/* * Copyright (c), Recep Aslantas. * * MIT License (MIT), http://opensource.org/licenses/MIT * Full license can be found in the LICENSE file */ /* Macros: GLMS_MAT4X2_ZERO_INIT GLMS_MAT4X2_ZERO Functions: CGLM_INLINE mat4x2s glms_mat4x2_zero(void); CGLM_INLINE mat4x2s glms_mat4x2_make(const float * __restrict src); CGLM_INLINE mat2s glms_mat4x2_mul(mat4x2s m1, mat2x4s m2); CGLM_INLINE vec2s glms_mat4x2_mulv(mat4x2s m, vec4s v); CGLM_INLINE mat2x4s glms_mat4x2_transpose(mat4x2s m); CGLM_INLINE mat4x2s glms_mat4x2_scale(mat4x2s m, float s); */ #ifndef cglms_mat4x2_h #define cglms_mat4x2_h #include "../common.h" #include "../types-struct.h" #include "../mat4x2.h" /* api definition */ #define glms_mat4x2_(NAME) CGLM_STRUCTAPI(mat4x2, NAME) #define GLMS_MAT4X2_ZERO_INIT {GLM_MAT4X2_ZERO_INIT} /* for C only */ #define GLMS_MAT4X2_ZERO ((mat4x2s)GLMS_MAT4X2_ZERO_INIT) /*! * @brief Zero out the mat4x2s (dest). * * @return[out] dest constructed mat4x2s from raw pointer */ CGLM_INLINE mat4x2s glms_mat4x2_(zero)(void) { mat4x2s dest; glm_mat4x2_zero(dest.raw); return dest; } /*! * @brief Create mat4x2s (dest) from pointer (src). * * @param[in] src pointer to an array of floats * @return[out] dest constructed mat4x2s from raw pointer */ CGLM_INLINE mat4x2s glms_mat4x2_(make)(const float * __restrict src) { mat4x2s dest; glm_mat4x2_make(src, dest.raw); return dest; } /*! * @brief Multiply mat4x2s (m1) by mat2x4s (m2) and store in mat2s (dest). * * @code * r = glms_mat4x2_mul(mat4x2s, mat2x4s); * @endcode * * @param[in] m1 mat4x2s (left) * @param[in] m2 mat2x4s (right) * @return[out] dest constructed mat2s from raw pointers */ CGLM_INLINE mat2s glms_mat4x2_(mul)(mat4x2s m1, mat2x4s m2) { mat2s dest; glm_mat4x2_mul(m1.raw, m2.raw, dest.raw); return dest; } /*! * @brief Multiply mat4x2s (m) by vec4s (v) and store in vec2s (dest). * * @param[in] m mat4x2s (left) * @param[in] v vec4s (right, column vector) * @return[out] dest constructed vec2s from raw pointers */ CGLM_INLINE vec2s glms_mat4x2_(mulv)(mat4x2s m, vec4s v) { vec2s dest; glm_mat4x2_mulv(m.raw, v.raw, dest.raw); return dest; } /*! * @brief Transpose mat4x2s (m) and store in mat2x4s (dest). * * @param[in] m mat4x2s (left) * @return[out] dest constructed mat2x4s from raw pointers */ CGLM_INLINE mat2x4s glms_mat4x2_(transpose)(mat4x2s m) { mat2x4s dest; glm_mat4x2_transpose(m.raw, dest.raw); return dest; } /*! * @brief Multiply mat4x2s (m) by scalar constant (s). * * @param[in, out] m mat4x2s (src, dest) * @param[in] s float (scalar) */ CGLM_INLINE mat4x2s glms_mat4x2_(scale)(mat4x2s m, float s) { glm_mat4x2_scale(m.raw, s); return m; } #endif /* cglms_mat4x2_h */