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c637de10ff
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fix max advance
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2025-12-26 20:32:38 +11:00 |
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70fd05f1e0
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fix fonts
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2025-12-26 17:46:37 +11:00 |
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4c84d0ca40
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fixes
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2025-12-26 17:19:23 +11:00 |
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5b6a36f845
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update font code
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2025-12-26 17:05:55 +11:00 |
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bda9abf8b9
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add scroll input capturing
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2025-12-24 15:29:17 +11:00 |
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809814577d
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add text from xlib inputs
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2025-12-23 18:36:23 +11:00 |
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7f4c109106
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add no stbi build version
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2025-12-16 18:02:10 +11:00 |
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617e03f917
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fix hashtable func
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2025-12-13 15:21:30 +11:00 |
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e5f91cae6d
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clean up linked lists
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2025-12-12 18:53:53 +11:00 |
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91e83eea1d
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put tests behind version flag
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2025-12-10 17:25:01 +11:00 |
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60b4e0cb27
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properly handle resizes
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2025-12-04 11:48:05 +11:00 |
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9c541f8cf5
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changes to x11 init
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2025-12-02 06:58:10 +11:00 |
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0d7cf716ad
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add window resize tracking
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2025-12-01 04:27:33 +11:00 |
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c364ddbaf0
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make change to TicketMut Unlock
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2025-11-30 18:06:18 +11:00 |
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a9607ec0cd
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fix clipboard pasting
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2025-11-30 17:10:53 +11:00 |
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e42372cb17
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fix accidentally deleting mutex unlock
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2025-11-30 16:50:42 +11:00 |
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cd98113a6a
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fix not setting clipboard selection atoms
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2025-11-30 16:40:26 +11:00 |
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d690fa2dd6
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fix
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2025-11-30 16:37:44 +11:00 |
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10b9571c01
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fix non opengl xlib init
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2025-11-30 16:36:33 +11:00 |
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a221c1d5ce
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port from xcb to x11
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2025-11-30 16:00:25 +11:00 |
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2ba1ae480c
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change includes file name
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2025-11-29 15:30:11 +11:00 |
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44739bf6da
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fix gltf buffer accesses
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2025-11-23 13:30:00 +11:00 |
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9061cba577
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fix gltf image loading
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2025-11-23 12:02:58 +11:00 |
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292bb10214
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fix bugs
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2025-11-22 19:02:35 +11:00 |
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b3e2779c23
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fix types in Mesh struct, adjust name
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2025-11-22 19:01:35 +11:00 |
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443329b2dc
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remove model struct
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2025-11-22 16:09:08 +11:00 |
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6d1f6bf5c9
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fix texture index in asset loading
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2025-11-22 15:42:07 +11:00 |
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4d54444fa1
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add start and length to mesh parts
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2025-11-22 15:25:40 +11:00 |
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e6d66ee5ab
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reorder struct
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2025-11-22 08:02:46 +11:00 |
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493c17cba2
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typos
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2025-11-21 18:36:05 +11:00 |
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7f9c3b9dec
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update build script
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2025-11-21 18:34:26 +11:00 |
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ffa56f6947
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fix c includes file
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2025-11-21 18:30:39 +11:00 |
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04ab6d9e6f
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fix bug if file isnt found
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2025-11-21 16:42:10 +11:00 |
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0b815bdc8d
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add read file util
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2025-11-21 16:34:14 +11:00 |
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cce005d410
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gltf mesh/material loading, adjust build script
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2025-11-16 15:31:42 +11:00 |
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10b5c0a127
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fix typo
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2025-11-15 18:23:38 +11:00 |
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f89bd36b18
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delete stuff, start on gltf loading (again)
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2025-11-14 16:25:57 +11:00 |
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70e3c135cf
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changes before deleting code
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2025-11-14 08:53:24 +11:00 |
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9bc34ca4b9
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rework mesh/materials and start gltf loading
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2025-11-11 07:59:43 +11:00 |
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50b9ce9ee8
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more work on assets/packer
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2025-11-09 17:41:26 +11:00 |
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1501b5bc07
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add stb_image_write, some cleanup
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2025-11-09 11:44:56 +11:00 |
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0765cc5e3b
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first version of obj parser
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2025-11-08 18:32:52 +11:00 |
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d290e3131c
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add asset packer
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2025-11-08 11:58:20 +11:00 |
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59b778012f
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fix material prop types
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2025-11-06 07:54:25 +11:00 |
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b494e7f5da
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start work on obj/m3d importing
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2025-11-06 07:47:31 +11:00 |
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c83ffabce6
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add constructor for fonts module
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2025-10-25 13:28:16 +11:00 |
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f5fdd05336
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fix asm mat4 multiply
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2025-10-25 13:21:31 +11:00 |
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a97309cb04
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make all alloc function names consistent
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2025-10-12 16:40:37 +11:00 |
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4f3082f71d
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attempt to make input handling a bit more power efficient on no activity
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2025-10-06 07:00:48 +11:00 |
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92c4f8eb66
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fix incorrect order on params
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2025-10-05 19:55:13 +11:00 |
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