fix build script
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build.sh
2
build.sh
@ -34,7 +34,7 @@ fi
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# Convert Shader
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shader="${script_dir}/convert.comp.glsl"
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shader_compiler="glslc"
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shader_flags="--target-spv=spv1.5 -std=460 --target-env=vulkan1.3"
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shader_flags="--target-spv=spv1.4 -std=460 -O --target-env=vulkan1.2"
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shader_out="-o${build}/"
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shader_stage="-fshader-stage=comp"
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