58 lines
1006 B
C
58 lines
1006 B
C
/*
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* Copyright (c), Recep Aslantas.
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*
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* MIT License (MIT), http://opensource.org/licenses/MIT
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* Full license can be found in the LICENSE file
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*/
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#ifndef cglms_noises_h
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#define cglms_noises_h
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#include "../common.h"
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#include "../types-struct.h"
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#include "../noise.h"
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#include "vec4.h"
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/*
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Functions:
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CGLM_INLINE float glms_perlin_vec4(vec4s point);
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*/
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/*!
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* @brief Classic perlin noise
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*
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* @param[in] point 4D vector
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* @returns perlin noise value
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*/
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CGLM_INLINE
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float
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glms_perlin_vec4(vec4s point) {
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return glm_perlin_vec4(point.raw);
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}
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/*!
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* @brief Classic perlin noise
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*
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* @param[in] point 3D vector
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* @returns perlin noise value
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*/
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CGLM_INLINE
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float
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glms_perlin_vec3(vec3s point) {
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return glm_perlin_vec3(point.raw);
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}
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/*!
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* @brief Classic perlin noise
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*
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* @param[in] point 2D vector
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* @returns perlin noise value
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*/
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CGLM_INLINE
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float
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glms_perlin_vec2(vec2s point) {
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return glm_perlin_vec2(point.raw);
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}
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#endif /* cglms_noises_h */
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