module dlib.aliases; import core.memory; import std.stdint; import dlib.math; debug { const BUILD_DEBUG = true; } else { const BUILD_DEBUG = false; } alias i8 = byte; alias i16 = short; alias i32 = int; alias i64 = long; alias u8 = ubyte; alias u16 = ushort; alias u32 = uint; alias u64 = ulong; alias f32 = float; alias f64 = double; alias b32 = uint; alias intptr = i64; alias uintptr = u64; alias usize = size_t; alias Vec2 = Vector!(f32, 2); alias Vec3 = Vector!(f32, 3); alias Vec4 = Vector!(f32, 4); alias UVec2 = Vector!(u32, 2); alias Mat2 = Matrix!(f32, 2); alias Mat3 = Matrix!(f32, 3); alias Mat4 = Matrix!(f32, 4);