134 Commits

Author SHA1 Message Date
70fd05f1e0 fix fonts 2025-12-26 17:46:37 +11:00
4c84d0ca40 fixes 2025-12-26 17:19:23 +11:00
5b6a36f845 update font code 2025-12-26 17:05:55 +11:00
bda9abf8b9 add scroll input capturing 2025-12-24 15:29:17 +11:00
809814577d add text from xlib inputs 2025-12-23 18:36:23 +11:00
7f4c109106 add no stbi build version 2025-12-16 18:02:10 +11:00
617e03f917 fix hashtable func 2025-12-13 15:21:30 +11:00
e5f91cae6d clean up linked lists 2025-12-12 18:53:53 +11:00
91e83eea1d put tests behind version flag 2025-12-10 17:25:01 +11:00
60b4e0cb27 properly handle resizes 2025-12-04 11:48:05 +11:00
9c541f8cf5 changes to x11 init 2025-12-02 06:58:10 +11:00
0d7cf716ad add window resize tracking 2025-12-01 04:27:33 +11:00
c364ddbaf0 make change to TicketMut Unlock 2025-11-30 18:06:18 +11:00
a9607ec0cd fix clipboard pasting 2025-11-30 17:10:53 +11:00
e42372cb17 fix accidentally deleting mutex unlock 2025-11-30 16:50:42 +11:00
cd98113a6a fix not setting clipboard selection atoms 2025-11-30 16:40:26 +11:00
d690fa2dd6 fix 2025-11-30 16:37:44 +11:00
10b9571c01 fix non opengl xlib init 2025-11-30 16:36:33 +11:00
a221c1d5ce port from xcb to x11 2025-11-30 16:00:25 +11:00
2ba1ae480c change includes file name 2025-11-29 15:30:11 +11:00
44739bf6da fix gltf buffer accesses 2025-11-23 13:30:00 +11:00
9061cba577 fix gltf image loading 2025-11-23 12:02:58 +11:00
292bb10214 fix bugs 2025-11-22 19:02:35 +11:00
b3e2779c23 fix types in Mesh struct, adjust name 2025-11-22 19:01:35 +11:00
443329b2dc remove model struct 2025-11-22 16:09:08 +11:00
6d1f6bf5c9 fix texture index in asset loading 2025-11-22 15:42:07 +11:00
4d54444fa1 add start and length to mesh parts 2025-11-22 15:25:40 +11:00
e6d66ee5ab reorder struct 2025-11-22 08:02:46 +11:00
493c17cba2 typos 2025-11-21 18:36:05 +11:00
7f9c3b9dec update build script 2025-11-21 18:34:26 +11:00
ffa56f6947 fix c includes file 2025-11-21 18:30:39 +11:00
04ab6d9e6f fix bug if file isnt found 2025-11-21 16:42:10 +11:00
0b815bdc8d add read file util 2025-11-21 16:34:14 +11:00
cce005d410 gltf mesh/material loading, adjust build script 2025-11-16 15:31:42 +11:00
10b5c0a127 fix typo 2025-11-15 18:23:38 +11:00
f89bd36b18 delete stuff, start on gltf loading (again) 2025-11-14 16:25:57 +11:00
70e3c135cf changes before deleting code 2025-11-14 08:53:24 +11:00
9bc34ca4b9 rework mesh/materials and start gltf loading 2025-11-11 07:59:43 +11:00
50b9ce9ee8 more work on assets/packer 2025-11-09 17:41:26 +11:00
1501b5bc07 add stb_image_write, some cleanup 2025-11-09 11:44:56 +11:00
0765cc5e3b first version of obj parser 2025-11-08 18:32:52 +11:00
d290e3131c add asset packer 2025-11-08 11:58:20 +11:00
59b778012f fix material prop types 2025-11-06 07:54:25 +11:00
b494e7f5da start work on obj/m3d importing 2025-11-06 07:47:31 +11:00
c83ffabce6 add constructor for fonts module 2025-10-25 13:28:16 +11:00
f5fdd05336 fix asm mat4 multiply 2025-10-25 13:21:31 +11:00
a97309cb04 make all alloc function names consistent 2025-10-12 16:40:37 +11:00
4f3082f71d attempt to make input handling a bit more power efficient on no activity 2025-10-06 07:00:48 +11:00
92c4f8eb66 fix incorrect order on params 2025-10-05 19:55:13 +11:00
79b256e3a4 add CondIncr 2025-10-05 19:54:19 +11:00