_chars; ++j) ranges[i].chardata_for_range[j].x0 = ranges[i].chardata_for_range[j].y0 = ranges[i].chardata_for_range[j].x1 = ranges[i].chardata_for_range[j].y1 = 0; n = 0; for (i=0; i < num_ranges; ++i) n += ranges[i].num_chars; rects = cast(stbrp_rect *)malloc(stbrp_rect.sizeof * n); if (rects == null) return 0; stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); stbtt_PackFontRangesPackRects(spc, rects, n); return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); free(rects); return return_value; } int stbtt_PackFontRange(stbtt_pack_context *spc, const ubyte *fontdata, int font_index, float font_size, int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) { stbtt_pack_range range; range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; range.array_of_unicode_codepoints = null; range.num_chars = num_chars_in_range; range.chardata_for_range = chardata_for_range; range.font_size = font_size; return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); } void stbtt_GetScaledFontVMetrics(const ubyte *fontdata, int index, float size, float *ascent, float *descent, float *lineGap) { int i_ascent, i_descent, i_lineGap; float scale; stbtt_fontinfo info; stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index)); scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size); stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap); *ascent = cast(float) i_ascent * scale; *descent = cast(float) i_descent * scale; *lineGap = cast(float) i_lineGap * scale; } void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) { float ipw = 1.0f / pw, iph = 1.0f / ph; const stbtt_packedchar *b = chardata + char_index; if (align_to_integer) { float x = cast(float) ifloor((*xpos + b.xoff) + 0.5f); float y = cast(float) ifloor((*ypos + b.yoff) + 0.5f); q.x0 = x; q.y0 = y; q.x1 = x + b.xoff2 - b.xoff; q.y1 = y + b.yoff2 - b.yoff; } else { q.x0 = *xpos + b.xoff; q.y0 = *ypos + b.yoff; q.x1 = *xpos + b.xoff2; q.y1 = *ypos + b.yoff2; } q.s0 = b.x0 * ipw; q.t0 = b.y0 * iph; q.s1 = b.x1 * ipw; q.t1 = b.y1 * iph; *xpos += b.xadvance; } ubyte * stbtt_GetGlyphSDF(stbtt_fontinfo *info, float scale, int glyph, int padding, ubyte onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) { float scale_x = scale, scale_y = scale; int ix0,iy0,ix1,iy1; int w,h; ubyte *data; if (scale == 0) return null; stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1); // if empty, return null if (ix0 == ix1 || iy0 == iy1) return null; ix0 -= padding; iy0 -= padding; ix1 += padding; iy1 += padding; w = (ix1 - ix0); h = (iy1 - iy0); if (width ) *width = w; if (height) *height = h; if (xoff ) *xoff = ix0; if (yoff ) *yoff = iy0; // invert for y-downwards bitmaps scale_y = -scale_y; { // distance from singular values (in the same units as the pixel grid) const float eps = 1./1024, eps2 = eps*eps; int x,y,i,j; float *precompute; stbtt_vertex *verts; int num_verts = stbtt_GetGlyphShape(info, glyph, &verts); data = cast(ubyte *) malloc(w * h); precompute = cast(float *) malloc(num_verts * float.sizeof); for (i=0,j=num_verts-1; i < num_verts; j=i++) { if (verts[i].type == stbtt_curvetype.vline) { float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; float dist = cast(float) sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); precompute[i] = (dist < eps) ? 0.0f : 1.0f / dist; } else if (verts[i].type == stbtt_curvetype.vcurve) { float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; float len2 = bx*bx + by*by; if (len2 >= eps2) precompute[i] = 1.0f / len2; else precompute[i] = 0.0f; } else precompute[i] = 0.0f; } for (y=iy0; y < iy1; ++y) { for (x=ix0; x < ix1; ++x) { float val = 0.0; float min_dist = 999999.0f; float sx = cast(float) x + 0.5f; float sy = cast(float) y + 0.5f; float x_gspace = (sx / scale_x); float y_gspace = (sy / scale_y); int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path for (i=0; i < num_verts; ++i) { float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; if (verts[i].type == stbtt_curvetype.vline && precompute[i] != 0.0f) { float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y; float dist,dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); if (dist2 < min_dist*min_dist) min_dist = cast(float) sqrt(dist2); // coarse culling against bbox //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist && // sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist) dist = cast(float) fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i]; assert(i != 0); if (dist < min_dist) { // check position along line // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0) // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy) float dx = x1-x0, dy = y1-y0; float px = x0-sx, py = y0-sy; // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve float t = -(px*dx + py*dy) / (dx*dx + dy*dy); if (t >= 0.0f && t <= 1.0f) min_dist = dist; } } else if (verts[i].type == stbtt_curvetype.vcurve) { float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y; float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y; float box_x0 = STBTT_min(STBTT_min(x0,x1),x2); float box_y0 = STBTT_min(STBTT_min(y0,y1),y2); float box_x1 = STBTT_max(STBTT_max(x0,x1),x2); float box_y1 = STBTT_max(STBTT_max(y0,y1),y2); // coarse culling against bbox to avoid computing cubic unnecessarily if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) { int num=0; float ax = x1-x0, ay = y1-y0; float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; float mx = x0 - sx, my = y0 - sy; float[3] res = [0.0f, 0.0f, 0.0f]; float px,py,t,it,dist2; float a_inv = precompute[i]; if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula float a = 3*(ax*bx + ay*by); float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); float c = mx*ax+my*ay; if (fabs(a) < eps2) { // if a is 0, it's linear if (fabs(b) >= eps2) { res[num++] = -c/b; } } else { float discriminant = b*b - 4*a*c; if (discriminant < 0) num = 0; else { float root = cast(float) sqrt(discriminant); res[0] = (-b - root)/(2*a); res[1] = (-b + root)/(2*a); num = 2; // don't bother distinguishing 1-solution case, as code below will still work } } } else { float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv; float d = (mx*ax+my*ay) * a_inv; num = stbtt__solve_cubic(b, c, d, res.ptr); } dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); if (dist2 < min_dist*min_dist) min_dist = cast(float) sqrt(dist2); if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) { t = res[0], it = 1.0f - t; px = it*it*x0 + 2*t*it*x1 + t*t*x2; py = it*it*y0 + 2*t*it*y1 + t*t*y2; dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); if (dist2 < min_dist * min_dist) min_dist = cast(float) sqrt(dist2); } if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) { t = res[1], it = 1.0f - t; px = it*it*x0 + 2*t*it*x1 + t*t*x2; py = it*it*y0 + 2*t*it*y1 + t*t*y2; dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); if (dist2 < min_dist * min_dist) min_dist = cast(float) sqrt(dist2); } if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) { t = res[2], it = 1.0f - t; px = it*it*x0 + 2*t*it*x1 + t*t*x2; py = it*it*y0 + 2*t*it*y1 + t*t*y2; dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); if (dist2 < min_dist * min_dist) min_dist = cast(float) sqrt(dist2); } } } } if (winding == 0) min_dist = -min_dist; // if outside the shape, value is negative val = onedge_value + pixel_dist_scale * min_dist; if (val < 0) val = 0; else if (val > 255) val = 255; data[(y-iy0)*w+(x-ix0)] = cast(ubyte) val; } } free(precompute); free(verts); } return data; } ubyte * stbtt_GetCodepointSDF(stbtt_fontinfo *info, float scale, int codepoint, int padding, ubyte onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) { return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff); } void stbtt_FreeSDF(ubyte *bitmap) { free(bitmap); } // returns results in whatever encoding you request... but note that 2-byte encodings // will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare const(char)* stbtt_GetFontNameString(stbtt_fontinfo* font, int *length, int platformID, int encodingID, int languageID, int nameID) { int i,count,stringOffset; ubyte *fc = font.data; uint offset = font.fontstart; uint nm = stbtt__find_table(fc, offset, "name"); if (!nm) return null; count = ttUSHORT(fc+nm+2); stringOffset = nm + ttUSHORT(fc+nm+4); for (i=0; i < count; ++i) { uint loc = nm + 6 + 12 * i; if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { *length = ttUSHORT(fc+loc+8); return cast(const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); } } return null; } int stbtt_BakeFontBitmap(const ubyte *data, int offset, float pixel_height, ubyte *pixels, int pw, int ph, int first_char, int num_chars, stbtt_bakedchar *chardata) { return stbtt_BakeFontBitmap_internal(cast(ubyte *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); } int stbtt_GetFontOffsetForIndex(const ubyte *data, int index) { return stbtt_GetFontOffsetForIndex_internal(cast(ubyte *) data, index); } int stbtt_GetNumberOfFonts(const ubyte *data) { return stbtt_GetNumberOfFonts_internal(cast(ubyte *) data); } int stbtt_InitFont(stbtt_fontinfo *info, const ubyte *data, int offset) { return stbtt_InitFont_internal(info, cast(ubyte *) data, offset); } int stbtt_FindMatchingFont(const ubyte *fontdata, const char *name, int flags) { return stbtt_FindMatchingFont_internal(cast(ubyte *) fontdata, cast(char *) name, flags); } int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) { return stbtt_CompareUTF8toUTF16_bigendian_internal(cast(char *) s1, len1, cast(char *) s2, len2); } int stbtt_InitFont_internal(stbtt_fontinfo *info, ubyte *data, int fontstart) { uint cmap, t; int i,numTables; info.data = data; info.fontstart = fontstart; info.cff = stbtt__new_buf(null, 0); cmap = stbtt__find_table(data, fontstart, "cmap"); // required info.loca = stbtt__find_table(data, fontstart, "loca"); // required info.head = stbtt__find_table(data, fontstart, "head"); // required info.glyf = stbtt__find_table(data, fontstart, "glyf"); // required info.hhea = stbtt__find_table(data, fontstart, "hhea"); // required info.hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required info.kern = stbtt__find_table(data, fontstart, "kern"); // not required info.gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required if (!cmap || !info.head || !info.hhea || !info.hmtx) return 0; if (info.glyf) { // required for truetype if (!info.loca) return 0; } else { // initialization for CFF / Type2 fonts (OTF) stbtt__buf b, topdict, topdictidx; uint cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; uint cff; cff = stbtt__find_table(data, fontstart, "CFF "); if (!cff) return 0; info.fontdicts = stbtt__new_buf(null, 0); info.fdselect = stbtt__new_buf(null, 0); // @TODO this should use size from table (not 512MB) info.cff = stbtt__new_buf(data+cff, 512*1024*1024); b = info.cff; // read the header stbtt__buf_skip(&b, 2); stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize // @TODO the name INDEX could list multiple fonts, // but we just use the first one. stbtt__cff_get_index(&b); // name INDEX topdictidx = stbtt__cff_get_index(&b); topdict = stbtt__cff_index_get(topdictidx, 0); stbtt__cff_get_index(&b); // string INDEX info.gsubrs = stbtt__cff_get_index(&b); stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); info.subrs = stbtt__get_subrs(b, topdict); // we only support Type 2 charstrings if (cstype != 2) return 0; if (charstrings == 0) return 0; if (fdarrayoff) { // looks like a CID font if (!fdselectoff) return 0; stbtt__buf_seek(&b, fdarrayoff); info.fontdicts = stbtt__cff_get_index(&b); info.fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); } stbtt__buf_seek(&b, charstrings); info.charstrings = stbtt__cff_get_index(&b); } t = stbtt__find_table(data, fontstart, "maxp"); if (t) info.numGlyphs = ttUSHORT(data+t+4); else info.numGlyphs = 0xffff; info.svg = -1; // find a cmap encoding table we understand *now* to avoid searching // later. (todo: could make this installable) // the same regardless of glyph. numTables = ttUSHORT(data + cmap + 2); info.index_map = 0; for (i=0; i < numTables; ++i) { uint encoding_record = cmap + 4 + 8 * i; // find an encoding we understand: switch(ttUSHORT(data+encoding_record)) { case STBTT_PLATFORM.ID_MICROSOFT: switch (ttUSHORT(data+encoding_record+2)) { case STBTT_MS_EID.UNICODE_BMP: case STBTT_MS_EID.UNICODE_FULL: // MS/Unicode info.index_map = cmap + ttULONG(data+encoding_record+4); break; default: break; } break; case STBTT_PLATFORM.ID_UNICODE: // Mac/iOS has these // all the encodingIDs are unicode, so we don't bother to check it info.index_map = cmap + ttULONG(data+encoding_record+4); break; default: break; } } if (info.index_map == 0) return 0; info.indexToLocFormat = ttUSHORT(data+info.head + 50); return 1; } int stbtt_FindGlyphIndex(stbtt_fontinfo *info, int unicode_codepoint) { ubyte *data = info.data; uint index_map = info.index_map; ushort format = ttUSHORT(data + index_map + 0); if (format == 0) { // apple byte encoding int bytes = ttUSHORT(data + index_map + 2); if (unicode_codepoint < bytes-6) return ttBYTE(data + index_map + 6 + unicode_codepoint); return 0; } else if (format == 6) { uint first = ttUSHORT(data + index_map + 6); uint count = ttUSHORT(data + index_map + 8); if (cast(uint) unicode_codepoint >= first && cast(uint) unicode_codepoint < first+count) return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); return 0; } else if (format == 2) { assert(0); // @TODO: high-byte mapping for japanese/chinese/korean return 0; } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges ushort segcount = ttUSHORT(data+index_map+6) >> 1; ushort searchRange = ttUSHORT(data+index_map+8) >> 1; ushort entrySelector = ttUSHORT(data+index_map+10); ushort rangeShift = ttUSHORT(data+index_map+12) >> 1; // do a binary search of the segments uint endCount = index_map + 14; uint search = endCount; if (unicode_codepoint > 0xffff) return 0; // they lie from endCount .. endCount + segCount // but searchRange is the nearest power of two, so... if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) search += rangeShift*2; // now decrement to bias correctly to find smallest search -= 2; while (entrySelector) { ushort end; searchRange >>= 1; end = ttUSHORT(data + search + searchRange*2); if (unicode_codepoint > end) search += searchRange*2; --entrySelector; } search += 2; { ushort offset, start, last; ushort item = cast(ushort) ((search - endCount) >> 1); start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); last = ttUSHORT(data + endCount + 2*item); if (unicode_codepoint < start || unicode_codepoint > last) return 0; offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); if (offset == 0) return cast(ushort)(unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); } } else if (format == 12 || format == 13) { uint ngroups = ttULONG(data+index_map+12); int low,high; low = 0; high = cast(int)ngroups; // Binary search the right group. while (low < high) { int mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high uint start_char = ttULONG(data+index_map+16+mid*12); uint end_char = ttULONG(data+index_map+16+mid*12+4); if (cast(uint) unicode_codepoint < start_char) high = mid; else if (cast(uint) unicode_codepoint > end_char) low = mid+1; else { uint start_glyph = ttULONG(data+index_map+16+mid*12+8); if (format == 12) return start_glyph + unicode_codepoint-start_char; else // format == 13 return start_glyph; } } return 0; // not found } // @TODO assert(0); return 0; } int stbtt_GetCodepointShape(stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) { return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); } int stbtt_GetGlyphBox(stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) { if (info.cff.size) { stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); } else { int g = stbtt__GetGlyfOffset(info, glyph_index); if (g < 0) return 0; if (x0) *x0 = ttSHORT(info.data + g + 2); if (y0) *y0 = ttSHORT(info.data + g + 4); if (x1) *x1 = ttSHORT(info.data + g + 6); if (y1) *y1 = ttSHORT(info.data + g + 8); } return 1; } int stbtt_GetCodepointBox(stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) { return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); } int stbtt_IsGlyphEmpty(stbtt_fontinfo *info, int glyph_index) { short numberOfContours; int g; if (info.cff.size) return stbtt__GetGlyphInfoT2(info, glyph_index, null, null, null, null) == 0; g = stbtt__GetGlyfOffset(info, glyph_index); if (g < 0) return 1; numberOfContours = ttSHORT(info.data + g); return numberOfContours == 0; } int stbtt_GetGlyphShape(stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) { if (!info.cff.size) return stbtt_GetGlyphShapeTT(info, glyph_index, pvertices); else return stbtt_GetGlyphShapeT2(info, glyph_index, pvertices); } void stbtt_GetGlyphHMetrics(stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) { ushort numOfLongHorMetrics = ttUSHORT(info.data+info.hhea + 34); if (glyph_index < numOfLongHorMetrics) { if (advanceWidth) *advanceWidth = ttSHORT(info.data + info.hmtx + 4*glyph_index); if (leftSideBearing) *leftSideBearing = ttSHORT(info.data + info.hmtx + 4*glyph_index + 2); } else { if (advanceWidth) *advanceWidth = ttSHORT(info.data + info.hmtx + 4*(numOfLongHorMetrics-1)); if (leftSideBearing) *leftSideBearing = ttSHORT(info.data + info.hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); } } ////////////////////////////////////////////////////////////////////////////// // // antialiasing software rasterizer // int stbtt_initfont_internal(stbtt_fontinfo *info, ubyte *data, int fontstart) { uint cmap, t; int i,numtables; info.data = data; info.fontstart = fontstart; info.cff = stbtt__new_buf(null, 0); cmap = stbtt__find_table(data, fontstart, "cmap"); // required info.loca = stbtt__find_table(data, fontstart, "loca"); // required info.head = stbtt__find_table(data, fontstart, "head"); // required info.glyf = stbtt__find_table(data, fontstart, "glyf"); // required info.hhea = stbtt__find_table(data, fontstart, "hhea"); // required info.hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required info.kern = stbtt__find_table(data, fontstart, "kern"); // not required info.gpos = stbtt__find_table(data, fontstart, "gpos"); // not required if (!cmap || !info.head || !info.hhea || !info.hmtx) return 0; if (info.glyf) { // required for truetype if (!info.loca) return 0; } else { // initialization for cff / type2 fonts (otf) stbtt__buf b, topdict, topdictidx; uint cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; uint cff; cff = stbtt__find_table(data, fontstart, "cff "); if (!cff) return 0; info.fontdicts = stbtt__new_buf(null, 0); info.fdselect = stbtt__new_buf(null, 0); // @todo this should use size from table (not 512mb) info.cff = stbtt__new_buf(data+cff, 512*1024*1024); b = info.cff; // read the header stbtt__buf_skip(&b, 2); stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize // @todo the name index could list multiple fonts, // but we just use the first one. stbtt__cff_get_index(&b); // name index topdictidx = stbtt__cff_get_index(&b); topdict = stbtt__cff_index_get(topdictidx, 0); stbtt__cff_get_index(&b); // string index info.gsubrs = stbtt__cff_get_index(&b); stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); info.subrs = stbtt__get_subrs(b, topdict); // we only support type 2 charstrings if (cstype != 2) return 0; if (charstrings == 0) return 0; if (fdarrayoff) { // looks like a cid font if (!fdselectoff) return 0; stbtt__buf_seek(&b, fdarrayoff); info.fontdicts = stbtt__cff_get_index(&b); info.fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); } stbtt__buf_seek(&b, charstrings); info.charstrings = stbtt__cff_get_index(&b); } t = stbtt__find_table(data, fontstart, "maxp"); if (t) info.numGlyphs = ttUSHORT(data+t+4); else info.numGlyphs = 0xffff; info.svg = -1; // find a cmap encoding table we understand *now* to avoid searching // later. (todo: could make this installable) // the same regardless of glyph. numtables = ttUSHORT(data + cmap + 2); info.index_map = 0; for (i=0; i < numtables; ++i) { uint encoding_record = cmap + 4 + 8 * i; // find an encoding we understand: switch(ttUSHORT(data+encoding_record)) { case STBTT_PLATFORM.ID_MICROSOFT: switch (ttUSHORT(data+encoding_record+2)) { case STBTT_MS_EID.UNICODE_BMP: case STBTT_MS_EID.UNICODE_FULL: // ms/unicode info.index_map = cmap + ttULONG(data+encoding_record+4); break; default: break; } break; case STBTT_PLATFORM.ID_UNICODE: // mac/ios has these // all the encodingids are unicode, so we don't bother to check it info.index_map = cmap + ttULONG(data+encoding_record+4); break; default: break; } } if (info.index_map == 0) return 0; info.indexToLocFormat = ttUSHORT(data+info.head + 50); return 1; } int stbtt_findglyphindex(stbtt_fontinfo *info, int unicode_codepoint) { ubyte *data = info.data; uint index_map = info.index_map; ushort format = ttUSHORT(data + index_map + 0); if (format == 0) { // apple byte encoding int bytes = ttUSHORT(data + index_map + 2); if (unicode_codepoint < bytes-6) return ttBYTE(data + index_map + 6 + unicode_codepoint); return 0; } else if (format == 6) { uint first = ttUSHORT(data + index_map + 6); uint count = ttUSHORT(data + index_map + 8); if (cast(uint) unicode_codepoint >= first && cast(uint) unicode_codepoint < first+count) return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); return 0; } else if (format == 2) { assert(0); // @todo: high-byte mapping for japanese/chinese/korean return 0; } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges ushort segcount = ttUSHORT(data+index_map+6) >> 1; ushort searchrange = ttUSHORT(data+index_map+8) >> 1; ushort entryselector = ttUSHORT(data+index_map+10); ushort rangeshift = ttUSHORT(data+index_map+12) >> 1; // do a binary search of the segments uint endcount = index_map + 14; uint search = endcount; if (unicode_codepoint > 0xffff) return 0; // they lie from endcount .. endcount + segcount // but searchrange is the nearest power of two, so... if (unicode_codepoint >= ttUSHORT(data + search + rangeshift*2)) search += rangeshift*2; // now decrement to bias correctly to find smallest search -= 2; while (entryselector) { ushort end; searchrange >>= 1; end = ttUSHORT(data + search + searchrange*2); if (unicode_codepoint > end) search += searchrange*2; --entryselector; } search += 2; { ushort offset, start, last; ushort item = cast(ushort) ((search - endcount) >> 1); start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); last = ttUSHORT(data + endcount + 2*item); if (unicode_codepoint < start || unicode_codepoint > last) return 0; offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); if (offset == 0) return cast(ushort)(unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); } } else if (format == 12 || format == 13) { uint ngroups = ttULONG(data+index_map+12); int low,high; low = 0; high = cast(int)ngroups; // binary search the right group. while (low < high) { int mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high uint start_char = ttULONG(data+index_map+16+mid*12); uint end_char = ttULONG(data+index_map+16+mid*12+4); if (cast(uint) unicode_codepoint < start_char) high = mid; else if (cast(uint) unicode_codepoint > end_char) low = mid+1; else { uint start_glyph = ttULONG(data+index_map+16+mid*12+8); if (format == 12) return start_glyph + unicode_codepoint-start_char; else // format == 13 return start_glyph; } } return 0; // not found } // @todo assert(0); return 0; } int stbtt_getcodepointshape(stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) { return stbtt_getglyphshape(info, stbtt_findglyphindex(info, unicode_codepoint), vertices); } int stbtt_getglyphbox(stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) { if (info.cff.size) { stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); } else { int g = stbtt__GetGlyfOffset(info, glyph_index); if (g < 0) return 0; if (x0) *x0 = ttSHORT(info.data + g + 2); if (y0) *y0 = ttSHORT(info.data + g + 4); if (x1) *x1 = ttSHORT(info.data + g + 6); if (y1) *y1 = ttSHORT(info.data + g + 8); } return 1; } int stbtt_getcodepointbox(stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) { return stbtt_getglyphbox(info, stbtt_findglyphindex(info,codepoint), x0,y0,x1,y1); } int stbtt_isglyphempty(stbtt_fontinfo *info, int glyph_index) { short numberofcontours; int g; if (info.cff.size) return stbtt__GetGlyphInfoT2(info, glyph_index, null, null, null, null) == 0; g = stbtt__GetGlyfOffset(info, glyph_index); if (g < 0) return 1; numberofcontours = ttSHORT(info.data + g); return numberofcontours == 0; } int stbtt_getglyphshape(stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) { if (!info.cff.size) return stbtt_GetGlyphShapeTT(info, glyph_index, pvertices); else return stbtt_GetGlyphShapeT2(info, glyph_index, pvertices); } void stbtt_getglyphhmetrics(stbtt_fontinfo *info, int glyph_index, int *advancewidth, int *leftsidebearing) { ushort numoflonghormetrics = ttUSHORT(info.data+info.hhea + 34); if (glyph_index < numoflonghormetrics) { if (advancewidth) *advancewidth = ttSHORT(info.data + info.hmtx + 4*glyph_index); if (leftsidebearing) *leftsidebearing = ttSHORT(info.data + info.hmtx + 4*glyph_index + 2); } else { if (advancewidth) *advancewidth = ttSHORT(info.data + info.hmtx + 4*(numoflonghormetrics-1)); if (leftsidebearing) *leftsidebearing = ttSHORT(info.data + info.hmtx + 4*numoflonghormetrics + 2*(glyph_index - numoflonghormetrics)); } } int stbtt_GetKerningTableLength(stbtt_fontinfo *info) { ubyte *data = info.data + info.kern; // we only look at the first table. it must be 'horizontal' and format 0. if (!info.kern) return 0; if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 return 0; if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format return 0; return ttUSHORT(data+10); } int stbtt_GetKerningTable(stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length) { ubyte *data = info.data + info.kern; int k, length; // we only look at the first table. it must be 'horizontal' and format 0. if (!info.kern) return 0; if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 return 0; if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format return 0; length = ttUSHORT(data+10); if (table_length < length) length = table_length; for (k = 0; k < length; k++) { table[k].glyph1 = ttUSHORT(data+18+(k*6)); table[k].glyph2 = ttUSHORT(data+20+(k*6)); table[k].advance = ttSHORT(data+22+(k*6)); } return length; } int stbtt_GetGlyphKernAdvance(stbtt_fontinfo *info, int g1, int g2) { int xAdvance = 0; if (info.gpos) xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); else if (info.kern) xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2); return xAdvance; } int stbtt_GetCodepointKernAdvance(stbtt_fontinfo *info, int ch1, int ch2) { if (!info.kern && !info.gpos) // if no kerning table, don't waste time looking up both codepoint.glyphs return 0; return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); } void stbtt_GetCodepointHMetrics(stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) { stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); } void stbtt_GetFontVMetrics(stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) { if (ascent ) *ascent = ttSHORT(info.data+info.hhea + 4); if (descent) *descent = ttSHORT(info.data+info.hhea + 6); if (lineGap) *lineGap = ttSHORT(info.data+info.hhea + 8); } int stbtt_GetFontVMetricsOS2(stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap) { int tab = stbtt__find_table(info.data, info.fontstart, "OS/2"); if (!tab) return 0; if (typoAscent ) *typoAscent = ttSHORT(info.data+tab + 68); if (typoDescent) *typoDescent = ttSHORT(info.data+tab + 70); if (typoLineGap) *typoLineGap = ttSHORT(info.data+tab + 72); return 1; } void stbtt_GetFontBoundingBox(stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) { *x0 = ttSHORT(info.data + info.head + 36); *y0 = ttSHORT(info.data + info.head + 38); *x1 = ttSHORT(info.data + info.head + 40); *y1 = ttSHORT(info.data + info.head + 42); } float stbtt_ScaleForPixelHeight(stbtt_fontinfo *info, float height) { int fheight = ttSHORT(info.data + info.hhea + 4) - ttSHORT(info.data + info.hhea + 6); return cast(float) height / fheight; } float stbtt_ScaleForMappingEmToPixels(stbtt_fontinfo *info, float pixels) { int unitsPerEm = ttUSHORT(info.data + info.head + 18); return pixels / unitsPerEm; } void stbtt_FreeShape(stbtt_fontinfo *info, stbtt_vertex *v) { free(v); } ubyte * stbtt_FindSVGDoc(stbtt_fontinfo *info, int gl) { int i; ubyte *data = info.data; ubyte *svg_doc_list = data + stbtt__get_svg(cast(stbtt_fontinfo *) info); int numEntries = ttUSHORT(svg_doc_list); ubyte *svg_docs = svg_doc_list + 2; for(i=0; i= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2))) return svg_doc; } return null; } int stbtt_GetGlyphSVG(stbtt_fontinfo *info, int gl, char** svg) { ubyte *data = info.data; ubyte *svg_doc; if (info.svg == 0) return 0; svg_doc = stbtt_FindSVGDoc(info, gl); if (svg_doc != null) { *svg = cast(char*) data + info.svg + ttULONG(svg_doc + 4); return ttULONG(svg_doc + 8); } else { return 0; } } int stbtt_GetCodepointSVG(stbtt_fontinfo *info, int unicode_codepoint, char** svg) { return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg); } void stbtt_GetGlyphBitmapBoxSubpixel(stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) { int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { // e.g. space character if (ix0) *ix0 = 0; if (iy0) *iy0 = 0; if (ix1) *ix1 = 0; if (iy1) *iy1 = 0; } else { // move to integral bboxes (treating pixels as little squares, what pixels get touched)? if (ix0) *ix0 = ifloor( x0 * scale_x + shift_x); if (iy0) *iy0 = ifloor(-y1 * scale_y + shift_y); if (ix1) *ix1 = iceil ( x1 * scale_x + shift_x); if (iy1) *iy1 = iceil (-y0 * scale_y + shift_y); } } void stbtt_GetGlyphBitmapBox(stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) { stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); } void stbtt_GetCodepointBitmapBoxSubpixel(stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) { stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); } void stbtt_GetCodepointBitmapBox(stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) { stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); } ubyte stbtt__buf_get8(stbtt__buf *b) { if(b.cursor >= b.size) return 0; return b.data[b.cursor++]; } ubyte stbtt__buf_peek8(stbtt__buf *b) { if(b.cursor >= b.size) return 0; return b.data[b.cursor]; } void stbtt__buf_seek(stbtt__buf *b, int o) { assert(!(o > b.size || o < 0)); b.cursor = (o > b.size || o < 0) ? b.size : o; } void stbtt__buf_skip(stbtt__buf *b, int o) { stbtt__buf_seek(b, b.cursor + o); } uint stbtt__buf_get(stbtt__buf *b, int n) { uint v = 0; int i; assert(n >= 1 && n <= 4); for (i = 0; i < n; i++) v = (v << 8) | stbtt__buf_get8(b); return v; } stbtt__buf stbtt__new_buf(const void *p, size_t size) { stbtt__buf r; assert(size < 0x40000000); r.data = cast(ubyte*) p; r.size = cast(int) size; r.cursor = 0; return r; } uint stbtt__buf_get16(stbtt__buf* b) => stbtt__buf_get(b, 2); uint stbtt__buf_get32(stbtt__buf* b) => stbtt__buf_get(b, 4); stbtt__buf stbtt__buf_range(stbtt__buf *b, int o, int s) { stbtt__buf r = stbtt__new_buf(null, 0); if (o < 0 || s < 0 || o > b.size || s > b.size - o) return r; r.data = b.data + o; r.size = s; return r; } stbtt__buf stbtt__cff_get_index(stbtt__buf *b) { int count, start, offsize; start = b.cursor; count = stbtt__buf_get16(b); if (count) { offsize = stbtt__buf_get8(b); assert(offsize >= 1 && offsize <= 4); stbtt__buf_skip(b, offsize * count); stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1); } return stbtt__buf_range(b, start, b.cursor - start); } uint stbtt__cff_int(stbtt__buf *b) { int b0 = stbtt__buf_get8(b); if (b0 >= 32 && b0 <= 246) return b0 - 139; else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108; else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108; else if (b0 == 28) return stbtt__buf_get16(b); else if (b0 == 29) return stbtt__buf_get32(b); assert(0); return 0; } void stbtt__cff_skip_operand(stbtt__buf *b) { int v, b0 = stbtt__buf_peek8(b); assert(b0 >= 28); if (b0 == 30) { stbtt__buf_skip(b, 1); while (b.cursor < b.size) { v = stbtt__buf_get8(b); if ((v & 0xF) == 0xF || (v >> 4) == 0xF) break; } } else { stbtt__cff_int(b); } } stbtt__buf stbtt__dict_get(stbtt__buf *b, int key) { stbtt__buf_seek(b, 0); while (b.cursor < b.size) { int start = b.cursor, end, op; while (stbtt__buf_peek8(b) >= 28) stbtt__cff_skip_operand(b); end = b.cursor; op = stbtt__buf_get8(b); if (op == 12) op = stbtt__buf_get8(b) | 0x100; if (op == key) return stbtt__buf_range(b, start, end-start); } return stbtt__buf_range(b, 0, 0); } void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, uint *_out) { int i; stbtt__buf operands = stbtt__dict_get(b, key); for (i = 0; i < outcount && operands.cursor < operands.size; i++) _out[i] = stbtt__cff_int(&operands); } int stbtt__cff_index_count(stbtt__buf *b) { stbtt__buf_seek(b, 0); return stbtt__buf_get16(b); } stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i) { int count, offsize, start, end; stbtt__buf_seek(&b, 0); count = stbtt__buf_get16(&b); offsize = stbtt__buf_get8(&b); assert(i >= 0 && i < count); assert(offsize >= 1 && offsize <= 4); stbtt__buf_skip(&b, i*offsize); start = stbtt__buf_get(&b, offsize); end = stbtt__buf_get(&b, offsize); return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); } ubyte ttBYTE(T)(T* p) => *(cast(ubyte*)p); byte ttCHAR(T)(T* p) => *(cast(byte*) p); ushort ttUSHORT(const ubyte *p) => cast(ushort)(p[0]*256 + p[1]); short ttSHORT (const ubyte *p) => cast(short)(p[0]*256 + p[1]); uint ttULONG (const ubyte *p) => cast(uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); int ttLONG (const ubyte *p) => cast(int)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); alias ttFixed = ttLONG; bool stbtt_tag4(ubyte* p, char c0, char c1, char c2, char c3) => ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)); bool stbtt_tag(ubyte* p, string str) => stbtt_tag4(p,str[0],str[1],str[2],str[3]); int stbtt__isfont(ubyte *font) { // check the version number if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1 if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this! if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts return 0; } // @OPTIMIZE: binary search uint stbtt__find_table(ubyte *data, uint fontstart, string tag) { int num_tables = ttUSHORT(data+fontstart+4); uint tabledir = fontstart + 12; int i; for (i=0; i < num_tables; ++i) { uint loc = tabledir + 16*i; if (stbtt_tag(data+loc+0, tag)) return ttULONG(data+loc+8); } return 0; } int stbtt_GetFontOffsetForIndex_internal(ubyte* font_collection, int index) { // if it's just a font, there's only one valid index if (stbtt__isfont(font_collection)) return index == 0 ? 0 : -1; // check if it's a TTC if (stbtt_tag(font_collection, "ttcf")) { // version 1? if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { int n = ttLONG(font_collection+8); if (index >= n) return -1; return ttULONG(font_collection+12+index*4); } } return -1; } int stbtt_GetNumberOfFonts_internal(ubyte *font_collection) { // if it's just a font, there's only one valid font if (stbtt__isfont(font_collection)) return 1; // check if it's a TTC if (stbtt_tag(font_collection, "ttcf")) { // version 1? if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { return ttLONG(font_collection+8); } } return 0; } stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict) { uint subrsoff = 0; uint[2] private_loc = [ 0, 0 ]; stbtt__buf pdict; stbtt__dict_get_ints(&fontdict, 18, 2, private_loc.ptr); if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(null, 0); pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]); stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); if (!subrsoff) return stbtt__new_buf(null, 0); stbtt__buf_seek(&cff, private_loc[1]+subrsoff); return stbtt__cff_get_index(&cff); } // since most people won't use this, find this table the first time it's needed int stbtt__get_svg(stbtt_fontinfo *info) { uint t; if (info.svg < 0) { t = stbtt__find_table(info.data, info.fontstart, "SVG "); if (t) { uint offset = ttULONG(info.data + t + 2); info.svg = t + offset; } else { info.svg = 0; } } return info.svg; } static void stbtt_setvertex(stbtt_vertex *v, ubyte type, int x, int y, int cx, int cy) { v.type = type; v.x = cast(short) x; v.y = cast(short) y; v.cx = cast(short) cx; v.cy = cast(short) cy; } static int stbtt__GetGlyfOffset(stbtt_fontinfo *info, int glyph_index) { int g1,g2; assert(!info.cff.size); if (glyph_index >= info.numGlyphs) return -1; // glyph index out of range if (info.indexToLocFormat >= 2) return -1; // unknown index.glyph map format if (info.indexToLocFormat == 0) { g1 = info.glyf + ttUSHORT(info.data + info.loca + glyph_index * 2) * 2; g2 = info.glyf + ttUSHORT(info.data + info.loca + glyph_index * 2 + 2) * 2; } else { g1 = info.glyf + ttULONG (info.data + info.loca + glyph_index * 4); g2 = info.glyf + ttULONG (info.data + info.loca + glyph_index * 4 + 4); } return g1==g2 ? -1 : g1; // if length is 0, return -1 } static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, int sx, int sy, int scx, int scy, int cx, int cy) { if (start_off) { if (was_off) stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve, sx,sy,scx,scy); } else { if (was_off) stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve,sx,sy,cx,cy); else stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vline,sx,sy,0,0); } return num_vertices; } static int stbtt_GetGlyphShapeTT(stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) { short numberOfContours; ubyte *endPtsOfContours; ubyte *data = info.data; stbtt_vertex* vertices; int num_vertices=0; int g = stbtt__GetGlyfOffset(info, glyph_index); *pvertices = null; if (g < 0) return 0; numberOfContours = ttSHORT(data + g); if (numberOfContours > 0) { ubyte flags=0,flagcount; int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; int x,y,cx,cy,sx,sy, scx,scy; ubyte *points; endPtsOfContours = (data + g + 10); ins = ttUSHORT(data + g + 10 + numberOfContours * 2); points = data + g + 10 + numberOfContours * 2 + 2 + ins; n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); m = n + 2*numberOfContours; // a loose bound on how many vertices we might need vertices = cast(stbtt_vertex *)malloc(m * stbtt_vertex.sizeof); if (vertices == null) return 0; next_move = 0; flagcount=0; // in first pass, we load uninterpreted data into the allocated array // above, shifted to the end of the array so we won't overwrite it when // we create our final data starting from the front off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated // first load flags for (i=0; i < n; ++i) { if (flagcount == 0) { flags = *points++; if (flags & 8) flagcount = *points++; } else --flagcount; vertices[off+i].type = flags; } // now load x coordinates x=0; for (i=0; i < n; ++i) { flags = vertices[off+i].type; if (flags & 2) { short dx = *points++; x += (flags & 16) ? dx : -dx; // ??? } else { if (!(flags & 16)) { x = x + cast(short) (points[0]*256 + points[1]); points += 2; } } vertices[off+i].x = cast(short) x; } // now load y coordinates y=0; for (i=0; i < n; ++i) { flags = vertices[off+i].type; if (flags & 4) { short dy = *points++; y += (flags & 32) ? dy : -dy; // ??? } else { if (!(flags & 32)) { y = y + cast(short) (points[0]*256 + points[1]); points += 2; } } vertices[off+i].y = cast(short) y; } // now convert them to our format num_vertices=0; sx = sy = cx = cy = scx = scy = 0; for (i=0; i < n; ++i) { flags = vertices[off+i].type; x = cast(short) vertices[off+i].x; y = cast(short) vertices[off+i].y; if (next_move == i) { if (i != 0) num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); // now start the new one start_off = !(flags & 1); if (start_off) { // if we start off with an off-curve point, then when we need to find a point on the curve // where we can start, and we need to save some state for when we wraparound. scx = x; scy = y; if (!(vertices[off+i+1].type & 1)) { // next point is also a curve point, so interpolate an on-point curve sx = (x + cast(int) vertices[off+i+1].x) >> 1; sy = (y + cast(int) vertices[off+i+1].y) >> 1; } else { // otherwise just use the next point as our start point sx = cast(int) vertices[off+i+1].x; sy = cast(int) vertices[off+i+1].y; ++i; // we're using point i+1 as the starting point, so skip it } } else { sx = x; sy = y; } stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vmove,sx,sy,0,0); was_off = 0; next_move = 1 + ttUSHORT(endPtsOfContours+j*2); ++j; } else { if (!(flags & 1)) { // if it's a curve if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); cx = x; cy = y; was_off = 1; } else { if (was_off) stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve, x,y, cx, cy); else stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vline, x,y,0,0); was_off = 0; } } } num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); } else if (numberOfContours < 0) { // Compound shapes. int more = 1; ubyte *comp = data + g + 10; num_vertices = 0; vertices = null; while (more) { ushort flags, gidx; int comp_num_verts = 0, i; stbtt_vertex* comp_verts, tmp; float[6] mtx = [1,0,0,1,0,0]; float m = 0.0, n = 0.0; flags = ttSHORT(comp); comp+=2; gidx = ttSHORT(comp); comp+=2; if (flags & 2) { // XY values if (flags & 1) { // shorts mtx[4] = ttSHORT(comp); comp+=2; mtx[5] = ttSHORT(comp); comp+=2; } else { mtx[4] = ttCHAR(comp); comp+=1; mtx[5] = ttCHAR(comp); comp+=1; } } else { // @TODO handle matching point assert(0); } if (flags & (1<<3)) { // WE_HAVE_A_SCALE mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; mtx[1] = mtx[2] = 0; } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; mtx[1] = mtx[2] = 0; mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; } // Find transformation scales. m = cast(float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); n = cast(float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); // Get indexed glyph. comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); if (comp_num_verts > 0) { // Transform vertices. for (i = 0; i < comp_num_verts; ++i) { stbtt_vertex* v = &comp_verts[i]; short x,y; x=v.x; y=v.y; v.x = cast(short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); v.y = cast(short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); x=v.cx; y=v.cy; v.cx = cast(short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); v.cy = cast(short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); } // Append vertices. tmp = cast(stbtt_vertex*)malloc((num_vertices+comp_num_verts)*stbtt_vertex.sizeof); if (!tmp) { if (vertices) free(vertices); if (comp_verts) free(comp_verts); return 0; } if (num_vertices > 0 && vertices) memcpy(tmp, vertices, num_vertices*stbtt_vertex.sizeof); memcpy(tmp+num_vertices, comp_verts, comp_num_verts*stbtt_vertex.sizeof); if (vertices) free(vertices); vertices = tmp; free(comp_verts); num_vertices += comp_num_verts; } // More components ? more = flags & (1<<5); } } else { // numberOfCounters == 0, do nothing } *pvertices = vertices; return num_vertices; } struct stbtt__csctx { int bounds; int started; float first_x = 0.0, first_y = 0.0; float x = 0.0, y = 0.0; int min_x, max_x, min_y, max_y; stbtt_vertex* pvertices; int num_vertices; }; void stbtt__track_vertex(stbtt__csctx *c, int x, int y) { if (x > c.max_x || !c.started) c.max_x = x; if (y > c.max_y || !c.started) c.max_y = y; if (x < c.min_x || !c.started) c.min_x = x; if (y < c.min_y || !c.started) c.min_y = y; c.started = 1; } void stbtt__csctx_v(stbtt__csctx *c, ubyte type, int x, int y, int cx, int cy, int cx1, int cy1) { if (c.bounds) { stbtt__track_vertex(c, x, y); if (type == stbtt_curvetype.vcubic) { stbtt__track_vertex(c, cx, cy); stbtt__track_vertex(c, cx1, cy1); } } else { stbtt_setvertex(&c.pvertices[c.num_vertices], type, x, y, cx, cy); c.pvertices[c.num_vertices].cx1 = cast(short) cx1; c.pvertices[c.num_vertices].cy1 = cast(short) cy1; } c.num_vertices++; } static void stbtt__csctx_close_shape(stbtt__csctx *ctx) { if (ctx.first_x != ctx.x || ctx.first_y != ctx.y) stbtt__csctx_v(ctx, stbtt_curvetype.vline, cast(int)ctx.first_x, cast(int)ctx.first_y, 0, 0, 0, 0); } static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy) { stbtt__csctx_close_shape(ctx); ctx.first_x = ctx.x = ctx.x + dx; ctx.first_y = ctx.y = ctx.y + dy; stbtt__csctx_v(ctx, stbtt_curvetype.vmove, cast(int)ctx.x, cast(int)ctx.y, 0, 0, 0, 0); } static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy) { ctx.x += dx; ctx.y += dy; stbtt__csctx_v(ctx, stbtt_curvetype.vline, cast(int)ctx.x, cast(int)ctx.y, 0, 0, 0, 0); } static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) { float cx1 = ctx.x + dx1; float cy1 = ctx.y + dy1; float cx2 = cx1 + dx2; float cy2 = cy1 + dy2; ctx.x = cx2 + dx3; ctx.y = cy2 + dy3; stbtt__csctx_v(ctx, stbtt_curvetype.vcubic, cast(int)ctx.x, cast(int)ctx.y, cast(int)cx1, cast(int)cy1, cast(int)cx2, cast(int)cy2); } static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n) { int count = stbtt__cff_index_count(&idx); int bias = 107; if (count >= 33900) bias = 32768; else if (count >= 1240) bias = 1131; n += bias; if (n < 0 || n >= count) return stbtt__new_buf(null, 0); return stbtt__cff_index_get(idx, n); } static stbtt__buf stbtt__cid_get_glyph_subrs(stbtt_fontinfo *info, int glyph_index) { stbtt__buf fdselect = info.fdselect; int nranges, start, end, v, fmt, fdselector = -1, i; stbtt__buf_seek(&fdselect, 0); fmt = stbtt__buf_get8(&fdselect); if (fmt == 0) { // untested stbtt__buf_skip(&fdselect, glyph_index); fdselector = stbtt__buf_get8(&fdselect); } else if (fmt == 3) { nranges = stbtt__buf_get16(&fdselect); start = stbtt__buf_get16(&fdselect); for (i = 0; i < nranges; i++) { v = stbtt__buf_get8(&fdselect); end = stbtt__buf_get16(&fdselect); if (glyph_index >= start && glyph_index < end) { fdselector = v; break; } start = end; } } if (fdselector == -1) stbtt__new_buf(null, 0); return stbtt__get_subrs(info.cff, stbtt__cff_index_get(info.fontdicts, fdselector)); } static int stbtt__run_charstring(stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c) { int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; int has_subrs = 0, clear_stack; float[48] s = 0.0; stbtt__buf[10] subr_stack; stbtt__buf subrs = info.subrs; stbtt__buf b; float f = 0.0; // #define STBTT__CSERR(s) (0) // this currently ignores the initial width value, which isn't needed if we have hmtx b = stbtt__cff_index_get(info.charstrings, glyph_index); while (b.cursor < b.size) { i = 0; clear_stack = 1; b0 = stbtt__buf_get8(&b); switch (b0) { // @TODO implement hinting case 0x13: // hintmask case 0x14: // cntrmask if (in_header) maskbits += (sp / 2); // implicit "vstem" in_header = 0; stbtt__buf_skip(&b, (maskbits + 7) / 8); break; case 0x01: // hstem case 0x03: // vstem case 0x12: // hstemhm case 0x17: // vstemhm maskbits += (sp / 2); break; case 0x15: // rmoveto in_header = 0; if (sp < 2) return 0; // STBTT__CSERR("rmoveto stack"); stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); break; case 0x04: // vmoveto in_header = 0; if (sp < 1) return 0; // STBTT__CSERR("vmoveto stack"); stbtt__csctx_rmove_to(c, 0, s[sp-1]); break; case 0x16: // hmoveto in_header = 0; if (sp < 1) return 0; // STBTT__CSERR("hmoveto stack"); stbtt__csctx_rmove_to(c, s[sp-1], 0); break; case 0x05: // rlineto if (sp < 2) return 0; // STBTT__CSERR("rlineto stack"); for (; i + 1 < sp; i += 2) stbtt__csctx_rline_to(c, s[i], s[i+1]); break; // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical // starting from a different place. case 0x07: // vlineto if (sp < 1) return 0; // STBTT__CSERR("vlineto stack"); goto vlineto; case 0x06: // hlineto if (sp < 1) return 0; // STBTT__CSERR("hlineto stack"); for (;;) { if (i >= sp) break; stbtt__csctx_rline_to(c, s[i], 0); i++; vlineto: if (i >= sp) break; stbtt__csctx_rline_to(c, 0, s[i]); i++; } break; case 0x1F: // hvcurveto if (sp < 4) return 0; // STBTT__CSERR("hvcurveto stack"); goto hvcurveto; case 0x1E: // vhcurveto if (sp < 4) return 0; // STBTT__CSERR("vhcurveto stack"); for (;;) { if (i + 3 >= sp) break; stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); i += 4; hvcurveto: if (i + 3 >= sp) break; stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); i += 4; } break; case 0x08: // rrcurveto if (sp < 6) return 0; // STBTT__CSERR("rcurveline stack"); for (; i + 5 < sp; i += 6) stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); break; case 0x18: // rcurveline if (sp < 8) return 0; // STBTT__CSERR("rcurveline stack"); for (; i + 5 < sp - 2; i += 6) stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); if (i + 1 >= sp) return 0; // STBTT__CSERR("rcurveline stack"); stbtt__csctx_rline_to(c, s[i], s[i+1]); break; case 0x19: // rlinecurve if (sp < 8) return 0; // STBTT__CSERR("rlinecurve stack"); for (; i + 1 < sp - 6; i += 2) stbtt__csctx_rline_to(c, s[i], s[i+1]); if (i + 5 >= sp) return 0; // STBTT__CSERR("rlinecurve stack"); stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); break; case 0x1A: // vvcurveto case 0x1B: // hhcurveto if (sp < 4) return 0; // STBTT__CSERR("(vv|hh)curveto stack"); f = 0.0; if (sp & 1) { f = s[i]; i++; } for (; i + 3 < sp; i += 4) { if (b0 == 0x1B) stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); else stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); f = 0.0; } break; case 0x0A: // callsubr if (!has_subrs) { if (info.fdselect.size) subrs = stbtt__cid_get_glyph_subrs(info, glyph_index); has_subrs = 1; } goto case 0X1D; case 0x1D: // callgsubr if (sp < 1) return 0; // STBTT_CSERR("call(g|)subr stack"); v = cast(int) s[--sp]; if (subr_stack_height >= 10) return 0; // STBTT_CSERR("recursion limit"); subr_stack[subr_stack_height++] = b; b = stbtt__get_subr(b0 == 0x0A ? subrs : info.gsubrs, v); if (b.size == 0) return 0; // STBTT_CSERR("subr not found"); b.cursor = 0; clear_stack = 0; break; case 0x0B: // return if (subr_stack_height <= 0) return 0; // STBTT_CSERR("return outside subr"); b = subr_stack[--subr_stack_height]; clear_stack = 0; break; case 0x0E: // endchar stbtt__csctx_close_shape(c); return 1; case 0x0C: { // two-byte escape float dx1 = 0, dx2 = 0, dx3 = 0, dx4 = 0, dx5 = 0, dx6 = 0, dy1 = 0, dy2 = 0, dy3 = 0, dy4 = 0, dy5 = 0, dy6 = 0; float dx = 0, dy = 0; int b1 = stbtt__buf_get8(&b); switch (b1) { // @TODO These "flex" implementations ignore the flex-depth and resolution, // and always draw beziers. case 0x22: // hflex if (sp < 7) return 0; // STBTT_CSERR("hflex stack"); dx1 = s[0]; dx2 = s[1]; dy2 = s[2]; dx3 = s[3]; dx4 = s[4]; dx5 = s[5]; dx6 = s[6]; stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); break; case 0x23: // flex if (sp < 13) return 0; // STBTT_CSERR("flex stack"); dx1 = s[0]; dy1 = s[1]; dx2 = s[2]; dy2 = s[3]; dx3 = s[4]; dy3 = s[5]; dx4 = s[6]; dy4 = s[7]; dx5 = s[8]; dy5 = s[9]; dx6 = s[10]; dy6 = s[11]; //fd is s[12] stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); break; case 0x24: // hflex1 if (sp < 9) return 0; // STBTT_CSERR("hflex1 stack"); dx1 = s[0]; dy1 = s[1]; dx2 = s[2]; dy2 = s[3]; dx3 = s[4]; dx4 = s[5]; dx5 = s[6]; dy5 = s[7]; dx6 = s[8]; stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); break; case 0x25: // flex1 if (sp < 11) return 0; // STBTT_CSERR("flex1 stack"); dx1 = s[0]; dy1 = s[1]; dx2 = s[2]; dy2 = s[3]; dx3 = s[4]; dy3 = s[5]; dx4 = s[6]; dy4 = s[7]; dx5 = s[8]; dy5 = s[9]; dx6 = dy6 = s[10]; dx = dx1+dx2+dx3+dx4+dx5; dy = dy1+dy2+dy3+dy4+dy5; if (fabs(dx) > fabs(dy)) dy6 = -dy; else dx6 = -dx; stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); break; default: return 0; // STBTT_CSERR("unimplemented"); } } break; default: if (b0 != 255 && b0 != 28 && b0 < 32) return 0; // STBTT_CSERR("reserved operator"); // push immediate if (b0 == 255) { f = cast(float)cast(int)stbtt__buf_get32(&b) / 0x10000; } else { stbtt__buf_skip(&b, -1); f = cast(float)cast(short)stbtt__cff_int(&b); } if (sp >= 48) return 0; // STBTT_CSERR("push stack overflow"); s[sp++] = f; clear_stack = 0; break; } if (clear_stack) sp = 0; } return 0; // STBTT_CSERR("no endchar"); // #undef STBTT__CSERR } static int stbtt_GetGlyphShapeT2(stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) { // runs the charstring twice, once to count and once to output (to avoid realloc) stbtt__csctx count_ctx = {bounds: 1, first_x: 0.0, first_y: 0.0, x: 0.0, y: 0.0}; stbtt__csctx output_ctx = {bounds: 0, first_x: 0.0, first_y: 0.0, x: 0.0, y: 0.0}; if (stbtt__run_charstring(info, glyph_index, &count_ctx)) { *pvertices = cast(stbtt_vertex*)malloc(count_ctx.num_vertices*stbtt_vertex.sizeof); output_ctx.pvertices = *pvertices; if (stbtt__run_charstring(info, glyph_index, &output_ctx)) { assert(output_ctx.num_vertices == count_ctx.num_vertices); return output_ctx.num_vertices; } } *pvertices = null; return 0; } static int stbtt__GetGlyphInfoT2(stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) { stbtt__csctx c = {bounds: 1, first_x: 0.0, first_y: 0.0, x: 0.0, y: 0.0}; int r = stbtt__run_charstring(info, glyph_index, &c); if (x0) *x0 = r ? c.min_x : 0; if (y0) *y0 = r ? c.min_y : 0; if (x1) *x1 = r ? c.max_x : 0; if (y1) *y1 = r ? c.max_y : 0; return r ? c.num_vertices : 0; } static int stbtt__GetGlyphKernInfoAdvance(stbtt_fontinfo *info, int glyph1, int glyph2) { ubyte *data = info.data + info.kern; uint needle, straw; int l, r, m; // we only look at the first table. it must be 'horizontal' and format 0. if (!info.kern) return 0; if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 return 0; if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format return 0; l = 0; r = ttUSHORT(data+10) - 1; needle = glyph1 << 16 | glyph2; while (l <= r) { m = (l + r) >> 1; straw = ttULONG(data+18+(m*6)); // note: unaligned read if (needle < straw) r = m - 1; else if (needle > straw) l = m + 1; else return ttSHORT(data+22+(m*6)); } return 0; } static int stbtt__GetCoverageIndex(ubyte *coverageTable, int glyph) { ushort coverageFormat = ttUSHORT(coverageTable); switch (coverageFormat) { case 1: { ushort glyphCount = ttUSHORT(coverageTable + 2); // Binary search. int l=0, r=glyphCount-1, m; int straw, needle=glyph; while (l <= r) { ubyte *glyphArray = coverageTable + 4; ushort glyphID; m = (l + r) >> 1; glyphID = ttUSHORT(glyphArray + 2 * m); straw = glyphID; if (needle < straw) r = m - 1; else if (needle > straw) l = m + 1; else { return m; } } break; } case 2: { ushort rangeCount = ttUSHORT(coverageTable + 2); ubyte *rangeArray = coverageTable + 4; // Binary search. int l=0, r=rangeCount-1, m; int strawStart, strawEnd, needle=glyph; while (l <= r) { ubyte *rangeRecord; m = (l + r) >> 1; rangeRecord = rangeArray + 6 * m; strawStart = ttUSHORT(rangeRecord); strawEnd = ttUSHORT(rangeRecord + 2); if (needle < strawStart) r = m - 1; else if (needle > strawEnd) l = m + 1; else { ushort startCoverageIndex = ttUSHORT(rangeRecord + 4); return startCoverageIndex + glyph - strawStart; } } break; } default: return -1; // unsupported } return -1; } static int stbtt__GetGlyphClass(ubyte *classDefTable, int glyph) { ushort classDefFormat = ttUSHORT(classDefTable); switch (classDefFormat) { case 1: { ushort startGlyphID = ttUSHORT(classDefTable + 2); ushort glyphCount = ttUSHORT(classDefTable + 4); ubyte *classDef1ValueArray = classDefTable + 6; if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) return cast(int)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID)); break; } case 2: { ushort classRangeCount = ttUSHORT(classDefTable + 2); ubyte *classRangeRecords = classDefTable + 4; // Binary search. int l=0, r=classRangeCount-1, m; int strawStart, strawEnd, needle=glyph; while (l <= r) { ubyte *classRangeRecord; m = (l + r) >> 1; classRangeRecord = classRangeRecords + 6 * m; strawStart = ttUSHORT(classRangeRecord); strawEnd = ttUSHORT(classRangeRecord + 2); if (needle < strawStart) r = m - 1; else if (needle > strawEnd) l = m + 1; else return cast(int)ttUSHORT(classRangeRecord + 4); } break; } default: return -1; // Unsupported definition type, return an error. } // "All glyphs not assigned to a class fall into class 0". (OpenType spec) return 0; } static int stbtt__GetGlyphGPOSInfoAdvance(stbtt_fontinfo *info, int glyph1, int glyph2) { ushort lookupListOffset; ubyte *lookupList; ushort lookupCount; ubyte *data; int i, sti; if (!info.gpos) return 0; data = info.data + info.gpos; if (ttUSHORT(data+0) != 1) return 0; // Major version 1 if (ttUSHORT(data+2) != 0) return 0; // Minor version 0 lookupListOffset = ttUSHORT(data+8); lookupList = data + lookupListOffset; lookupCount = ttUSHORT(lookupList); for (i=0; i= pairSetCount) return 0; needle=glyph2; r=pairValueCount-1; l=0; // Binary search. while (l <= r) { ushort secondGlyph; ubyte *pairValue; m = (l + r) >> 1; pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; secondGlyph = ttUSHORT(pairValue); straw = secondGlyph; if (needle < straw) r = m - 1; else if (needle > straw) l = m + 1; else { short xAdvance = ttSHORT(pairValue + 2); return xAdvance; } } } else return 0; break; } case 2: { ushort valueFormat1 = ttUSHORT(table + 4); ushort valueFormat2 = ttUSHORT(table + 6); if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats? ushort classDef1Offset = ttUSHORT(table + 8); ushort classDef2Offset = ttUSHORT(table + 10); int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1); int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2); ushort class1Count = ttUSHORT(table + 12); ushort class2Count = ttUSHORT(table + 14); ubyte* class1Records, class2Records; short xAdvance; if (glyph1class < 0 || glyph1class >= class1Count) return 0; // malformed if (glyph2class < 0 || glyph2class >= class2Count) return 0; // malformed class1Records = table + 16; class2Records = class1Records + 2 * (glyph1class * class2Count); xAdvance = ttSHORT(class2Records + 2 * glyph2class); return xAdvance; } else return 0; break; } default: return 0; // Unsupported position format } } } return 0; } ////////////////////////////////////////////////////////////////////////////// // // Rasterizer struct stbtt__hheap_chunk { stbtt__hheap_chunk *next; }; struct stbtt__hheap { stbtt__hheap_chunk *head; void *first_free; int num_remaining_in_head_chunk; }; void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size) { if (hh.first_free) { void *p = hh.first_free; hh.first_free = * cast(void **) p; return p; } else { if (hh.num_remaining_in_head_chunk == 0) { int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); stbtt__hheap_chunk *c = cast(stbtt__hheap_chunk *)malloc(stbtt__hheap_chunk.sizeof + size * count); if (c == null) return null; c.next = hh.head; hh.head = c; hh.num_remaining_in_head_chunk = count; } --hh.num_remaining_in_head_chunk; return cast(char*) (hh.head) + stbtt__hheap_chunk.sizeof + size * hh.num_remaining_in_head_chunk; } } void stbtt__hheap_free(stbtt__hheap *hh, void *p) { *cast(void **) p = hh.first_free; hh.first_free = p; } void stbtt__hheap_cleanup(stbtt__hheap *hh) { stbtt__hheap_chunk *c = hh.head; while (c) { stbtt__hheap_chunk *n = c.next; free(c); c = n; } } struct stbtt__edge { float x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0; int invert; } struct stbtt__active_edge { stbtt__active_edge *next; static if(STBTT_RASTERIZER_VERSION == 1) { int x,dx; float ey = 0.0; int direction; } else static if(STBTT_RASTERIZER_VERSION == 2) { float fx = 0.0, fdx = 0.0, fdy = 0.0; float direction = 0.0; float sy = 0.0; float ey = 0.0; } else static assert(false, "Unrecognized value of STBTT_RASTERIZER_VERSION"); } static if(STBTT_RASTERIZER_VERSION == 1) { enum STBTT_FIXSHIFT = 10; enum STBTT_FIX = (1 << STBTT_FIXSHIFT); enum STBTT_FIXMASK = (STBTT_FIX-1); static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point) { stbtt__active_edge *z = cast(stbtt__active_edge *) stbtt__hheap_alloc(hh, stbtt__active_edge.sizeof); float dxdy = (e.x1 - e.x0) / (e.y1 - e.y0); assert(z != null); if (!z) return z; // round dx down to avoid overshooting if (dxdy < 0) z.dx = -ifloor(STBTT_FIX * -dxdy); else z.dx = ifloor(STBTT_FIX * dxdy); z.x = ifloor(STBTT_FIX * e.x0 + z.dx * (start_point - e.y0)); // use z.dx so when we offset later it's by the same amount z.x -= off_x * STBTT_FIX; z.ey = e.y1; z.next = 0; z.direction = e.invert ? 1 : -1; return z; } } else static if(STBTT_RASTERIZER_VERSION == 2) { static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point) { stbtt__active_edge *z = cast(stbtt__active_edge *) stbtt__hheap_alloc(hh, stbtt__active_edge.sizeof); float dxdy = (e.x1 - e.x0) / (e.y1 - e.y0); assert(z != null); //assert(e.y0 <= start_point); if (!z) return z; z.fdx = dxdy; z.fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; z.fx = e.x0 + dxdy * (start_point - e.y0); z.fx -= off_x; z.direction = e.invert ? 1.0f : -1.0f; z.sy = e.y0; z.ey = e.y1; z.next = null; return z; } } else static assert(false, "Unrecognized value of STBTT_RASTERIZER_VERSION"); static if(STBTT_RASTERIZER_VERSION == 1) { static void stbtt__fill_active_edges(ubyte *scanline, int len, stbtt__active_edge *e, int max_weight) { // non-zero winding fill int x0=0, w=0; while (e) { if (w == 0) { // if we're currently at zero, we need to record the edge start point x0 = e.x; w += e.direction; } else { int x1 = e.x; w += e.direction; // if we went to zero, we need to draw if (w == 0) { int i = x0 >> STBTT_FIXSHIFT; int j = x1 >> STBTT_FIXSHIFT; if (i < len && j >= 0) { if (i == j) { // x0,x1 are the same pixel, so compute combined coverage scanline[i] = scanline[i] + cast(ubyte) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); } else { if (i >= 0) // add antialiasing for x0 scanline[i] = scanline[i] + cast(ubyte) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); else i = -1; // clip if (j < len) // add antialiasing for x1 scanline[j] = scanline[j] + cast(ubyte) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); else j = len; // clip for (++i; i < j; ++i) // fill pixels between x0 and x1 scanline[i] = scanline[i] + cast(ubyte) max_weight; } } } } e = e.next; } } static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y) { stbtt__hheap hh = { 0, 0, 0 }; stbtt__active_edge *active = null; int y,j=0; int max_weight = (255 / vsubsample); // weight per vertical scanline int s; // vertical subsample index ubyte[512] scanline_data; ubyte* scanline; if (result.w > 512) scanline = cast(ubyte *)malloc(result.w); else scanline = scanline_data; y = off_y * vsubsample; e[n].y0 = (off_y + result.h) * cast(float) vsubsample + 1; while (j < result.h) { memset(scanline, 0, result.w); for (s=0; s < vsubsample; ++s) { // find center of pixel for this scanline float scan_y = y + 0.5f; stbtt__active_edge **step = &active; // update all active edges; // remove all active edges that terminate before the center of this scanline while (*step) { stbtt__active_edge * z = *step; if (z.ey <= scan_y) { *step = z.next; // delete from list assert(z.direction); z.direction = 0; stbtt__hheap_free(&hh, z); } else { z.x += z.dx; // advance to position for current scanline step = &((*step).next); // advance through list } } // resort the list if needed for(;;) { int changed=0; step = &active; while (*step && (*step).next) { if ((*step).x > (*step).next.x) { stbtt__active_edge *t = *step; stbtt__active_edge *q = t.next; t.next = q.next; q.next = t; *step = q; changed = 1; } step = &(*step).next; } if (!changed) break; } // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline while (e.y0 <= scan_y) { if (e.y1 > scan_y) { stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y); if (z != null) { // find insertion point if (active == null) active = z; else if (z.x < active.x) { // insert at front z.next = active; active = z; } else { // find thing to insert AFTER stbtt__active_edge *p = active; while (p.next && p.next.x < z.x) p = p.next; // at this point, p.next.x is NOT < z.x z.next = p.next; p.next = z; } } } ++e; } // now process all active edges in XOR fashion if (active) stbtt__fill_active_edges(scanline, result.w, active, max_weight); ++y; } memcpy(result.pixels + j * result.stride, scanline, result.w); ++j; } stbtt__hheap_cleanup(&hh); if (scanline != scanline_data) free(scanline); } } else static if(STBTT_RASTERIZER_VERSION == 2) { static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) { if (y0 == y1) return; assert(y0 < y1); assert(e.sy <= e.ey); if (y0 > e.ey) return; if (y1 < e.sy) return; if (y0 < e.sy) { x0 += (x1-x0) * (e.sy - y0) / (y1-y0); y0 = e.sy; } if (y1 > e.ey) { x1 += (x1-x0) * (e.ey - y1) / (y1-y0); y1 = e.ey; } if (x0 == x) assert(x1 <= x+1); else if (x0 == x+1) assert(x1 >= x); else if (x0 <= x) assert(x1 <= x); else if (x0 >= x+1) assert(x1 >= x+1); else assert(x1 >= x && x1 <= x+1); if (x0 <= x && x1 <= x) scanline[x] += e.direction * (y1-y0); else if (x0 >= x+1 && x1 >= x+1) { } else { assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); scanline[x] += e.direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position } } static float stbtt__sized_trapezoid_area(float height, float top_width, float bottom_width) { assert(top_width >= 0); assert(bottom_width >= 0); return (top_width + bottom_width) / 2.0f * height; } static float stbtt__position_trapezoid_area(float height, float tx0, float tx1, float bx0, float bx1) { return stbtt__sized_trapezoid_area(height, tx1 - tx0, bx1 - bx0); } static float stbtt__sized_triangle_area(float height, float width) { return height * width / 2; } static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) { float y_bottom = y_top+1; while (e) { // brute force every pixel // compute intersection points with top & bottom assert(e.ey >= y_top); if (e.fdx == 0) { float x0 = e.fx; if (x0 < len) { if (x0 >= 0) { stbtt__handle_clipped_edge(scanline,cast(int) x0,e, x0,y_top, x0,y_bottom); stbtt__handle_clipped_edge(scanline_fill-1,cast(int) x0+1,e, x0,y_top, x0,y_bottom); } else { stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); } } } else { float x0 = e.fx; float dx = e.fdx; float xb = x0 + dx; float x_top, x_bottom; float sy0,sy1; float dy = e.fdy; assert(e.sy <= y_bottom && e.ey >= y_top); // compute endpoints of line segment clipped to this scanline (if the // line segment starts on this scanline. x0 is the intersection of the // line with y_top, but that may be off the line segment. if (e.sy > y_top) { x_top = x0 + dx * (e.sy - y_top); sy0 = e.sy; } else { x_top = x0; sy0 = y_top; } if (e.ey < y_bottom) { x_bottom = x0 + dx * (e.ey - y_top); sy1 = e.ey; } else { x_bottom = xb; sy1 = y_bottom; } if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { // from here on, we don't have to range check x values if (cast(int) x_top == cast(int) x_bottom) { float height = 0.0; // simple case, only spans one pixel int x = cast(int) x_top; height = (sy1 - sy0) * e.direction; assert(x >= 0 && x < len); scanline[x] += stbtt__position_trapezoid_area(height, x_top, x+1.0f, x_bottom, x+1.0f); scanline_fill[x] += height; // everything right of this pixel is filled } else { int x,x1,x2; float y_crossing = 0.0, y_final = 0.0, step = 0.0, sign = 0.0, area = 0.0; // covers 2+ pixels if (x_top > x_bottom) { // flip scanline vertically; signed area is the same float t = 0.0; sy0 = y_bottom - (sy0 - y_top); sy1 = y_bottom - (sy1 - y_top); t = sy0, sy0 = sy1, sy1 = t; t = x_bottom, x_bottom = x_top, x_top = t; dx = -dx; dy = -dy; t = x0, x0 = xb, xb = t; } assert(dy >= 0); assert(dx >= 0); x1 = cast(int) x_top; x2 = cast(int) x_bottom; // compute intersection with y axis at x1+1 y_crossing = y_top + dy * (x1+1 - x0); // compute intersection with y axis at x2 y_final = y_top + dy * (x2 - x0); // x1 x_top x2 x_bottom // y_top +------|-----+------------+------------+--------|---+------------+ // | | | | | | // | | | | | | // sy0 | Txxxxx|............|............|............|............| // y_crossing | *xxxxx.......|............|............|............| // | | xxxxx..|............|............|............| // | | /- xx*xxxx........|............|............| // | | dy < | xxxxxx..|............|............| // y_final | | \- | xx*xxx.........|............| // sy1 | | | | xxxxxB...|............| // | | | | | | // | | | | | | // y_bottom +------------+------------+------------+------------+------------+ // // goal is to measure the area covered by '.' in each pixel // if x2 is right at the right edge of x1, y_crossing can blow up, github #1057 // @TODO: maybe test against sy1 rather than y_bottom? if (y_crossing > y_bottom) y_crossing = y_bottom; sign = e.direction; // area of the rectangle covered from sy0..y_crossing area = sign * (y_crossing-sy0); // area of the triangle (x_top,sy0), (x1+1,sy0), (x1+1,y_crossing) scanline[x1] += stbtt__sized_triangle_area(area, x1+1 - x_top); // check if final y_crossing is blown up; no test case for this if (y_final > y_bottom) { y_final = y_bottom; dy = (y_final - y_crossing ) / (x2 - (x1+1)); // if denom=0, y_final = y_crossing, so y_final <= y_bottom } // in second pixel, area covered by line segment found in first pixel // is always a rectangle 1 wide * the height of that line segment; this // is exactly what the variable 'area' stores. it also gets a contribution // from the line segment within it. the THIRD pixel will get the first // pixel's rectangle contribution, the second pixel's rectangle contribution, // and its own contribution. the 'own contribution' is the same in every pixel except // the leftmost and rightmost, a trapezoid that slides down in each pixel. // the second pixel's contribution to the third pixel will be the // rectangle 1 wide times the height change in the second pixel, which is dy. step = sign * dy * 1; // dy is dy/dx, change in y for every 1 change in x, // which multiplied by 1-pixel-width is how much pixel area changes for each step in x // so the area advances by 'step' every time for (x = x1+1; x < x2; ++x) { scanline[x] += area + step/2; // area of trapezoid is 1*step/2 area += step; } assert(fabs(area) <= 1.01f); // accumulated error from area += step unless we round step down assert(sy1 > y_final-0.01f); // area covered in the last pixel is the rectangle from all the pixels to the left, // plus the trapezoid filled by the line segment in this pixel all the way to the right edge scanline[x2] += area + sign * stbtt__position_trapezoid_area(sy1-y_final, cast(float) x2, x2+1.0f, x_bottom, x2+1.0f); // the rest of the line is filled based on the total height of the line segment in this pixel scanline_fill[x2] += sign * (sy1-sy0); } } else { // if edge goes outside of box we're drawing, we require // clipping logic. since this does not match the intended use // of this library, we use a different, very slow brute // force implementation // note though that this does happen some of the time because // x_top and x_bottom can be extrapolated at the top & bottom of // the shape and actually lie outside the bounding box int x; for (x=0; x < len; ++x) { // cases: // // there can be up to two intersections with the pixel. any intersection // with left or right edges can be handled by splitting into two (or three) // regions. intersections with top & bottom do not necessitate case-wise logic. // // the old way of doing this found the intersections with the left & right edges, // then used some simple logic to produce up to three segments in sorted order // from top-to-bottom. however, this had a problem: if an x edge was epsilon // across the x border, then the corresponding y position might not be distinct // from the other y segment, and it might ignored as an empty segment. to avoid // that, we need to explicitly produce segments based on x positions. // rename variables to clearly-defined pairs float y0 = y_top; float x1 = cast(float) (x); float x2 = cast(float) (x+1); float x3 = xb; float y3 = y_bottom; // x = e.x + e.dx * (y-y_top) // (y-y_top) = (x - e.x) / e.dx // y = (x - e.x) / e.dx + y_top float y1 = (x - x0) / dx + y_top; float y2 = (x+1 - x0) / dx + y_top; if (x0 < x1 && x3 > x2) { // three segments descending down-right stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); } else if (x3 < x1 && x0 > x2) { // three segments descending down-left stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); } else { // one segment stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); } } } } e = e.next; } } // directly AA rasterize edges w/o supersampling static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y) { stbtt__hheap hh; stbtt__active_edge *active = null; int y,j=0, i; float[129] scanline_data = 0.0; float* scanline, scanline2; // STBTT__NOTUSED(vsubsample); if (result.w > 64) scanline = cast(float *)malloc((result.w*2+1) * float.sizeof); else scanline = scanline_data.ptr; scanline2 = scanline + result.w; y = off_y; e[n].y0 = cast(float) (off_y + result.h) + 1; while (j < result.h) { // find center of pixel for this scanline float scan_y_top = y + 0.0f; float scan_y_bottom = y + 1.0f; stbtt__active_edge **step = &active; memset(scanline , 0, result.w*float.sizeof); memset(scanline2, 0, (result.w+1)*float.sizeof); // update all active edges; // remove all active edges that terminate before the top of this scanline while (*step) { stbtt__active_edge * z = *step; if (z.ey <= scan_y_top) { *step = z.next; // delete from list assert(z.direction); z.direction = 0; stbtt__hheap_free(&hh, z); } else { step = &((*step).next); // advance through list } } // insert all edges that start before the bottom of this scanline while (e.y0 <= scan_y_bottom) { if (e.y0 != e.y1) { stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top); if (z != null) { if (j == 0 && off_y != 0) { if (z.ey < scan_y_top) { // this can happen due to subpixel positioning and some kind of fp rounding error i think z.ey = scan_y_top; } } assert(z.ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds // insert at front z.next = active; active = z; } } ++e; } // now process all active edges if (active) stbtt__fill_active_edges_new(scanline, scanline2+1, result.w, active, scan_y_top); { float sum = 0; for (i=0; i < result.w; ++i) { float k; int m; sum += scanline2[i]; k = scanline[i] + sum; k = cast(float) fabs(k)*255 + 0.5f; m = cast(int) k; if (m > 255) m = 255; result.pixels[j*result.stride + i] = cast(ubyte) m; } } // advance all the edges step = &active; while (*step) { stbtt__active_edge *z = *step; z.fx += z.fdx; // advance to position for current scanline step = &((*step).next); // advance through list } ++y; ++j; } stbtt__hheap_cleanup(&hh); if (scanline != scanline_data.ptr) free(scanline); } } else static assert(false, "Unrecognized value of STBTT_RASTERIZER_VERSION"); bool STBTT__COMPARE(stbtt__edge* a, stbtt__edge* b) => a.y0 < b.y0; static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) { int i,j; for (i=1; i < n; ++i) { stbtt__edge t = p[i]; stbtt__edge* a = &t; j = i; while (j > 0) { stbtt__edge *b = &p[j-1]; int c = STBTT__COMPARE(a,b); if (!c) break; p[j] = p[j-1]; --j; } if (i != j) p[j] = t; } } static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) { /* threshold for transitioning to insertion sort */ while (n > 12) { stbtt__edge t = {x0: 0.0, y0: 0.0, x1: 0.0, y1: 0.0}; int c01,c12,c,m,i,j; /* compute median of three */ m = n >> 1; c01 = STBTT__COMPARE(&p[0], &p[m]); c12 = STBTT__COMPARE(&p[m], &p[n-1]); /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ if (c01 != c12) { /* otherwise, we'll need to swap something else to middle */ int z; c = STBTT__COMPARE(&p[0],&p[n-1]); /* 0>mid && midn => n; 0 0 */ /* 0n: 0>n => 0; 0 n */ z = (c == c12) ? 0 : n-1; t = p[z]; p[z] = p[m]; p[m] = t; } /* now p[m] is the median-of-three */ /* swap it to the beginning so it won't move around */ t = p[0]; p[0] = p[m]; p[m] = t; /* partition loop */ i=1; j=n-1; for(;;) { /* handling of equality is crucial here */ /* for sentinels & efficiency with duplicates */ for (;;++i) { if (!STBTT__COMPARE(&p[i], &p[0])) break; } for (;;--j) { if (!STBTT__COMPARE(&p[0], &p[j])) break; } /* make sure we haven't crossed */ if (i >= j) break; t = p[i]; p[i] = p[j]; p[j] = t; ++i; --j; } /* recurse on smaller side, iterate on larger */ if (j < (n-i)) { stbtt__sort_edges_quicksort(p,j); p = p+i; n = n-i; } else { stbtt__sort_edges_quicksort(p+i, n-i); n = j; } } } static void stbtt__sort_edges(stbtt__edge *p, int n) { stbtt__sort_edges_quicksort(p, n); stbtt__sort_edges_ins_sort(p, n); } struct stbtt__point { float x = 0.0, y = 0.0; }; static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert) { float y_scale_inv = invert ? -scale_y : scale_y; stbtt__edge *e; int n,i,j,k,m; static if(STBTT_RASTERIZER_VERSION == 1) { int vsubsample = result.h < 8 ? 15 : 5; } else static if(STBTT_RASTERIZER_VERSION == 2) { int vsubsample = 1; } else static assert(false, "Unrecognized value of STBTT_RASTERIZER_VERSION"); // vsubsample should divide 255 evenly; otherwise we won't reach full opacity // now we have to blow out the windings into explicit edge lists n = 0; for (i=0; i < windings; ++i) n += wcount[i]; e = cast(stbtt__edge *)malloc(stbtt__edge.sizeof * (n+1)); // add an extra one as a sentinel if (e == null) return; n = 0; m=0; for (i=0; i < windings; ++i) { stbtt__point *p = pts + m; m += wcount[i]; j = wcount[i]-1; for (k=0; k < wcount[i]; j=k++) { int a=k,b=j; // skip the edge if horizontal if (p[j].y == p[k].y) continue; // add edge from j to k to the list e[n].invert = 0; if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { e[n].invert = 1; a=j,b=k; } e[n].x0 = p[a].x * scale_x + shift_x; e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; e[n].x1 = p[b].x * scale_x + shift_x; e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; ++n; } } // now sort the edges by their highest point (should snap to integer, and then by x) //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); stbtt__sort_edges(e, n); // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y); free(e); } static void stbtt__add_point(stbtt__point *points, int n, float x, float y) { if (!points) return; // during first pass, it's unallocated points[n].x = x; points[n].y = y; } // tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) { // midpoint float mx = (x0 + 2*x1 + x2)/4; float my = (y0 + 2*y1 + y2)/4; // versus directly drawn line float dx = (x0+x2)/2 - mx; float dy = (y0+y2)/2 - my; if (n > 16) // 65536 segments on one curve better be enough! return 1; if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); } else { stbtt__add_point(points, *num_points,x2,y2); *num_points = *num_points+1; } return 1; } static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) { // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough float dx0 = x1-x0; float dy0 = y1-y0; float dx1 = x2-x1; float dy1 = y2-y1; float dx2 = x3-x2; float dy2 = y3-y2; float dx = x3-x0; float dy = y3-y0; float longlen = cast(float) (sqrt(dx0*dx0+dy0*dy0)+sqrt(dx1*dx1+dy1*dy1)+sqrt(dx2*dx2+dy2*dy2)); float shortlen = cast(float) sqrt(dx*dx+dy*dy); float flatness_squared = longlen*longlen-shortlen*shortlen; if (n > 16) // 65536 segments on one curve better be enough! return; if (flatness_squared > objspace_flatness_squared) { float x01 = (x0+x1)/2; float y01 = (y0+y1)/2; float x12 = (x1+x2)/2; float y12 = (y1+y2)/2; float x23 = (x2+x3)/2; float y23 = (y2+y3)/2; float xa = (x01+x12)/2; float ya = (y01+y12)/2; float xb = (x12+x23)/2; float yb = (y12+y23)/2; float mx = (xa+xb)/2; float my = (ya+yb)/2; stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); } else { stbtt__add_point(points, *num_points,x3,y3); *num_points = *num_points+1; } } ////////////////////////////////////////////////////////////////////////////// // // bitmap baking // // This is SUPER-CRAPPY packing to keep source code small static int stbtt_BakeFontBitmap_internal(ubyte *data, int offset, // font location (use offset=0 for plain .ttf) float pixel_height, // height of font in pixels ubyte *pixels, int pw, int ph, // bitmap to be filled in int first_char, int num_chars, // characters to bake stbtt_bakedchar *chardata) { float scale; int x,y,bottom_y, i; stbtt_fontinfo f; if (!stbtt_InitFont(&f, data, offset)) return -1; memset(pixels, 0, pw*ph); // background of 0 around pixels x=y=1; bottom_y = 1; scale = stbtt_ScaleForPixelHeight(&f, pixel_height); for (i=0; i < num_chars; ++i) { int advance, lsb, x0,y0,x1,y1,gw,gh; int g = stbtt_FindGlyphIndex(&f, first_char + i); stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); gw = x1-x0; gh = y1-y0; if (x + gw + 1 >= pw) y = bottom_y, x = 1; // advance to next row if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row return -i; assert(x+gw < pw); assert(y+gh < ph); stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); chardata[i].x0 = cast(short) x; chardata[i].y0 = cast(short) y; chardata[i].x1 = cast(short) (x + gw); chardata[i].y1 = cast(short) (y + gh); chardata[i].xadvance = scale * advance; chardata[i].xoff = cast(float) x0; chardata[i].yoff = cast(float) y0; x = x + gw + 1; if (y+gh+1 > bottom_y) bottom_y = y+gh+1; } return bottom_y; } ////////////////////////////////////////////////////////////////////////////// // // rectangle packing replacement routines if you don't have stb_rect_pack.h // alias stbrp_coord = int; //////////////////////////////////////////////////////////////////////////////////// // // // // // COMPILER WARNING ?!?!? // // // // // // if you get a compile warning due to these symbols being defined more than // // once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" // // // //////////////////////////////////////////////////////////////////////////////////// struct stbrp_context { int width,height; int x,y,bottom_y; }; struct stbrp_node { ubyte x; }; struct stbrp_rect { stbrp_coord x,y; int id,w,h,was_packed; }; static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) { con.width = pw; con.height = ph; con.x = 0; con.y = 0; con.bottom_y = 0; // STBTT__NOTUSED(nodes); // STBTT__NOTUSED(num_nodes); } static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) { int i; for (i=0; i < num_rects; ++i) { if (con.x + rects[i].w > con.width) { con.x = 0; con.y = con.bottom_y; } if (con.y + rects[i].h > con.height) break; rects[i].x = con.x; rects[i].y = con.y; rects[i].was_packed = 1; con.x += rects[i].w; if (con.y + rects[i].h > con.bottom_y) con.bottom_y = con.y + rects[i].h; } for ( ; i < num_rects; ++i) rects[i].was_packed = 0; } ////////////////////////////////////////////////////////////////////////////// // // bitmap baking // // This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If // stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. enum STBTT__OVER_MASK = (STBTT_MAX_OVERSAMPLE-1); static void stbtt__h_prefilter(ubyte *pixels, int w, int h, int stride_in_bytes, uint kernel_width) { ubyte[STBTT_MAX_OVERSAMPLE] buffer; int safe_w = w - kernel_width; int j; memset(buffer.ptr, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze for (j=0; j < h; ++j) { int i; uint total; memset(buffer.ptr, 0, kernel_width); total = 0; // make kernel_width a constant in common cases so compiler can optimize out the divide switch (kernel_width) { case 2: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = cast(ubyte) (total / 2); } break; case 3: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = cast(ubyte) (total / 3); } break; case 4: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = cast(ubyte) (total / 4); } break; case 5: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = cast(ubyte) (total / 5); } break; default: for (i=0; i <= safe_w; ++i) { total += pixels[i] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; pixels[i] = cast(ubyte) (total / kernel_width); } break; } for (; i < w; ++i) { assert(pixels[i] == 0); total -= buffer[i & STBTT__OVER_MASK]; pixels[i] = cast(ubyte) (total / kernel_width); } pixels += stride_in_bytes; } } static void stbtt__v_prefilter(ubyte *pixels, int w, int h, int stride_in_bytes, uint kernel_width) { ubyte[STBTT_MAX_OVERSAMPLE] buffer; int safe_h = h - kernel_width; int j; memset(buffer.ptr, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze for (j=0; j < w; ++j) { int i; uint total; memset(buffer.ptr, 0, kernel_width); total = 0; // make kernel_width a constant in common cases so compiler can optimize out the divide switch (kernel_width) { case 2: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = cast(ubyte) (total / 2); } break; case 3: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = cast(ubyte) (total / 3); } break; case 4: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = cast(ubyte) (total / 4); } break; case 5: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = cast(ubyte) (total / 5); } break; default: for (i=0; i <= safe_h; ++i) { total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; pixels[i*stride_in_bytes] = cast(ubyte) (total / kernel_width); } break; } for (; i < h; ++i) { assert(pixels[i*stride_in_bytes] == 0); total -= buffer[i & STBTT__OVER_MASK]; pixels[i*stride_in_bytes] = cast(ubyte) (total / kernel_width); } pixels += 1; } } float stbtt__oversample_shift(int oversample) { if (!oversample) return 0.0f; // The prefilter is a box filter of width "oversample", // which shifts phase by (oversample - 1)/2 pixels in // oversampled space. We want to shift in the opposite // direction to counter this. return cast(float)-(oversample - 1) / (2.0f * cast(float)oversample); } ////////////////////////////////////////////////////////////////////////////// // // sdf computation // T STBTT_min(T)(T a, T b) => a < b ? a : b; T STBTT_max(T)(T a, T b) => a < b ? b : a; int stbtt__ray_intersect_bezier(float[2] orig, float[2] ray, float[2] q0, float[2] q1, float[2] q2, float[2][2] hits) { float q0perp = q0[1]*ray[0] - q0[0]*ray[1]; float q1perp = q1[1]*ray[0] - q1[0]*ray[1]; float q2perp = q2[1]*ray[0] - q2[0]*ray[1]; float roperp = orig[1]*ray[0] - orig[0]*ray[1]; float a = q0perp - 2*q1perp + q2perp; float b = q1perp - q0perp; float c = q0perp - roperp; float s0 = 0., s1 = 0.; int num_s = 0; if (a != 0.0) { float discr = b*b - a*c; if (discr > 0.0) { float rcpna = -1 / a; float d = cast(float) sqrt(discr); s0 = (b+d) * rcpna; s1 = (b-d) * rcpna; if (s0 >= 0.0 && s0 <= 1.0) num_s = 1; if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) { if (num_s == 0) s0 = s1; ++num_s; } } } else { // 2*b*s + c = 0 // s = -c / (2*b) s0 = c / (-2 * b); if (s0 >= 0.0 && s0 <= 1.0) num_s = 1; } if (num_s == 0) return 0; else { float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]); float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; float q0d = q0[0]*rayn_x + q0[1]*rayn_y; float q1d = q1[0]*rayn_x + q1[1]*rayn_y; float q2d = q2[0]*rayn_x + q2[1]*rayn_y; float rod = orig[0]*rayn_x + orig[1]*rayn_y; float q10d = q1d - q0d; float q20d = q2d - q0d; float q0rd = q0d - rod; hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; hits[0][1] = a*s0+b; if (num_s > 1) { hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; hits[1][1] = a*s1+b; return 2; } else { return 1; } } } static int equal(float[2] a, float[2] b) { return (a[0] == b[0] && a[1] == b[1]); } static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts) { int i; float[2] orig = 0.0; float[2] ray = [ 1, 0 ]; float y_frac = 0.0; int winding = 0; // make sure y never passes through a vertex of the shape y_frac = y % 1.0f; if (y_frac < 0.01f) y += 0.01f; else if (y_frac > 0.99f) y -= 0.01f; orig[0] = x; orig[1] = y; // test a ray from (-infinity,y) to (x,y) for (i=0; i < nverts; ++i) { if (verts[i].type == stbtt_curvetype.vline) { int x0 = cast(int) verts[i-1].x, y0 = cast(int) verts[i-1].y; int x1 = cast(int) verts[i ].x, y1 = cast(int) verts[i ].y; if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; if (x_inter < x) winding += (y0 < y1) ? 1 : -1; } } if (verts[i].type == stbtt_curvetype.vcurve) { int x0 = cast(int) verts[i-1].x , y0 = cast(int) verts[i-1].y ; int x1 = cast(int) verts[i ].cx, y1 = cast(int) verts[i ].cy; int x2 = cast(int) verts[i ].x , y2 = cast(int) verts[i ].y ; int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2)); int by = STBTT_max(y0,STBTT_max(y1,y2)); if (y > ay && y < by && x > ax) { float[2] q0 = 0.0, q1 = 0.0, q2 = 0.0; float[2][2] hits = 0; q0[0] = cast(float)x0; q0[1] = cast(float)y0; q1[0] = cast(float)x1; q1[1] = cast(float)y1; q2[0] = cast(float)x2; q2[1] = cast(float)y2; if (equal(q0,q1) || equal(q1,q2)) { x0 = cast(int)verts[i-1].x; y0 = cast(int)verts[i-1].y; x1 = cast(int)verts[i ].x; y1 = cast(int)verts[i ].y; if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; if (x_inter < x) winding += (y0 < y1) ? 1 : -1; } } else { int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits); if (num_hits >= 1) if (hits[0][0] < 0) winding += (hits[0][1] < 0 ? -1 : 1); if (num_hits >= 2) if (hits[1][0] < 0) winding += (hits[1][1] < 0 ? -1 : 1); } } } } return winding; } static float stbtt__cuberoot( float x ) { if (x<0) return -cast(float) pow(-x,1.0f/3.0f); else return cast(float) pow( x,1.0f/3.0f); } // x^3 + a*x^2 + b*x + c = 0 static int stbtt__solve_cubic(float a, float b, float c, float* r) { float s = -a / 3; float p = b - a*a / 3; float q = a * (2*a*a - 9*b) / 27 + c; float p3 = p*p*p; float d = q*q + 4*p3 / 27; if (d >= 0) { float z = cast(float) sqrt(d); float u = (-q + z) / 2; float v = (-q - z) / 2; u = stbtt__cuberoot(u); v = stbtt__cuberoot(v); r[0] = s + u + v; return 1; } else { float u = cast(float) sqrt(-p/3); float v = cast(float) acos(-sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative float m = cast(float) cos(v); float n = cast(float) cos(v-3.141592/2)*1.732050808f; r[0] = s + u * 2 * m; r[1] = s - u * (m + n); r[2] = s - u * (m - n); //assert( fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe? //assert( fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f); //assert( fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f); return 3; } } ////////////////////////////////////////////////////////////////////////////// // // font name matching -- recommended not to use this // // check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string static int stbtt__CompareUTF8toUTF16_bigendian_prefix(ubyte *s1, int len1, ubyte *s2, int len2) { int i=0; // convert utf16 to utf8 and compare the results while converting while (len2) { ushort ch = s2[0]*256 + s2[1]; if (ch < 0x80) { if (i >= len1) return -1; if (s1[i++] != ch) return -1; } else if (ch < 0x800) { if (i+1 >= len1) return -1; if (s1[i++] != 0xc0 + (ch >> 6)) return -1; if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; } else if (ch >= 0xd800 && ch < 0xdc00) { uint c; ushort ch2 = s2[2]*256 + s2[3]; if (i+3 >= len1) return -1; c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; if (s1[i++] != 0xf0 + (c >> 18)) return -1; if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1; if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1; s2 += 2; // plus another 2 below len2 -= 2; } else if (ch >= 0xdc00 && ch < 0xe000) { return -1; } else { if (i+2 >= len1) return -1; if (s1[i++] != 0xe0 + (ch >> 12)) return -1; if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1; } s2 += 2; len2 -= 2; } return i; } static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) { return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix(cast(ubyte*) s1, len1, cast(ubyte*) s2, len2); } static int stbtt__matchpair(ubyte *fc, uint nm, ubyte *name, int nlen, int target_id, int next_id) { int i; int count = ttUSHORT(fc+nm+2); int stringOffset = nm + ttUSHORT(fc+nm+4); for (i=0; i < count; ++i) { uint loc = nm + 6 + 12 * i; int id = ttUSHORT(fc+loc+6); if (id == target_id) { // find the encoding int platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); // is this a Unicode encoding? if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { int slen = ttUSHORT(fc+loc+8); int off = ttUSHORT(fc+loc+10); // check if there's a prefix match int matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); if (matchlen >= 0) { // check for target_id+1 immediately following, with same encoding & language if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { slen = ttUSHORT(fc+loc+12+8); off = ttUSHORT(fc+loc+12+10); if (slen == 0) { if (matchlen == nlen) return 1; } else if (matchlen < nlen && name[matchlen] == ' ') { ++matchlen; if (stbtt_CompareUTF8toUTF16_bigendian_internal(cast(char*) (name+matchlen), nlen-matchlen, cast(char*)(fc+stringOffset+off),slen)) return 1; } } else { // if nothing immediately following if (matchlen == nlen) return 1; } } } // @TODO handle other encodings } } return 0; } static int stbtt__matches(ubyte *fc, uint offset, ubyte *name, int flags) { int nlen = cast(int)strlen(cast(char *)name); uint nm,hd; if (!stbtt__isfont(fc+offset)) return 0; // check italics/bold/underline flags in macStyle... if (flags) { hd = stbtt__find_table(fc, offset, "head"); if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; } nm = stbtt__find_table(fc, offset, "name"); if (!nm) return 0; if (flags) { // if we checked the macStyle flags, then just check the family and ignore the subfamily if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1; if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1; if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; } else { if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1; if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1; if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1; } return 0; } static int stbtt_FindMatchingFont_internal(ubyte *font_collection, char *name_utf8, int flags) { int i; for (i=0;;++i) { int off = stbtt_GetFontOffsetForIndex(font_collection, i); if (off < 0) return off; if (stbtt__matches(cast(ubyte *) font_collection, off, cast(ubyte*) name_utf8, flags)) return off; } }