dlib/stb_truetype.d

4415 lines
144 KiB
D

module stb_truetype;
import std.math.rounding : floor, ceil;
import core.stdc.math : pow, cos, acos;
import core.math : sqrt, fabs;
import dlib.alloc : malloc, free;
import core.stdc.string : strlen, memset, memcpy;
// TODO: fix security issues
// =======================================================================
//
// NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES
//
// This library does no range checking of the offsets found in the file,
// meaning an attacker can use it to read arbitrary memory.
//
// =======================================================================
int ifloor(T)(T x) if(__traits(isFloating, T)) => cast(int)floor(x);
int iceil(T)(T x) if(__traits(isFloating, T)) => cast(int)ceil(x);
struct stbtt__buf
{
ubyte* data;
int cursor;
int size;
}
struct stbtt_bakedchar
{
ushort x0, y0, x1, y1;
float xoff = 0.0, yoff = 0.0, xadvance = 0.0;
}
struct stbtt_aligned_quad
{
float x0 = 0.0, y0 = 0.0, s0 = 0.0, t0 = 0.0;
float x1 = 0.0, y1 = 0.0, s1 = 0.0, t1 = 0.0;
}
struct stbtt_packedchar
{
ushort x0, y0, x1, y1;
float xoff = 0.0, yoff = 0.0, xadvance = 0.0;
float xoff2 = 0.0, yoff2 = 0.0;
}
struct stbtt_pack_range
{
float font_size = 0.0;
int first_unicode_codepoint_in_range;
int* array_of_unicode_codepoints;
int num_chars;
stbtt_packedchar* chardata_for_range;
ubyte h_oversample, v_oversample;
}
T STBTT_POINT_SIZE(T)(T x) if(__traits(isNumeric, T)) => -x;
struct stbtt_pack_context
{
void* user_allocator_context;
void* pack_info;
int width;
int height;
int stride_in_bytes;
int padding;
int skip_missing;
uint h_oversample, v_oversample;
ubyte* pixels;
void* nodes;
}
struct stbtt_fontinfo
{
ubyte* data; // pointer to .ttf file
int fontstart; // offset of start of font
int numGlyphs; // number of glyphs, needed for range checking
int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf
int index_map; // a cmap mapping for our chosen character encoding
int indexToLocFormat; // format needed to map from glyph index to glyph
stbtt__buf cff; // cff font data
stbtt__buf charstrings; // the charstring index
stbtt__buf gsubrs; // global charstring subroutines index
stbtt__buf subrs; // private charstring subroutines index
stbtt__buf fontdicts; // array of font dicts
stbtt__buf fdselect; // map from glyph to fontdict
}
struct stbtt_kerningentry
{
int glyph1; // use stbtt_FindGlyphIndex
int glyph2;
int advance;
}
enum stbtt_curvetype : ubyte
{
none,
vmove,
vline,
vcurve,
vcubic,
}
struct stbtt_vertex
{
short x, y, cx, cy, cx1, cy1;
ubyte type, padding;
}
private struct stbtt__bitmap
{
int w, h, stride;
ubyte* pixels;
};
enum STBTT_MACSTYLE_DONTCARE = 0;
enum STBTT_MACSTYLE_BOLD = 1;
enum STBTT_MACSTYLE_ITALIC = 2;
enum STBTT_MACSTYLE_UNDERSCORE = 4;
enum STBTT_MACSTYLE_NONE = 8; // <= not same as 0, this makes us check the bitfield is 0
enum STBTT_PLATFORM
{
ID_UNICODE = 0,
ID_MAC = 1,
ID_ISO = 2,
ID_MICROSOFT = 3,
}
enum STBTT_UNICODE_EID
{
UNICODE_1_0 = 0,
UNICODE_1_1 = 1,
ISO_10646 = 2,
UNICODE_2_0_BMP = 3,
UNICODE_2_0_FULL = 4,
}
enum STBTT_MS_EID
{
SYMBOL = 0,
UNICODE_BMP = 1,
SHIFTJIS = 2,
UNICODE_FULL = 10,
}
enum STBTT_MAC_EID
{
ROMAN = 0,
JAPANESE = 1,
CHINESE_TRAD = 2,
KOREAN = 3,
ARABIC = 4,
HEBREW = 5,
GREEK = 6,
RUSSIAN = 7,
}
enum STBTT_MS_LANG
{
ENGLISH = 0x0409,
CHINESE = 0x0804,
DUTCH = 0x0413,
FRENCH = 0x040C,
GERMAN = 0x0407,
HEBREW = 0x040D,
ITALIAN = 0x0410,
JAPANESE = 0x0411,
KOREAN = 0x0412,
RUSSIAN = 0x0419,
SPANISH = 0x0409,
SWEDISH = 0x041D,
}
enum STBTT_MAC_LANG
{
ENGLISH = 0,
ARABIC = 12,
DUTCH = 4,
FRENCH = 1,
GERMAN = 2,
HEBREW = 10,
ITALIAN = 3,
JAPANESE = 11,
KOREAN = 23,
RUSSIAN = 32,
SPANISH = 6,
SWEDISH = 5,
CHINESE_SIMPLIFIED = 33,
CHINESE_TRAD = 19,
}
enum STBTT_MAX_OVERSAMPLE = 8;
static assert(STBTT_MAX_OVERSAMPLE <= 255);
static assert((STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0);
enum STBTT_RASTERIZER_VERSION = 2;
// returns number of contours
static stbtt__point *
stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours)
{
stbtt__point *points = null;
int num_points = 0;
float objspace_flatness_squared = objspace_flatness * objspace_flatness;
int i,n=0,start=0, pass;
// count how many "moves" there are to get the contour count
for (i=0; i < num_verts; ++i)
if (vertices[i].type == stbtt_curvetype.vmove)
++n;
*num_contours = n;
if (n == 0) return null;
*contour_lengths = cast(int *)malloc(int.sizeof * n);
if (*contour_lengths == null) {
*num_contours = 0;
return null;
}
// make two passes through the points so we don't need to realloc
for (pass=0; pass < 2; ++pass) {
float x=0,y=0;
if (pass == 1) {
points = cast(stbtt__point *)malloc(num_points * stbtt__point.sizeof);
if (points == null) goto error;
}
num_points = 0;
n= -1;
for (i=0; i < num_verts; ++i) {
switch (vertices[i].type) {
case stbtt_curvetype.vmove:
// start the next contour
if (n >= 0)
(*contour_lengths)[n] = num_points - start;
++n;
start = num_points;
x = vertices[i].x, y = vertices[i].y;
stbtt__add_point(points, num_points++, x,y);
break;
case stbtt_curvetype.vline:
x = vertices[i].x, y = vertices[i].y;
stbtt__add_point(points, num_points++, x, y);
break;
case stbtt_curvetype.vcurve:
stbtt__tesselate_curve(points, &num_points, x,y,
vertices[i].cx, vertices[i].cy,
vertices[i].x, vertices[i].y,
objspace_flatness_squared, 0);
x = vertices[i].x, y = vertices[i].y;
break;
case stbtt_curvetype.vcubic:
stbtt__tesselate_cubic(points, &num_points, x,y,
vertices[i].cx, vertices[i].cy,
vertices[i].cx1, vertices[i].cy1,
vertices[i].x, vertices[i].y,
objspace_flatness_squared, 0);
x = vertices[i].x, y = vertices[i].y;
break;
default: break;
}
}
(*contour_lengths)[n] = num_points - start;
}
return points;
error:
free(points);
free(*contour_lengths);
*contour_lengths = null;
*num_contours = 0;
return null;
}
void
stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert)
{
float scale = scale_x > scale_y ? scale_y : scale_x;
int winding_count = 0;
int *winding_lengths = null;
stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count);
if (windings) {
stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert);
free(winding_lengths);
free(windings);
}
}
void
stbtt_FreeBitmap(ubyte *bitmap)
{
free(bitmap);
}
ubyte *
stbtt_GetGlyphBitmapSubpixel(stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
{
int ix0,iy0,ix1,iy1;
stbtt__bitmap gbm;
stbtt_vertex *vertices;
int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
if (scale_x == 0) scale_x = scale_y;
if (scale_y == 0) {
if (scale_x == 0) {
free(vertices);
return null;
}
scale_y = scale_x;
}
stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
// now we get the size
gbm.w = (ix1 - ix0);
gbm.h = (iy1 - iy0);
gbm.pixels = null; // in case we error
if (width ) *width = gbm.w;
if (height) *height = gbm.h;
if (xoff ) *xoff = ix0;
if (yoff ) *yoff = iy0;
if (gbm.w && gbm.h) {
gbm.pixels = cast(ubyte *)malloc(gbm.w * gbm.h);
if (gbm.pixels) {
gbm.stride = gbm.w;
stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1);
}
}
free(vertices);
return gbm.pixels;
}
ubyte *
stbtt_GetGlyphBitmap(stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
}
void
stbtt_MakeGlyphBitmapSubpixel(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
{
int ix0,iy0;
stbtt_vertex *vertices;
int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
stbtt__bitmap gbm;
stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0, &iy0, null, null);
gbm.pixels = output;
gbm.w = out_w;
gbm.h = out_h;
gbm.stride = out_stride;
if (gbm.w && gbm.h)
stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1);
free(vertices);
}
void
stbtt_MakeGlyphBitmap(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
{
stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
}
ubyte *
stbtt_GetCodepointBitmapSubpixel(stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
}
void
stbtt_MakeCodepointBitmapSubpixelPrefilter(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint)
{
stbtt_MakeGlyphBitmapSubpixelPrefilter(
info,
output,
out_w,
out_h,
out_stride,
scale_x,
scale_y,
shift_x,
shift_y,
oversample_x,
oversample_y,
sub_x,
sub_y,
stbtt_FindGlyphIndex(info,codepoint)
);
}
void
stbtt_MakeCodepointBitmapSubpixel(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
{
stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
}
ubyte *
stbtt_GetCodepointBitmap(stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
}
void
stbtt_MakeCodepointBitmap(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
{
stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
}
void
stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
{
float d3d_bias = opengl_fillrule ? 0 : -0.5f;
float ipw = 1.0f / pw, iph = 1.0f / ph;
const stbtt_bakedchar *b = chardata + char_index;
int round_x = ifloor((*xpos + b.xoff) + 0.5f);
int round_y = ifloor((*ypos + b.yoff) + 0.5f);
q.x0 = round_x + d3d_bias;
q.y0 = round_y + d3d_bias;
q.x1 = round_x + b.x1 - b.x0 + d3d_bias;
q.y1 = round_y + b.y1 - b.y0 + d3d_bias;
q.s0 = b.x0 * ipw;
q.t0 = b.y0 * iph;
q.s1 = b.x1 * ipw;
q.t1 = b.y1 * iph;
*xpos += b.xadvance;
}
int
stbtt_PackBegin(stbtt_pack_context *spc, ubyte *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
{
stbrp_context *context = cast(stbrp_context *)malloc(stbrp_context.sizeof);
int num_nodes = pw - padding;
stbrp_node *nodes = cast(stbrp_node *)malloc(stbrp_node.sizeof * num_nodes);
if (context == null || nodes == null) {
if (context != null) free(context);
if (nodes != null) free(nodes );
return 0;
}
spc.user_allocator_context = alloc_context;
spc.width = pw;
spc.height = ph;
spc.pixels = pixels;
spc.pack_info = context;
spc.nodes = nodes;
spc.padding = padding;
spc.stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
spc.h_oversample = 1;
spc.v_oversample = 1;
spc.skip_missing = 0;
stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
if (pixels)
memset(pixels, 0, pw*ph); // background of 0 around pixels
return 1;
}
void
stbtt_PackEnd(stbtt_pack_context *spc)
{
free(spc.nodes );
free(spc.pack_info);
}
void
stbtt_PackSetOversampling(stbtt_pack_context *spc, uint h_oversample, uint v_oversample)
{
assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
if (h_oversample <= STBTT_MAX_OVERSAMPLE)
spc.h_oversample = h_oversample;
if (v_oversample <= STBTT_MAX_OVERSAMPLE)
spc.v_oversample = v_oversample;
}
void
stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip)
{
spc.skip_missing = skip;
}
// rects array must be big enough to accommodate all characters in the given ranges
int
stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
int i,j,k;
int missing_glyph_added = 0;
k=0;
for (i=0; i < num_ranges; ++i) {
float fh = ranges[i].font_size;
float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
ranges[i].h_oversample = cast(ubyte) spc.h_oversample;
ranges[i].v_oversample = cast(ubyte) spc.v_oversample;
for (j=0; j < ranges[i].num_chars; ++j) {
int x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == null ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
int glyph = stbtt_FindGlyphIndex(info, codepoint);
if (glyph == 0 && (spc.skip_missing || missing_glyph_added)) {
rects[k].w = rects[k].h = 0;
} else {
stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
scale * spc.h_oversample,
scale * spc.v_oversample,
0,0,
&x0,&y0,&x1,&y1);
rects[k].w = (stbrp_coord) (x1-x0 + spc.padding + spc.h_oversample-1);
rects[k].h = (stbrp_coord) (y1-y0 + spc.padding + spc.v_oversample-1);
if (glyph == 0)
missing_glyph_added = 1;
}
++k;
}
}
return k;
}
void
stbtt_MakeGlyphBitmapSubpixelPrefilter(stbtt_fontinfo *info, ubyte *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph)
{
stbtt_MakeGlyphBitmapSubpixel(info,
output,
out_w - (prefilter_x - 1),
out_h - (prefilter_y - 1),
out_stride,
scale_x,
scale_y,
shift_x,
shift_y,
glyph);
if (prefilter_x > 1)
stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x);
if (prefilter_y > 1)
stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y);
*sub_x = stbtt__oversample_shift(prefilter_x);
*sub_y = stbtt__oversample_shift(prefilter_y);
}
// rects array must be big enough to accommodate all characters in the given ranges
int
stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
{
int i,j,k, missing_glyph = -1, return_value = 1;
// save current values
int old_h_over = spc.h_oversample;
int old_v_over = spc.v_oversample;
k = 0;
for (i=0; i < num_ranges; ++i) {
float fh = ranges[i].font_size;
float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
float recip_h,recip_v,sub_x,sub_y;
spc.h_oversample = ranges[i].h_oversample;
spc.v_oversample = ranges[i].v_oversample;
recip_h = 1.0f / spc.h_oversample;
recip_v = 1.0f / spc.v_oversample;
sub_x = stbtt__oversample_shift(spc.h_oversample);
sub_y = stbtt__oversample_shift(spc.v_oversample);
for (j=0; j < ranges[i].num_chars; ++j) {
stbrp_rect *r = &rects[k];
if (r.was_packed && r.w != 0 && r.h != 0) {
stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
int advance, lsb, x0,y0,x1,y1;
int codepoint = ranges[i].array_of_unicode_codepoints == null ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
int glyph = stbtt_FindGlyphIndex(info, codepoint);
stbrp_coord pad = cast(stbrp_coord) spc.padding;
// pad on left and top
r.x += pad;
r.y += pad;
r.w -= pad;
r.h -= pad;
stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
stbtt_GetGlyphBitmapBox(info, glyph,
scale * spc.h_oversample,
scale * spc.v_oversample,
&x0,&y0,&x1,&y1);
stbtt_MakeGlyphBitmapSubpixel(info,
spc.pixels + r.x + r.y*spc.stride_in_bytes,
r.w - spc.h_oversample+1,
r.h - spc.v_oversample+1,
spc.stride_in_bytes,
scale * spc.h_oversample,
scale * spc.v_oversample,
0,0,
glyph);
if (spc.h_oversample > 1)
stbtt__h_prefilter(spc.pixels + r.x + r.y*spc.stride_in_bytes,
r.w, r.h, spc.stride_in_bytes,
spc.h_oversample);
if (spc.v_oversample > 1)
stbtt__v_prefilter(spc.pixels + r.x + r.y*spc.stride_in_bytes,
r.w, r.h, spc.stride_in_bytes,
spc.v_oversample);
bc.x0 = cast(short) r.x;
bc.y0 = cast(short) r.y;
bc.x1 = cast(short) (r.x + r.w);
bc.y1 = cast(short) (r.y + r.h);
bc.xadvance = scale * advance;
bc.xoff = cast(float) x0 * recip_h + sub_x;
bc.yoff = cast(float) y0 * recip_v + sub_y;
bc.xoff2 = (x0 + r.w) * recip_h + sub_x;
bc.yoff2 = (y0 + r.h) * recip_v + sub_y;
if (glyph == 0)
missing_glyph = j;
} else if (spc.skip_missing) {
return_value = 0;
} else if (r.was_packed && r.w == 0 && r.h == 0 && missing_glyph >= 0) {
ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph];
} else {
return_value = 0; // if any fail, report failure
}
++k;
}
}
// restore original values
spc.h_oversample = old_h_over;
spc.v_oversample = old_v_over;
return return_value;
}
void
stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
{
stbrp_pack_rects(cast(stbrp_context *) spc.pack_info, rects, num_rects);
}
int
stbtt_PackFontRanges(stbtt_pack_context *spc, const ubyte *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
{
stbtt_fontinfo info;
int i,j,n, return_value = 1;
//stbrp_context *context = (stbrp_context *) spc.pack_info;
stbrp_rect *rects;
// flag all characters as NOT packed
for (i=0; i < num_ranges; ++i)
for (j=0; j < ranges[i].num_chars; ++j)
ranges[i].chardata_for_range[j].x0 =
ranges[i].chardata_for_range[j].y0 =
ranges[i].chardata_for_range[j].x1 =
ranges[i].chardata_for_range[j].y1 = 0;
n = 0;
for (i=0; i < num_ranges; ++i)
n += ranges[i].num_chars;
rects = cast(stbrp_rect *)malloc(stbrp_rect.sizeof * n);
if (rects == null)
return 0;
stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));
n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);
stbtt_PackFontRangesPackRects(spc, rects, n);
return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);
free(rects);
return return_value;
}
int
stbtt_PackFontRange(stbtt_pack_context *spc, const ubyte *fontdata, int font_index, float font_size,
int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
{
stbtt_pack_range range;
range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
range.array_of_unicode_codepoints = null;
range.num_chars = num_chars_in_range;
range.chardata_for_range = chardata_for_range;
range.font_size = font_size;
return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
}
void
stbtt_GetScaledFontVMetrics(const ubyte *fontdata, int index, float size, float *ascent, float *descent, float *lineGap)
{
int i_ascent, i_descent, i_lineGap;
float scale;
stbtt_fontinfo info;
stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index));
scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size);
stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap);
*ascent = cast(float) i_ascent * scale;
*descent = cast(float) i_descent * scale;
*lineGap = cast(float) i_lineGap * scale;
}
void
stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
{
float ipw = 1.0f / pw, iph = 1.0f / ph;
const stbtt_packedchar *b = chardata + char_index;
if (align_to_integer) {
float x = cast(float) ifloor((*xpos + b.xoff) + 0.5f);
float y = cast(float) ifloor((*ypos + b.yoff) + 0.5f);
q.x0 = x;
q.y0 = y;
q.x1 = x + b.xoff2 - b.xoff;
q.y1 = y + b.yoff2 - b.yoff;
} else {
q.x0 = *xpos + b.xoff;
q.y0 = *ypos + b.yoff;
q.x1 = *xpos + b.xoff2;
q.y1 = *ypos + b.yoff2;
}
q.s0 = b.x0 * ipw;
q.t0 = b.y0 * iph;
q.s1 = b.x1 * ipw;
q.t1 = b.y1 * iph;
*xpos += b.xadvance;
}
ubyte *
stbtt_GetGlyphSDF(stbtt_fontinfo *info, float scale, int glyph, int padding, ubyte onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
{
float scale_x = scale, scale_y = scale;
int ix0,iy0,ix1,iy1;
int w,h;
ubyte *data;
if (scale == 0) return null;
stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1);
// if empty, return null
if (ix0 == ix1 || iy0 == iy1)
return null;
ix0 -= padding;
iy0 -= padding;
ix1 += padding;
iy1 += padding;
w = (ix1 - ix0);
h = (iy1 - iy0);
if (width ) *width = w;
if (height) *height = h;
if (xoff ) *xoff = ix0;
if (yoff ) *yoff = iy0;
// invert for y-downwards bitmaps
scale_y = -scale_y;
{
// distance from singular values (in the same units as the pixel grid)
const float eps = 1./1024, eps2 = eps*eps;
int x,y,i,j;
float *precompute;
stbtt_vertex *verts;
int num_verts = stbtt_GetGlyphShape(info, glyph, &verts);
data = cast(ubyte *) malloc(w * h);
precompute = cast(float *) malloc(num_verts * float.sizeof);
for (i=0,j=num_verts-1; i < num_verts; j=i++) {
if (verts[i].type == stbtt_curvetype.vline) {
float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y;
float dist = cast(float) sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0));
precompute[i] = (dist < eps) ? 0.0f : 1.0f / dist;
} else if (verts[i].type == stbtt_curvetype.vcurve) {
float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y;
float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y;
float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y;
float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
float len2 = bx*bx + by*by;
if (len2 >= eps2)
precompute[i] = 1.0f / len2;
else
precompute[i] = 0.0f;
} else
precompute[i] = 0.0f;
}
for (y=iy0; y < iy1; ++y) {
for (x=ix0; x < ix1; ++x) {
float val = 0.0;
float min_dist = 999999.0f;
float sx = cast(float) x + 0.5f;
float sy = cast(float) y + 0.5f;
float x_gspace = (sx / scale_x);
float y_gspace = (sy / scale_y);
int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path
for (i=0; i < num_verts; ++i) {
float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
if (verts[i].type == stbtt_curvetype.vline && precompute[i] != 0.0f) {
float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y;
float dist,dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy);
if (dist2 < min_dist*min_dist)
min_dist = cast(float) sqrt(dist2);
// coarse culling against bbox
//if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist &&
// sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist)
dist = cast(float) fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i];
assert(i != 0);
if (dist < min_dist) {
// check position along line
// x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0)
// minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy)
float dx = x1-x0, dy = y1-y0;
float px = x0-sx, py = y0-sy;
// minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy
// derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve
float t = -(px*dx + py*dy) / (dx*dx + dy*dy);
if (t >= 0.0f && t <= 1.0f)
min_dist = dist;
}
} else if (verts[i].type == stbtt_curvetype.vcurve) {
float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y;
float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y;
float box_x0 = STBTT_min(STBTT_min(x0,x1),x2);
float box_y0 = STBTT_min(STBTT_min(y0,y1),y2);
float box_x1 = STBTT_max(STBTT_max(x0,x1),x2);
float box_y1 = STBTT_max(STBTT_max(y0,y1),y2);
// coarse culling against bbox to avoid computing cubic unnecessarily
if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) {
int num=0;
float ax = x1-x0, ay = y1-y0;
float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
float mx = x0 - sx, my = y0 - sy;
float[3] res = [0.0f, 0.0f, 0.0f];
float px,py,t,it,dist2;
float a_inv = precompute[i];
if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula
float a = 3*(ax*bx + ay*by);
float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by);
float c = mx*ax+my*ay;
if (fabs(a) < eps2) { // if a is 0, it's linear
if (fabs(b) >= eps2) {
res[num++] = -c/b;
}
} else {
float discriminant = b*b - 4*a*c;
if (discriminant < 0)
num = 0;
else {
float root = cast(float) sqrt(discriminant);
res[0] = (-b - root)/(2*a);
res[1] = (-b + root)/(2*a);
num = 2; // don't bother distinguishing 1-solution case, as code below will still work
}
}
} else {
float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point
float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv;
float d = (mx*ax+my*ay) * a_inv;
num = stbtt__solve_cubic(b, c, d, res.ptr);
}
dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy);
if (dist2 < min_dist*min_dist)
min_dist = cast(float) sqrt(dist2);
if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) {
t = res[0], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = cast(float) sqrt(dist2);
}
if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) {
t = res[1], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = cast(float) sqrt(dist2);
}
if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) {
t = res[2], it = 1.0f - t;
px = it*it*x0 + 2*t*it*x1 + t*t*x2;
py = it*it*y0 + 2*t*it*y1 + t*t*y2;
dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
if (dist2 < min_dist * min_dist)
min_dist = cast(float) sqrt(dist2);
}
}
}
}
if (winding == 0)
min_dist = -min_dist; // if outside the shape, value is negative
val = onedge_value + pixel_dist_scale * min_dist;
if (val < 0)
val = 0;
else if (val > 255)
val = 255;
data[(y-iy0)*w+(x-ix0)] = cast(ubyte) val;
}
}
free(precompute);
free(verts);
}
return data;
}
ubyte *
stbtt_GetCodepointSDF(stbtt_fontinfo *info, float scale, int codepoint, int padding, ubyte onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
{
return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff);
}
void
stbtt_FreeSDF(ubyte *bitmap)
{
free(bitmap);
}
// returns results in whatever encoding you request... but note that 2-byte encodings
// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
const(char)*
stbtt_GetFontNameString(stbtt_fontinfo* font, int *length, int platformID, int encodingID, int languageID, int nameID)
{
int i,count,stringOffset;
ubyte *fc = font.data;
uint offset = font.fontstart;
uint nm = stbtt__find_table(fc, offset, "name");
if (!nm) return null;
count = ttUSHORT(fc+nm+2);
stringOffset = nm + ttUSHORT(fc+nm+4);
for (i=0; i < count; ++i) {
uint loc = nm + 6 + 12 * i;
if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
&& languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
*length = ttUSHORT(fc+loc+8);
return cast(const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
}
}
return null;
}
int
stbtt_BakeFontBitmap(const ubyte *data, int offset,
float pixel_height, ubyte *pixels, int pw, int ph,
int first_char, int num_chars, stbtt_bakedchar *chardata)
{
return stbtt_BakeFontBitmap_internal(cast(ubyte *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata);
}
int
stbtt_GetFontOffsetForIndex(const ubyte *data, int index)
{
return stbtt_GetFontOffsetForIndex_internal(cast(ubyte *) data, index);
}
int
stbtt_GetNumberOfFonts(const ubyte *data)
{
return stbtt_GetNumberOfFonts_internal(cast(ubyte *) data);
}
int
stbtt_InitFont(stbtt_fontinfo *info, const ubyte *data, int offset)
{
return stbtt_InitFont_internal(info, cast(ubyte *) data, offset);
}
int
stbtt_FindMatchingFont(const ubyte *fontdata, const char *name, int flags)
{
return stbtt_FindMatchingFont_internal(cast(ubyte *) fontdata, cast(char *) name, flags);
}
int
stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
{
return stbtt_CompareUTF8toUTF16_bigendian_internal(cast(char *) s1, len1, cast(char *) s2, len2);
}
int
stbtt_InitFont_internal(stbtt_fontinfo *info, ubyte *data, int fontstart)
{
uint cmap, t;
int i,numTables;
info.data = data;
info.fontstart = fontstart;
info.cff = stbtt__new_buf(null, 0);
cmap = stbtt__find_table(data, fontstart, "cmap"); // required
info.loca = stbtt__find_table(data, fontstart, "loca"); // required
info.head = stbtt__find_table(data, fontstart, "head"); // required
info.glyf = stbtt__find_table(data, fontstart, "glyf"); // required
info.hhea = stbtt__find_table(data, fontstart, "hhea"); // required
info.hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
info.kern = stbtt__find_table(data, fontstart, "kern"); // not required
info.gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required
if (!cmap || !info.head || !info.hhea || !info.hmtx)
return 0;
if (info.glyf) {
// required for truetype
if (!info.loca) return 0;
} else {
// initialization for CFF / Type2 fonts (OTF)
stbtt__buf b, topdict, topdictidx;
uint cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0;
uint cff;
cff = stbtt__find_table(data, fontstart, "CFF ");
if (!cff) return 0;
info.fontdicts = stbtt__new_buf(null, 0);
info.fdselect = stbtt__new_buf(null, 0);
// @TODO this should use size from table (not 512MB)
info.cff = stbtt__new_buf(data+cff, 512*1024*1024);
b = info.cff;
// read the header
stbtt__buf_skip(&b, 2);
stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize
// @TODO the name INDEX could list multiple fonts,
// but we just use the first one.
stbtt__cff_get_index(&b); // name INDEX
topdictidx = stbtt__cff_get_index(&b);
topdict = stbtt__cff_index_get(topdictidx, 0);
stbtt__cff_get_index(&b); // string INDEX
info.gsubrs = stbtt__cff_get_index(&b);
stbtt__dict_get_ints(&topdict, 17, 1, &charstrings);
stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype);
stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff);
stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff);
info.subrs = stbtt__get_subrs(b, topdict);
// we only support Type 2 charstrings
if (cstype != 2) return 0;
if (charstrings == 0) return 0;
if (fdarrayoff) {
// looks like a CID font
if (!fdselectoff) return 0;
stbtt__buf_seek(&b, fdarrayoff);
info.fontdicts = stbtt__cff_get_index(&b);
info.fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff);
}
stbtt__buf_seek(&b, charstrings);
info.charstrings = stbtt__cff_get_index(&b);
}
t = stbtt__find_table(data, fontstart, "maxp");
if (t)
info.numGlyphs = ttUSHORT(data+t+4);
else
info.numGlyphs = 0xffff;
info.svg = -1;
// find a cmap encoding table we understand *now* to avoid searching
// later. (todo: could make this installable)
// the same regardless of glyph.
numTables = ttUSHORT(data + cmap + 2);
info.index_map = 0;
for (i=0; i < numTables; ++i)
{
uint encoding_record = cmap + 4 + 8 * i;
// find an encoding we understand:
switch(ttUSHORT(data+encoding_record))
{
case STBTT_PLATFORM.ID_MICROSOFT:
switch (ttUSHORT(data+encoding_record+2)) {
case STBTT_MS_EID.UNICODE_BMP:
case STBTT_MS_EID.UNICODE_FULL:
// MS/Unicode
info.index_map = cmap + ttULONG(data+encoding_record+4);
break;
default: break;
}
break;
case STBTT_PLATFORM.ID_UNICODE:
// Mac/iOS has these
// all the encodingIDs are unicode, so we don't bother to check it
info.index_map = cmap + ttULONG(data+encoding_record+4);
break;
default: break;
}
}
if (info.index_map == 0)
return 0;
info.indexToLocFormat = ttUSHORT(data+info.head + 50);
return 1;
}
int
stbtt_FindGlyphIndex(stbtt_fontinfo *info, int unicode_codepoint)
{
ubyte *data = info.data;
uint index_map = info.index_map;
ushort format = ttUSHORT(data + index_map + 0);
if (format == 0)
{ // apple byte encoding
int bytes = ttUSHORT(data + index_map + 2);
if (unicode_codepoint < bytes-6)
return ttBYTE(data + index_map + 6 + unicode_codepoint);
return 0;
}
else if (format == 6)
{
uint first = ttUSHORT(data + index_map + 6);
uint count = ttUSHORT(data + index_map + 8);
if (cast(uint) unicode_codepoint >= first && cast(uint) unicode_codepoint < first+count)
return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
return 0;
}
else if (format == 2)
{
assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
return 0;
}
else if (format == 4)
{ // standard mapping for windows fonts: binary search collection of ranges
ushort segcount = ttUSHORT(data+index_map+6) >> 1;
ushort searchRange = ttUSHORT(data+index_map+8) >> 1;
ushort entrySelector = ttUSHORT(data+index_map+10);
ushort rangeShift = ttUSHORT(data+index_map+12) >> 1;
// do a binary search of the segments
uint endCount = index_map + 14;
uint search = endCount;
if (unicode_codepoint > 0xffff)
return 0;
// they lie from endCount .. endCount + segCount
// but searchRange is the nearest power of two, so...
if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
search += rangeShift*2;
// now decrement to bias correctly to find smallest
search -= 2;
while (entrySelector) {
ushort end;
searchRange >>= 1;
end = ttUSHORT(data + search + searchRange*2);
if (unicode_codepoint > end)
search += searchRange*2;
--entrySelector;
}
search += 2;
{
ushort offset, start, last;
ushort item = cast(ushort) ((search - endCount) >> 1);
start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
last = ttUSHORT(data + endCount + 2*item);
if (unicode_codepoint < start || unicode_codepoint > last)
return 0;
offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
if (offset == 0)
return cast(ushort)(unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
}
} else if (format == 12 || format == 13) {
uint ngroups = ttULONG(data+index_map+12);
int low,high;
low = 0; high = cast(int)ngroups;
// Binary search the right group.
while (low < high) {
int mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
uint start_char = ttULONG(data+index_map+16+mid*12);
uint end_char = ttULONG(data+index_map+16+mid*12+4);
if (cast(uint) unicode_codepoint < start_char)
high = mid;
else if (cast(uint) unicode_codepoint > end_char)
low = mid+1;
else {
uint start_glyph = ttULONG(data+index_map+16+mid*12+8);
if (format == 12)
return start_glyph + unicode_codepoint-start_char;
else // format == 13
return start_glyph;
}
}
return 0; // not found
}
// @TODO
assert(0);
return 0;
}
int
stbtt_GetCodepointShape(stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
{
return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
}
int
stbtt_GetGlyphBox(stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
{
if (info.cff.size) {
stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1);
} else {
int g = stbtt__GetGlyfOffset(info, glyph_index);
if (g < 0) return 0;
if (x0) *x0 = ttSHORT(info.data + g + 2);
if (y0) *y0 = ttSHORT(info.data + g + 4);
if (x1) *x1 = ttSHORT(info.data + g + 6);
if (y1) *y1 = ttSHORT(info.data + g + 8);
}
return 1;
}
int
stbtt_GetCodepointBox(stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
{
return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
}
int
stbtt_IsGlyphEmpty(stbtt_fontinfo *info, int glyph_index)
{
short numberOfContours;
int g;
if (info.cff.size)
return stbtt__GetGlyphInfoT2(info, glyph_index, null, null, null, null) == 0;
g = stbtt__GetGlyfOffset(info, glyph_index);
if (g < 0) return 1;
numberOfContours = ttSHORT(info.data + g);
return numberOfContours == 0;
}
int
stbtt_GetGlyphShape(stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
if (!info.cff.size)
return stbtt_GetGlyphShapeTT(info, glyph_index, pvertices);
else
return stbtt_GetGlyphShapeT2(info, glyph_index, pvertices);
}
void
stbtt_GetGlyphHMetrics(stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
{
ushort numOfLongHorMetrics = ttUSHORT(info.data+info.hhea + 34);
if (glyph_index < numOfLongHorMetrics) {
if (advanceWidth) *advanceWidth = ttSHORT(info.data + info.hmtx + 4*glyph_index);
if (leftSideBearing) *leftSideBearing = ttSHORT(info.data + info.hmtx + 4*glyph_index + 2);
} else {
if (advanceWidth) *advanceWidth = ttSHORT(info.data + info.hmtx + 4*(numOfLongHorMetrics-1));
if (leftSideBearing) *leftSideBearing = ttSHORT(info.data + info.hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
}
}
//////////////////////////////////////////////////////////////////////////////
//
// antialiasing software rasterizer
//
int
stbtt_initfont_internal(stbtt_fontinfo *info, ubyte *data, int fontstart)
{
uint cmap, t;
int i,numtables;
info.data = data;
info.fontstart = fontstart;
info.cff = stbtt__new_buf(null, 0);
cmap = stbtt__find_table(data, fontstart, "cmap"); // required
info.loca = stbtt__find_table(data, fontstart, "loca"); // required
info.head = stbtt__find_table(data, fontstart, "head"); // required
info.glyf = stbtt__find_table(data, fontstart, "glyf"); // required
info.hhea = stbtt__find_table(data, fontstart, "hhea"); // required
info.hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
info.kern = stbtt__find_table(data, fontstart, "kern"); // not required
info.gpos = stbtt__find_table(data, fontstart, "gpos"); // not required
if (!cmap || !info.head || !info.hhea || !info.hmtx)
return 0;
if (info.glyf) {
// required for truetype
if (!info.loca) return 0;
} else {
// initialization for cff / type2 fonts (otf)
stbtt__buf b, topdict, topdictidx;
uint cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0;
uint cff;
cff = stbtt__find_table(data, fontstart, "cff ");
if (!cff) return 0;
info.fontdicts = stbtt__new_buf(null, 0);
info.fdselect = stbtt__new_buf(null, 0);
// @todo this should use size from table (not 512mb)
info.cff = stbtt__new_buf(data+cff, 512*1024*1024);
b = info.cff;
// read the header
stbtt__buf_skip(&b, 2);
stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize
// @todo the name index could list multiple fonts,
// but we just use the first one.
stbtt__cff_get_index(&b); // name index
topdictidx = stbtt__cff_get_index(&b);
topdict = stbtt__cff_index_get(topdictidx, 0);
stbtt__cff_get_index(&b); // string index
info.gsubrs = stbtt__cff_get_index(&b);
stbtt__dict_get_ints(&topdict, 17, 1, &charstrings);
stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype);
stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff);
stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff);
info.subrs = stbtt__get_subrs(b, topdict);
// we only support type 2 charstrings
if (cstype != 2) return 0;
if (charstrings == 0) return 0;
if (fdarrayoff) {
// looks like a cid font
if (!fdselectoff) return 0;
stbtt__buf_seek(&b, fdarrayoff);
info.fontdicts = stbtt__cff_get_index(&b);
info.fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff);
}
stbtt__buf_seek(&b, charstrings);
info.charstrings = stbtt__cff_get_index(&b);
}
t = stbtt__find_table(data, fontstart, "maxp");
if (t)
info.numGlyphs = ttUSHORT(data+t+4);
else
info.numGlyphs = 0xffff;
info.svg = -1;
// find a cmap encoding table we understand *now* to avoid searching
// later. (todo: could make this installable)
// the same regardless of glyph.
numtables = ttUSHORT(data + cmap + 2);
info.index_map = 0;
for (i=0; i < numtables; ++i)
{
uint encoding_record = cmap + 4 + 8 * i;
// find an encoding we understand:
switch(ttUSHORT(data+encoding_record))
{
case STBTT_PLATFORM.ID_MICROSOFT:
switch (ttUSHORT(data+encoding_record+2)) {
case STBTT_MS_EID.UNICODE_BMP:
case STBTT_MS_EID.UNICODE_FULL:
// ms/unicode
info.index_map = cmap + ttULONG(data+encoding_record+4);
break;
default: break;
}
break;
case STBTT_PLATFORM.ID_UNICODE:
// mac/ios has these
// all the encodingids are unicode, so we don't bother to check it
info.index_map = cmap + ttULONG(data+encoding_record+4);
break;
default: break;
}
}
if (info.index_map == 0)
return 0;
info.indexToLocFormat = ttUSHORT(data+info.head + 50);
return 1;
}
int
stbtt_findglyphindex(stbtt_fontinfo *info, int unicode_codepoint)
{
ubyte *data = info.data;
uint index_map = info.index_map;
ushort format = ttUSHORT(data + index_map + 0);
if (format == 0)
{ // apple byte encoding
int bytes = ttUSHORT(data + index_map + 2);
if (unicode_codepoint < bytes-6)
return ttBYTE(data + index_map + 6 + unicode_codepoint);
return 0;
}
else if (format == 6)
{
uint first = ttUSHORT(data + index_map + 6);
uint count = ttUSHORT(data + index_map + 8);
if (cast(uint) unicode_codepoint >= first && cast(uint) unicode_codepoint < first+count)
return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
return 0;
}
else if (format == 2)
{
assert(0); // @todo: high-byte mapping for japanese/chinese/korean
return 0;
}
else if (format == 4)
{ // standard mapping for windows fonts: binary search collection of ranges
ushort segcount = ttUSHORT(data+index_map+6) >> 1;
ushort searchrange = ttUSHORT(data+index_map+8) >> 1;
ushort entryselector = ttUSHORT(data+index_map+10);
ushort rangeshift = ttUSHORT(data+index_map+12) >> 1;
// do a binary search of the segments
uint endcount = index_map + 14;
uint search = endcount;
if (unicode_codepoint > 0xffff)
return 0;
// they lie from endcount .. endcount + segcount
// but searchrange is the nearest power of two, so...
if (unicode_codepoint >= ttUSHORT(data + search + rangeshift*2))
search += rangeshift*2;
// now decrement to bias correctly to find smallest
search -= 2;
while (entryselector) {
ushort end;
searchrange >>= 1;
end = ttUSHORT(data + search + searchrange*2);
if (unicode_codepoint > end)
search += searchrange*2;
--entryselector;
}
search += 2;
{
ushort offset, start, last;
ushort item = cast(ushort) ((search - endcount) >> 1);
start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
last = ttUSHORT(data + endcount + 2*item);
if (unicode_codepoint < start || unicode_codepoint > last)
return 0;
offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
if (offset == 0)
return cast(ushort)(unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
}
} else if (format == 12 || format == 13) {
uint ngroups = ttULONG(data+index_map+12);
int low,high;
low = 0; high = cast(int)ngroups;
// binary search the right group.
while (low < high) {
int mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
uint start_char = ttULONG(data+index_map+16+mid*12);
uint end_char = ttULONG(data+index_map+16+mid*12+4);
if (cast(uint) unicode_codepoint < start_char)
high = mid;
else if (cast(uint) unicode_codepoint > end_char)
low = mid+1;
else {
uint start_glyph = ttULONG(data+index_map+16+mid*12+8);
if (format == 12)
return start_glyph + unicode_codepoint-start_char;
else // format == 13
return start_glyph;
}
}
return 0; // not found
}
// @todo
assert(0);
return 0;
}
int
stbtt_getcodepointshape(stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
{
return stbtt_getglyphshape(info, stbtt_findglyphindex(info, unicode_codepoint), vertices);
}
int
stbtt_getglyphbox(stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
{
if (info.cff.size) {
stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1);
} else {
int g = stbtt__GetGlyfOffset(info, glyph_index);
if (g < 0) return 0;
if (x0) *x0 = ttSHORT(info.data + g + 2);
if (y0) *y0 = ttSHORT(info.data + g + 4);
if (x1) *x1 = ttSHORT(info.data + g + 6);
if (y1) *y1 = ttSHORT(info.data + g + 8);
}
return 1;
}
int
stbtt_getcodepointbox(stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
{
return stbtt_getglyphbox(info, stbtt_findglyphindex(info,codepoint), x0,y0,x1,y1);
}
int
stbtt_isglyphempty(stbtt_fontinfo *info, int glyph_index)
{
short numberofcontours;
int g;
if (info.cff.size)
return stbtt__GetGlyphInfoT2(info, glyph_index, null, null, null, null) == 0;
g = stbtt__GetGlyfOffset(info, glyph_index);
if (g < 0) return 1;
numberofcontours = ttSHORT(info.data + g);
return numberofcontours == 0;
}
int
stbtt_getglyphshape(stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
if (!info.cff.size)
return stbtt_GetGlyphShapeTT(info, glyph_index, pvertices);
else
return stbtt_GetGlyphShapeT2(info, glyph_index, pvertices);
}
void
stbtt_getglyphhmetrics(stbtt_fontinfo *info, int glyph_index, int *advancewidth, int *leftsidebearing)
{
ushort numoflonghormetrics = ttUSHORT(info.data+info.hhea + 34);
if (glyph_index < numoflonghormetrics) {
if (advancewidth) *advancewidth = ttSHORT(info.data + info.hmtx + 4*glyph_index);
if (leftsidebearing) *leftsidebearing = ttSHORT(info.data + info.hmtx + 4*glyph_index + 2);
} else {
if (advancewidth) *advancewidth = ttSHORT(info.data + info.hmtx + 4*(numoflonghormetrics-1));
if (leftsidebearing) *leftsidebearing = ttSHORT(info.data + info.hmtx + 4*numoflonghormetrics + 2*(glyph_index - numoflonghormetrics));
}
}
int
stbtt_GetKerningTableLength(stbtt_fontinfo *info)
{
ubyte *data = info.data + info.kern;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info.kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
return ttUSHORT(data+10);
}
int
stbtt_GetKerningTable(stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length)
{
ubyte *data = info.data + info.kern;
int k, length;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info.kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
length = ttUSHORT(data+10);
if (table_length < length)
length = table_length;
for (k = 0; k < length; k++)
{
table[k].glyph1 = ttUSHORT(data+18+(k*6));
table[k].glyph2 = ttUSHORT(data+20+(k*6));
table[k].advance = ttSHORT(data+22+(k*6));
}
return length;
}
int
stbtt_GetGlyphKernAdvance(stbtt_fontinfo *info, int g1, int g2)
{
int xAdvance = 0;
if (info.gpos)
xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2);
else if (info.kern)
xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2);
return xAdvance;
}
int
stbtt_GetCodepointKernAdvance(stbtt_fontinfo *info, int ch1, int ch2)
{
if (!info.kern && !info.gpos) // if no kerning table, don't waste time looking up both codepoint.glyphs
return 0;
return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
}
void
stbtt_GetCodepointHMetrics(stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
{
stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
}
void
stbtt_GetFontVMetrics(stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
{
if (ascent ) *ascent = ttSHORT(info.data+info.hhea + 4);
if (descent) *descent = ttSHORT(info.data+info.hhea + 6);
if (lineGap) *lineGap = ttSHORT(info.data+info.hhea + 8);
}
int
stbtt_GetFontVMetricsOS2(stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap)
{
int tab = stbtt__find_table(info.data, info.fontstart, "OS/2");
if (!tab)
return 0;
if (typoAscent ) *typoAscent = ttSHORT(info.data+tab + 68);
if (typoDescent) *typoDescent = ttSHORT(info.data+tab + 70);
if (typoLineGap) *typoLineGap = ttSHORT(info.data+tab + 72);
return 1;
}
void
stbtt_GetFontBoundingBox(stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
{
*x0 = ttSHORT(info.data + info.head + 36);
*y0 = ttSHORT(info.data + info.head + 38);
*x1 = ttSHORT(info.data + info.head + 40);
*y1 = ttSHORT(info.data + info.head + 42);
}
float
stbtt_ScaleForPixelHeight(stbtt_fontinfo *info, float height)
{
int fheight = ttSHORT(info.data + info.hhea + 4) - ttSHORT(info.data + info.hhea + 6);
return cast(float) height / fheight;
}
float
stbtt_ScaleForMappingEmToPixels(stbtt_fontinfo *info, float pixels)
{
int unitsPerEm = ttUSHORT(info.data + info.head + 18);
return pixels / unitsPerEm;
}
void
stbtt_FreeShape(stbtt_fontinfo *info, stbtt_vertex *v)
{
free(v);
}
ubyte *
stbtt_FindSVGDoc(stbtt_fontinfo *info, int gl)
{
int i;
ubyte *data = info.data;
ubyte *svg_doc_list = data + stbtt__get_svg(cast(stbtt_fontinfo *) info);
int numEntries = ttUSHORT(svg_doc_list);
ubyte *svg_docs = svg_doc_list + 2;
for(i=0; i<numEntries; i++) {
ubyte *svg_doc = svg_docs + (12 * i);
if ((gl >= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2)))
return svg_doc;
}
return null;
}
int
stbtt_GetGlyphSVG(stbtt_fontinfo *info, int gl, char** svg)
{
ubyte *data = info.data;
ubyte *svg_doc;
if (info.svg == 0)
return 0;
svg_doc = stbtt_FindSVGDoc(info, gl);
if (svg_doc != null) {
*svg = cast(char*) data + info.svg + ttULONG(svg_doc + 4);
return ttULONG(svg_doc + 8);
} else {
return 0;
}
}
int
stbtt_GetCodepointSVG(stbtt_fontinfo *info, int unicode_codepoint, char** svg)
{
return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg);
}
void
stbtt_GetGlyphBitmapBoxSubpixel(stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning
if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
// e.g. space character
if (ix0) *ix0 = 0;
if (iy0) *iy0 = 0;
if (ix1) *ix1 = 0;
if (iy1) *iy1 = 0;
} else {
// move to integral bboxes (treating pixels as little squares, what pixels get touched)?
if (ix0) *ix0 = ifloor( x0 * scale_x + shift_x);
if (iy0) *iy0 = ifloor(-y1 * scale_y + shift_y);
if (ix1) *ix1 = iceil ( x1 * scale_x + shift_x);
if (iy1) *iy1 = iceil (-y0 * scale_y + shift_y);
}
}
void
stbtt_GetGlyphBitmapBox(stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
}
void
stbtt_GetCodepointBitmapBoxSubpixel(stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
}
void
stbtt_GetCodepointBitmapBox(stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
{
stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
}
ubyte stbtt__buf_get8(stbtt__buf *b)
{
if(b.cursor >= b.size)
return 0;
return b.data[b.cursor++];
}
ubyte stbtt__buf_peek8(stbtt__buf *b)
{
if(b.cursor >= b.size)
return 0;
return b.data[b.cursor];
}
void stbtt__buf_seek(stbtt__buf *b, int o)
{
assert(!(o > b.size || o < 0));
b.cursor = (o > b.size || o < 0) ? b.size : o;
}
void stbtt__buf_skip(stbtt__buf *b, int o)
{
stbtt__buf_seek(b, b.cursor + o);
}
uint stbtt__buf_get(stbtt__buf *b, int n)
{
uint v = 0;
int i;
assert(n >= 1 && n <= 4);
for (i = 0; i < n; i++)
v = (v << 8) | stbtt__buf_get8(b);
return v;
}
stbtt__buf stbtt__new_buf(const void *p, size_t size)
{
stbtt__buf r;
assert(size < 0x40000000);
r.data = cast(ubyte*) p;
r.size = cast(int) size;
r.cursor = 0;
return r;
}
uint stbtt__buf_get16(stbtt__buf* b) => stbtt__buf_get(b, 2);
uint stbtt__buf_get32(stbtt__buf* b) => stbtt__buf_get(b, 4);
stbtt__buf stbtt__buf_range(stbtt__buf *b, int o, int s)
{
stbtt__buf r = stbtt__new_buf(null, 0);
if (o < 0 || s < 0 || o > b.size || s > b.size - o) return r;
r.data = b.data + o;
r.size = s;
return r;
}
stbtt__buf stbtt__cff_get_index(stbtt__buf *b)
{
int count, start, offsize;
start = b.cursor;
count = stbtt__buf_get16(b);
if (count) {
offsize = stbtt__buf_get8(b);
assert(offsize >= 1 && offsize <= 4);
stbtt__buf_skip(b, offsize * count);
stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1);
}
return stbtt__buf_range(b, start, b.cursor - start);
}
uint stbtt__cff_int(stbtt__buf *b)
{
int b0 = stbtt__buf_get8(b);
if (b0 >= 32 && b0 <= 246) return b0 - 139;
else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108;
else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108;
else if (b0 == 28) return stbtt__buf_get16(b);
else if (b0 == 29) return stbtt__buf_get32(b);
assert(0);
return 0;
}
void stbtt__cff_skip_operand(stbtt__buf *b)
{
int v, b0 = stbtt__buf_peek8(b);
assert(b0 >= 28);
if (b0 == 30) {
stbtt__buf_skip(b, 1);
while (b.cursor < b.size) {
v = stbtt__buf_get8(b);
if ((v & 0xF) == 0xF || (v >> 4) == 0xF)
break;
}
} else {
stbtt__cff_int(b);
}
}
stbtt__buf stbtt__dict_get(stbtt__buf *b, int key)
{
stbtt__buf_seek(b, 0);
while (b.cursor < b.size) {
int start = b.cursor, end, op;
while (stbtt__buf_peek8(b) >= 28)
stbtt__cff_skip_operand(b);
end = b.cursor;
op = stbtt__buf_get8(b);
if (op == 12) op = stbtt__buf_get8(b) | 0x100;
if (op == key) return stbtt__buf_range(b, start, end-start);
}
return stbtt__buf_range(b, 0, 0);
}
void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, uint *_out)
{
int i;
stbtt__buf operands = stbtt__dict_get(b, key);
for (i = 0; i < outcount && operands.cursor < operands.size; i++)
_out[i] = stbtt__cff_int(&operands);
}
int stbtt__cff_index_count(stbtt__buf *b)
{
stbtt__buf_seek(b, 0);
return stbtt__buf_get16(b);
}
stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i)
{
int count, offsize, start, end;
stbtt__buf_seek(&b, 0);
count = stbtt__buf_get16(&b);
offsize = stbtt__buf_get8(&b);
assert(i >= 0 && i < count);
assert(offsize >= 1 && offsize <= 4);
stbtt__buf_skip(&b, i*offsize);
start = stbtt__buf_get(&b, offsize);
end = stbtt__buf_get(&b, offsize);
return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start);
}
ubyte ttBYTE(T)(T* p) => *(cast(ubyte*)p);
byte ttCHAR(T)(T* p) => *(cast(byte*) p);
ushort ttUSHORT(const ubyte *p) => cast(ushort)(p[0]*256 + p[1]);
short ttSHORT (const ubyte *p) => cast(short)(p[0]*256 + p[1]);
uint ttULONG (const ubyte *p) => cast(uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]);
int ttLONG (const ubyte *p) => cast(int)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]);
alias ttFixed = ttLONG;
bool stbtt_tag4(ubyte* p, char c0, char c1, char c2, char c3) => ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3));
bool stbtt_tag(ubyte* p, string str) => stbtt_tag4(p,str[0],str[1],str[2],str[3]);
int stbtt__isfont(ubyte *font)
{
// check the version number
if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1
if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts
return 0;
}
// @OPTIMIZE: binary search
uint stbtt__find_table(ubyte *data, uint fontstart, string tag)
{
int num_tables = ttUSHORT(data+fontstart+4);
uint tabledir = fontstart + 12;
int i;
for (i=0; i < num_tables; ++i) {
uint loc = tabledir + 16*i;
if (stbtt_tag(data+loc+0, tag))
return ttULONG(data+loc+8);
}
return 0;
}
int stbtt_GetFontOffsetForIndex_internal(ubyte* font_collection, int index)
{
// if it's just a font, there's only one valid index
if (stbtt__isfont(font_collection))
return index == 0 ? 0 : -1;
// check if it's a TTC
if (stbtt_tag(font_collection, "ttcf")) {
// version 1?
if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
int n = ttLONG(font_collection+8);
if (index >= n)
return -1;
return ttULONG(font_collection+12+index*4);
}
}
return -1;
}
int stbtt_GetNumberOfFonts_internal(ubyte *font_collection)
{
// if it's just a font, there's only one valid font
if (stbtt__isfont(font_collection))
return 1;
// check if it's a TTC
if (stbtt_tag(font_collection, "ttcf"))
{
// version 1?
if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000)
{
return ttLONG(font_collection+8);
}
}
return 0;
}
stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict)
{
uint subrsoff = 0;
uint[2] private_loc = [ 0, 0 ];
stbtt__buf pdict;
stbtt__dict_get_ints(&fontdict, 18, 2, private_loc.ptr);
if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(null, 0);
pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]);
stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff);
if (!subrsoff) return stbtt__new_buf(null, 0);
stbtt__buf_seek(&cff, private_loc[1]+subrsoff);
return stbtt__cff_get_index(&cff);
}
// since most people won't use this, find this table the first time it's needed
int stbtt__get_svg(stbtt_fontinfo *info)
{
uint t;
if (info.svg < 0)
{
t = stbtt__find_table(info.data, info.fontstart, "SVG ");
if (t)
{
uint offset = ttULONG(info.data + t + 2);
info.svg = t + offset;
}
else
{
info.svg = 0;
}
}
return info.svg;
}
static void stbtt_setvertex(stbtt_vertex *v, ubyte type, int x, int y, int cx, int cy)
{
v.type = type;
v.x = cast(short) x;
v.y = cast(short) y;
v.cx = cast(short) cx;
v.cy = cast(short) cy;
}
static int stbtt__GetGlyfOffset(stbtt_fontinfo *info, int glyph_index)
{
int g1,g2;
assert(!info.cff.size);
if (glyph_index >= info.numGlyphs) return -1; // glyph index out of range
if (info.indexToLocFormat >= 2) return -1; // unknown index.glyph map format
if (info.indexToLocFormat == 0) {
g1 = info.glyf + ttUSHORT(info.data + info.loca + glyph_index * 2) * 2;
g2 = info.glyf + ttUSHORT(info.data + info.loca + glyph_index * 2 + 2) * 2;
} else {
g1 = info.glyf + ttULONG (info.data + info.loca + glyph_index * 4);
g2 = info.glyf + ttULONG (info.data + info.loca + glyph_index * 4 + 4);
}
return g1==g2 ? -1 : g1; // if length is 0, return -1
}
static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
int sx, int sy, int scx, int scy, int cx, int cy)
{
if (start_off) {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve, sx,sy,scx,scy);
} else {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve,sx,sy,cx,cy);
else
stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vline,sx,sy,0,0);
}
return num_vertices;
}
static int stbtt_GetGlyphShapeTT(stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
short numberOfContours;
ubyte *endPtsOfContours;
ubyte *data = info.data;
stbtt_vertex* vertices;
int num_vertices=0;
int g = stbtt__GetGlyfOffset(info, glyph_index);
*pvertices = null;
if (g < 0) return 0;
numberOfContours = ttSHORT(data + g);
if (numberOfContours > 0) {
ubyte flags=0,flagcount;
int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
int x,y,cx,cy,sx,sy, scx,scy;
ubyte *points;
endPtsOfContours = (data + g + 10);
ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
points = data + g + 10 + numberOfContours * 2 + 2 + ins;
n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
m = n + 2*numberOfContours; // a loose bound on how many vertices we might need
vertices = cast(stbtt_vertex *)malloc(m * stbtt_vertex.sizeof);
if (vertices == null)
return 0;
next_move = 0;
flagcount=0;
// in first pass, we load uninterpreted data into the allocated array
// above, shifted to the end of the array so we won't overwrite it when
// we create our final data starting from the front
off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
// first load flags
for (i=0; i < n; ++i) {
if (flagcount == 0) {
flags = *points++;
if (flags & 8)
flagcount = *points++;
} else
--flagcount;
vertices[off+i].type = flags;
}
// now load x coordinates
x=0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
if (flags & 2) {
short dx = *points++;
x += (flags & 16) ? dx : -dx; // ???
} else {
if (!(flags & 16)) {
x = x + cast(short) (points[0]*256 + points[1]);
points += 2;
}
}
vertices[off+i].x = cast(short) x;
}
// now load y coordinates
y=0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
if (flags & 4) {
short dy = *points++;
y += (flags & 32) ? dy : -dy; // ???
} else {
if (!(flags & 32)) {
y = y + cast(short) (points[0]*256 + points[1]);
points += 2;
}
}
vertices[off+i].y = cast(short) y;
}
// now convert them to our format
num_vertices=0;
sx = sy = cx = cy = scx = scy = 0;
for (i=0; i < n; ++i) {
flags = vertices[off+i].type;
x = cast(short) vertices[off+i].x;
y = cast(short) vertices[off+i].y;
if (next_move == i) {
if (i != 0)
num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
// now start the new one
start_off = !(flags & 1);
if (start_off) {
// if we start off with an off-curve point, then when we need to find a point on the curve
// where we can start, and we need to save some state for when we wraparound.
scx = x;
scy = y;
if (!(vertices[off+i+1].type & 1)) {
// next point is also a curve point, so interpolate an on-point curve
sx = (x + cast(int) vertices[off+i+1].x) >> 1;
sy = (y + cast(int) vertices[off+i+1].y) >> 1;
} else {
// otherwise just use the next point as our start point
sx = cast(int) vertices[off+i+1].x;
sy = cast(int) vertices[off+i+1].y;
++i; // we're using point i+1 as the starting point, so skip it
}
} else {
sx = x;
sy = y;
}
stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vmove,sx,sy,0,0);
was_off = 0;
next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
++j;
} else {
if (!(flags & 1)) { // if it's a curve
if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
cx = x;
cy = y;
was_off = 1;
} else {
if (was_off)
stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vcurve, x,y, cx, cy);
else
stbtt_setvertex(&vertices[num_vertices++], stbtt_curvetype.vline, x,y,0,0);
was_off = 0;
}
}
}
num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
} else if (numberOfContours < 0) {
// Compound shapes.
int more = 1;
ubyte *comp = data + g + 10;
num_vertices = 0;
vertices = null;
while (more) {
ushort flags, gidx;
int comp_num_verts = 0, i;
stbtt_vertex* comp_verts, tmp;
float[6] mtx = [1,0,0,1,0,0];
float m = 0.0, n = 0.0;
flags = ttSHORT(comp); comp+=2;
gidx = ttSHORT(comp); comp+=2;
if (flags & 2) { // XY values
if (flags & 1) { // shorts
mtx[4] = ttSHORT(comp); comp+=2;
mtx[5] = ttSHORT(comp); comp+=2;
} else {
mtx[4] = ttCHAR(comp); comp+=1;
mtx[5] = ttCHAR(comp); comp+=1;
}
}
else {
// @TODO handle matching point
assert(0);
}
if (flags & (1<<3)) { // WE_HAVE_A_SCALE
mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = mtx[2] = 0;
} else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = mtx[2] = 0;
mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
} else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
}
// Find transformation scales.
m = cast(float) sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
n = cast(float) sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
// Get indexed glyph.
comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
if (comp_num_verts > 0) {
// Transform vertices.
for (i = 0; i < comp_num_verts; ++i) {
stbtt_vertex* v = &comp_verts[i];
short x,y;
x=v.x; y=v.y;
v.x = cast(short)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
v.y = cast(short)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
x=v.cx; y=v.cy;
v.cx = cast(short)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
v.cy = cast(short)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
}
// Append vertices.
tmp = cast(stbtt_vertex*)malloc((num_vertices+comp_num_verts)*stbtt_vertex.sizeof);
if (!tmp) {
if (vertices) free(vertices);
if (comp_verts) free(comp_verts);
return 0;
}
if (num_vertices > 0 && vertices) memcpy(tmp, vertices, num_vertices*stbtt_vertex.sizeof);
memcpy(tmp+num_vertices, comp_verts, comp_num_verts*stbtt_vertex.sizeof);
if (vertices) free(vertices);
vertices = tmp;
free(comp_verts);
num_vertices += comp_num_verts;
}
// More components ?
more = flags & (1<<5);
}
} else {
// numberOfCounters == 0, do nothing
}
*pvertices = vertices;
return num_vertices;
}
struct stbtt__csctx
{
int bounds;
int started;
float first_x = 0.0, first_y = 0.0;
float x = 0.0, y = 0.0;
int min_x, max_x, min_y, max_y;
stbtt_vertex* pvertices;
int num_vertices;
};
void stbtt__track_vertex(stbtt__csctx *c, int x, int y)
{
if (x > c.max_x || !c.started) c.max_x = x;
if (y > c.max_y || !c.started) c.max_y = y;
if (x < c.min_x || !c.started) c.min_x = x;
if (y < c.min_y || !c.started) c.min_y = y;
c.started = 1;
}
void stbtt__csctx_v(stbtt__csctx *c, ubyte type, int x, int y, int cx, int cy, int cx1, int cy1)
{
if (c.bounds) {
stbtt__track_vertex(c, x, y);
if (type == stbtt_curvetype.vcubic) {
stbtt__track_vertex(c, cx, cy);
stbtt__track_vertex(c, cx1, cy1);
}
} else {
stbtt_setvertex(&c.pvertices[c.num_vertices], type, x, y, cx, cy);
c.pvertices[c.num_vertices].cx1 = cast(short) cx1;
c.pvertices[c.num_vertices].cy1 = cast(short) cy1;
}
c.num_vertices++;
}
static void stbtt__csctx_close_shape(stbtt__csctx *ctx)
{
if (ctx.first_x != ctx.x || ctx.first_y != ctx.y)
stbtt__csctx_v(ctx, stbtt_curvetype.vline, cast(int)ctx.first_x, cast(int)ctx.first_y, 0, 0, 0, 0);
}
static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy)
{
stbtt__csctx_close_shape(ctx);
ctx.first_x = ctx.x = ctx.x + dx;
ctx.first_y = ctx.y = ctx.y + dy;
stbtt__csctx_v(ctx, stbtt_curvetype.vmove, cast(int)ctx.x, cast(int)ctx.y, 0, 0, 0, 0);
}
static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy)
{
ctx.x += dx;
ctx.y += dy;
stbtt__csctx_v(ctx, stbtt_curvetype.vline, cast(int)ctx.x, cast(int)ctx.y, 0, 0, 0, 0);
}
static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3)
{
float cx1 = ctx.x + dx1;
float cy1 = ctx.y + dy1;
float cx2 = cx1 + dx2;
float cy2 = cy1 + dy2;
ctx.x = cx2 + dx3;
ctx.y = cy2 + dy3;
stbtt__csctx_v(ctx, stbtt_curvetype.vcubic, cast(int)ctx.x, cast(int)ctx.y, cast(int)cx1, cast(int)cy1, cast(int)cx2, cast(int)cy2);
}
static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n)
{
int count = stbtt__cff_index_count(&idx);
int bias = 107;
if (count >= 33900)
bias = 32768;
else if (count >= 1240)
bias = 1131;
n += bias;
if (n < 0 || n >= count)
return stbtt__new_buf(null, 0);
return stbtt__cff_index_get(idx, n);
}
static stbtt__buf stbtt__cid_get_glyph_subrs(stbtt_fontinfo *info, int glyph_index)
{
stbtt__buf fdselect = info.fdselect;
int nranges, start, end, v, fmt, fdselector = -1, i;
stbtt__buf_seek(&fdselect, 0);
fmt = stbtt__buf_get8(&fdselect);
if (fmt == 0) {
// untested
stbtt__buf_skip(&fdselect, glyph_index);
fdselector = stbtt__buf_get8(&fdselect);
} else if (fmt == 3) {
nranges = stbtt__buf_get16(&fdselect);
start = stbtt__buf_get16(&fdselect);
for (i = 0; i < nranges; i++) {
v = stbtt__buf_get8(&fdselect);
end = stbtt__buf_get16(&fdselect);
if (glyph_index >= start && glyph_index < end) {
fdselector = v;
break;
}
start = end;
}
}
if (fdselector == -1) stbtt__new_buf(null, 0);
return stbtt__get_subrs(info.cff, stbtt__cff_index_get(info.fontdicts, fdselector));
}
static int stbtt__run_charstring(stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c)
{
int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0;
int has_subrs = 0, clear_stack;
float[48] s = 0.0;
stbtt__buf[10] subr_stack;
stbtt__buf subrs = info.subrs;
stbtt__buf b;
float f = 0.0;
// #define STBTT__CSERR(s) (0)
// this currently ignores the initial width value, which isn't needed if we have hmtx
b = stbtt__cff_index_get(info.charstrings, glyph_index);
while (b.cursor < b.size) {
i = 0;
clear_stack = 1;
b0 = stbtt__buf_get8(&b);
switch (b0) {
// @TODO implement hinting
case 0x13: // hintmask
case 0x14: // cntrmask
if (in_header)
maskbits += (sp / 2); // implicit "vstem"
in_header = 0;
stbtt__buf_skip(&b, (maskbits + 7) / 8);
break;
case 0x01: // hstem
case 0x03: // vstem
case 0x12: // hstemhm
case 0x17: // vstemhm
maskbits += (sp / 2);
break;
case 0x15: // rmoveto
in_header = 0;
if (sp < 2) return 0; // STBTT__CSERR("rmoveto stack");
stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]);
break;
case 0x04: // vmoveto
in_header = 0;
if (sp < 1) return 0; // STBTT__CSERR("vmoveto stack");
stbtt__csctx_rmove_to(c, 0, s[sp-1]);
break;
case 0x16: // hmoveto
in_header = 0;
if (sp < 1) return 0; // STBTT__CSERR("hmoveto stack");
stbtt__csctx_rmove_to(c, s[sp-1], 0);
break;
case 0x05: // rlineto
if (sp < 2) return 0; // STBTT__CSERR("rlineto stack");
for (; i + 1 < sp; i += 2)
stbtt__csctx_rline_to(c, s[i], s[i+1]);
break;
// hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical
// starting from a different place.
case 0x07: // vlineto
if (sp < 1) return 0; // STBTT__CSERR("vlineto stack");
goto vlineto;
case 0x06: // hlineto
if (sp < 1) return 0; // STBTT__CSERR("hlineto stack");
for (;;) {
if (i >= sp) break;
stbtt__csctx_rline_to(c, s[i], 0);
i++;
vlineto:
if (i >= sp) break;
stbtt__csctx_rline_to(c, 0, s[i]);
i++;
}
break;
case 0x1F: // hvcurveto
if (sp < 4) return 0; // STBTT__CSERR("hvcurveto stack");
goto hvcurveto;
case 0x1E: // vhcurveto
if (sp < 4) return 0; // STBTT__CSERR("vhcurveto stack");
for (;;) {
if (i + 3 >= sp) break;
stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f);
i += 4;
hvcurveto:
if (i + 3 >= sp) break;
stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]);
i += 4;
}
break;
case 0x08: // rrcurveto
if (sp < 6) return 0; // STBTT__CSERR("rcurveline stack");
for (; i + 5 < sp; i += 6)
stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
break;
case 0x18: // rcurveline
if (sp < 8) return 0; // STBTT__CSERR("rcurveline stack");
for (; i + 5 < sp - 2; i += 6)
stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
if (i + 1 >= sp) return 0; // STBTT__CSERR("rcurveline stack");
stbtt__csctx_rline_to(c, s[i], s[i+1]);
break;
case 0x19: // rlinecurve
if (sp < 8) return 0; // STBTT__CSERR("rlinecurve stack");
for (; i + 1 < sp - 6; i += 2)
stbtt__csctx_rline_to(c, s[i], s[i+1]);
if (i + 5 >= sp) return 0; // STBTT__CSERR("rlinecurve stack");
stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
break;
case 0x1A: // vvcurveto
case 0x1B: // hhcurveto
if (sp < 4) return 0; // STBTT__CSERR("(vv|hh)curveto stack");
f = 0.0;
if (sp & 1) { f = s[i]; i++; }
for (; i + 3 < sp; i += 4) {
if (b0 == 0x1B)
stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0);
else
stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]);
f = 0.0;
}
break;
case 0x0A: // callsubr
if (!has_subrs) {
if (info.fdselect.size)
subrs = stbtt__cid_get_glyph_subrs(info, glyph_index);
has_subrs = 1;
}
goto case 0X1D;
case 0x1D: // callgsubr
if (sp < 1) return 0; // STBTT_CSERR("call(g|)subr stack");
v = cast(int) s[--sp];
if (subr_stack_height >= 10) return 0; // STBTT_CSERR("recursion limit");
subr_stack[subr_stack_height++] = b;
b = stbtt__get_subr(b0 == 0x0A ? subrs : info.gsubrs, v);
if (b.size == 0) return 0; // STBTT_CSERR("subr not found");
b.cursor = 0;
clear_stack = 0;
break;
case 0x0B: // return
if (subr_stack_height <= 0) return 0; // STBTT_CSERR("return outside subr");
b = subr_stack[--subr_stack_height];
clear_stack = 0;
break;
case 0x0E: // endchar
stbtt__csctx_close_shape(c);
return 1;
case 0x0C: { // two-byte escape
float dx1 = 0, dx2 = 0, dx3 = 0, dx4 = 0, dx5 = 0, dx6 = 0, dy1 = 0, dy2 = 0, dy3 = 0, dy4 = 0, dy5 = 0, dy6 = 0;
float dx = 0, dy = 0;
int b1 = stbtt__buf_get8(&b);
switch (b1) {
// @TODO These "flex" implementations ignore the flex-depth and resolution,
// and always draw beziers.
case 0x22: // hflex
if (sp < 7) return 0; // STBTT_CSERR("hflex stack");
dx1 = s[0];
dx2 = s[1];
dy2 = s[2];
dx3 = s[3];
dx4 = s[4];
dx5 = s[5];
dx6 = s[6];
stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0);
stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0);
break;
case 0x23: // flex
if (sp < 13) return 0; // STBTT_CSERR("flex stack");
dx1 = s[0];
dy1 = s[1];
dx2 = s[2];
dy2 = s[3];
dx3 = s[4];
dy3 = s[5];
dx4 = s[6];
dy4 = s[7];
dx5 = s[8];
dy5 = s[9];
dx6 = s[10];
dy6 = s[11];
//fd is s[12]
stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
break;
case 0x24: // hflex1
if (sp < 9) return 0; // STBTT_CSERR("hflex1 stack");
dx1 = s[0];
dy1 = s[1];
dx2 = s[2];
dy2 = s[3];
dx3 = s[4];
dx4 = s[5];
dx5 = s[6];
dy5 = s[7];
dx6 = s[8];
stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0);
stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5));
break;
case 0x25: // flex1
if (sp < 11) return 0; // STBTT_CSERR("flex1 stack");
dx1 = s[0];
dy1 = s[1];
dx2 = s[2];
dy2 = s[3];
dx3 = s[4];
dy3 = s[5];
dx4 = s[6];
dy4 = s[7];
dx5 = s[8];
dy5 = s[9];
dx6 = dy6 = s[10];
dx = dx1+dx2+dx3+dx4+dx5;
dy = dy1+dy2+dy3+dy4+dy5;
if (fabs(dx) > fabs(dy))
dy6 = -dy;
else
dx6 = -dx;
stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
break;
default:
return 0; // STBTT_CSERR("unimplemented");
}
} break;
default:
if (b0 != 255 && b0 != 28 && b0 < 32)
return 0; // STBTT_CSERR("reserved operator");
// push immediate
if (b0 == 255) {
f = cast(float)cast(int)stbtt__buf_get32(&b) / 0x10000;
} else {
stbtt__buf_skip(&b, -1);
f = cast(float)cast(short)stbtt__cff_int(&b);
}
if (sp >= 48) return 0; // STBTT_CSERR("push stack overflow");
s[sp++] = f;
clear_stack = 0;
break;
}
if (clear_stack) sp = 0;
}
return 0; // STBTT_CSERR("no endchar");
// #undef STBTT__CSERR
}
static int stbtt_GetGlyphShapeT2(stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
{
// runs the charstring twice, once to count and once to output (to avoid realloc)
stbtt__csctx count_ctx = {bounds: 1, first_x: 0.0, first_y: 0.0, x: 0.0, y: 0.0};
stbtt__csctx output_ctx = {bounds: 0, first_x: 0.0, first_y: 0.0, x: 0.0, y: 0.0};
if (stbtt__run_charstring(info, glyph_index, &count_ctx)) {
*pvertices = cast(stbtt_vertex*)malloc(count_ctx.num_vertices*stbtt_vertex.sizeof);
output_ctx.pvertices = *pvertices;
if (stbtt__run_charstring(info, glyph_index, &output_ctx)) {
assert(output_ctx.num_vertices == count_ctx.num_vertices);
return output_ctx.num_vertices;
}
}
*pvertices = null;
return 0;
}
static int stbtt__GetGlyphInfoT2(stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
{
stbtt__csctx c = {bounds: 1, first_x: 0.0, first_y: 0.0, x: 0.0, y: 0.0};
int r = stbtt__run_charstring(info, glyph_index, &c);
if (x0) *x0 = r ? c.min_x : 0;
if (y0) *y0 = r ? c.min_y : 0;
if (x1) *x1 = r ? c.max_x : 0;
if (y1) *y1 = r ? c.max_y : 0;
return r ? c.num_vertices : 0;
}
static int stbtt__GetGlyphKernInfoAdvance(stbtt_fontinfo *info, int glyph1, int glyph2)
{
ubyte *data = info.data + info.kern;
uint needle, straw;
int l, r, m;
// we only look at the first table. it must be 'horizontal' and format 0.
if (!info.kern)
return 0;
if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
return 0;
if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
return 0;
l = 0;
r = ttUSHORT(data+10) - 1;
needle = glyph1 << 16 | glyph2;
while (l <= r) {
m = (l + r) >> 1;
straw = ttULONG(data+18+(m*6)); // note: unaligned read
if (needle < straw)
r = m - 1;
else if (needle > straw)
l = m + 1;
else
return ttSHORT(data+22+(m*6));
}
return 0;
}
static int stbtt__GetCoverageIndex(ubyte *coverageTable, int glyph)
{
ushort coverageFormat = ttUSHORT(coverageTable);
switch (coverageFormat) {
case 1: {
ushort glyphCount = ttUSHORT(coverageTable + 2);
// Binary search.
int l=0, r=glyphCount-1, m;
int straw, needle=glyph;
while (l <= r) {
ubyte *glyphArray = coverageTable + 4;
ushort glyphID;
m = (l + r) >> 1;
glyphID = ttUSHORT(glyphArray + 2 * m);
straw = glyphID;
if (needle < straw)
r = m - 1;
else if (needle > straw)
l = m + 1;
else {
return m;
}
}
break;
}
case 2: {
ushort rangeCount = ttUSHORT(coverageTable + 2);
ubyte *rangeArray = coverageTable + 4;
// Binary search.
int l=0, r=rangeCount-1, m;
int strawStart, strawEnd, needle=glyph;
while (l <= r) {
ubyte *rangeRecord;
m = (l + r) >> 1;
rangeRecord = rangeArray + 6 * m;
strawStart = ttUSHORT(rangeRecord);
strawEnd = ttUSHORT(rangeRecord + 2);
if (needle < strawStart)
r = m - 1;
else if (needle > strawEnd)
l = m + 1;
else {
ushort startCoverageIndex = ttUSHORT(rangeRecord + 4);
return startCoverageIndex + glyph - strawStart;
}
}
break;
}
default: return -1; // unsupported
}
return -1;
}
static int stbtt__GetGlyphClass(ubyte *classDefTable, int glyph)
{
ushort classDefFormat = ttUSHORT(classDefTable);
switch (classDefFormat)
{
case 1: {
ushort startGlyphID = ttUSHORT(classDefTable + 2);
ushort glyphCount = ttUSHORT(classDefTable + 4);
ubyte *classDef1ValueArray = classDefTable + 6;
if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount)
return cast(int)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID));
break;
}
case 2: {
ushort classRangeCount = ttUSHORT(classDefTable + 2);
ubyte *classRangeRecords = classDefTable + 4;
// Binary search.
int l=0, r=classRangeCount-1, m;
int strawStart, strawEnd, needle=glyph;
while (l <= r) {
ubyte *classRangeRecord;
m = (l + r) >> 1;
classRangeRecord = classRangeRecords + 6 * m;
strawStart = ttUSHORT(classRangeRecord);
strawEnd = ttUSHORT(classRangeRecord + 2);
if (needle < strawStart)
r = m - 1;
else if (needle > strawEnd)
l = m + 1;
else
return cast(int)ttUSHORT(classRangeRecord + 4);
}
break;
}
default:
return -1; // Unsupported definition type, return an error.
}
// "All glyphs not assigned to a class fall into class 0". (OpenType spec)
return 0;
}
static int stbtt__GetGlyphGPOSInfoAdvance(stbtt_fontinfo *info, int glyph1, int glyph2)
{
ushort lookupListOffset;
ubyte *lookupList;
ushort lookupCount;
ubyte *data;
int i, sti;
if (!info.gpos) return 0;
data = info.data + info.gpos;
if (ttUSHORT(data+0) != 1) return 0; // Major version 1
if (ttUSHORT(data+2) != 0) return 0; // Minor version 0
lookupListOffset = ttUSHORT(data+8);
lookupList = data + lookupListOffset;
lookupCount = ttUSHORT(lookupList);
for (i=0; i<lookupCount; ++i) {
ushort lookupOffset = ttUSHORT(lookupList + 2 + 2 * i);
ubyte *lookupTable = lookupList + lookupOffset;
ushort lookupType = ttUSHORT(lookupTable);
ushort subTableCount = ttUSHORT(lookupTable + 4);
ubyte *subTableOffsets = lookupTable + 6;
if (lookupType != 2) // Pair Adjustment Positioning Subtable
continue;
for (sti=0; sti<subTableCount; sti++) {
ushort subtableOffset = ttUSHORT(subTableOffsets + 2 * sti);
ubyte *table = lookupTable + subtableOffset;
ushort posFormat = ttUSHORT(table);
ushort coverageOffset = ttUSHORT(table + 2);
int coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1);
if (coverageIndex == -1) continue;
switch (posFormat) {
case 1: {
int l, r, m;
int straw, needle;
ushort valueFormat1 = ttUSHORT(table + 4);
ushort valueFormat2 = ttUSHORT(table + 6);
if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats?
int valueRecordPairSizeInBytes = 2;
ushort pairSetCount = ttUSHORT(table + 8);
ushort pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex);
ubyte *pairValueTable = table + pairPosOffset;
ushort pairValueCount = ttUSHORT(pairValueTable);
ubyte *pairValueArray = pairValueTable + 2;
if (coverageIndex >= pairSetCount) return 0;
needle=glyph2;
r=pairValueCount-1;
l=0;
// Binary search.
while (l <= r) {
ushort secondGlyph;
ubyte *pairValue;
m = (l + r) >> 1;
pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m;
secondGlyph = ttUSHORT(pairValue);
straw = secondGlyph;
if (needle < straw)
r = m - 1;
else if (needle > straw)
l = m + 1;
else {
short xAdvance = ttSHORT(pairValue + 2);
return xAdvance;
}
}
} else
return 0;
break;
}
case 2: {
ushort valueFormat1 = ttUSHORT(table + 4);
ushort valueFormat2 = ttUSHORT(table + 6);
if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats?
ushort classDef1Offset = ttUSHORT(table + 8);
ushort classDef2Offset = ttUSHORT(table + 10);
int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1);
int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2);
ushort class1Count = ttUSHORT(table + 12);
ushort class2Count = ttUSHORT(table + 14);
ubyte* class1Records, class2Records;
short xAdvance;
if (glyph1class < 0 || glyph1class >= class1Count) return 0; // malformed
if (glyph2class < 0 || glyph2class >= class2Count) return 0; // malformed
class1Records = table + 16;
class2Records = class1Records + 2 * (glyph1class * class2Count);
xAdvance = ttSHORT(class2Records + 2 * glyph2class);
return xAdvance;
} else
return 0;
break;
}
default:
return 0; // Unsupported position format
}
}
}
return 0;
}
//////////////////////////////////////////////////////////////////////////////
//
// Rasterizer
struct stbtt__hheap_chunk
{
stbtt__hheap_chunk *next;
};
struct stbtt__hheap
{
stbtt__hheap_chunk *head;
void *first_free;
int num_remaining_in_head_chunk;
};
void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size)
{
if (hh.first_free) {
void *p = hh.first_free;
hh.first_free = * cast(void **) p;
return p;
} else {
if (hh.num_remaining_in_head_chunk == 0) {
int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
stbtt__hheap_chunk *c = cast(stbtt__hheap_chunk *)malloc(stbtt__hheap_chunk.sizeof + size * count);
if (c == null)
return null;
c.next = hh.head;
hh.head = c;
hh.num_remaining_in_head_chunk = count;
}
--hh.num_remaining_in_head_chunk;
return cast(char*) (hh.head) + stbtt__hheap_chunk.sizeof + size * hh.num_remaining_in_head_chunk;
}
}
void stbtt__hheap_free(stbtt__hheap *hh, void *p)
{
*cast(void **) p = hh.first_free;
hh.first_free = p;
}
void stbtt__hheap_cleanup(stbtt__hheap *hh)
{
stbtt__hheap_chunk *c = hh.head;
while (c) {
stbtt__hheap_chunk *n = c.next;
free(c);
c = n;
}
}
struct stbtt__edge
{
float x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0;
int invert;
}
struct stbtt__active_edge
{
stbtt__active_edge *next;
static if(STBTT_RASTERIZER_VERSION == 1)
{
int x,dx;
float ey = 0.0;
int direction;
}
else static if(STBTT_RASTERIZER_VERSION == 2)
{
float fx = 0.0, fdx = 0.0, fdy = 0.0;
float direction = 0.0;
float sy = 0.0;
float ey = 0.0;
}
else static assert(false, "Unrecognized value of STBTT_RASTERIZER_VERSION");
}
static if(STBTT_RASTERIZER_VERSION == 1)
{
enum STBTT_FIXSHIFT = 10;
enum STBTT_FIX = (1 << STBTT_FIXSHIFT);
enum STBTT_FIXMASK = (STBTT_FIX-1);
static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point)
{
stbtt__active_edge *z = cast(stbtt__active_edge *) stbtt__hheap_alloc(hh, stbtt__active_edge.sizeof);
float dxdy = (e.x1 - e.x0) / (e.y1 - e.y0);
assert(z != null);
if (!z) return z;
// round dx down to avoid overshooting
if (dxdy < 0)
z.dx = -ifloor(STBTT_FIX * -dxdy);
else
z.dx = ifloor(STBTT_FIX * dxdy);
z.x = ifloor(STBTT_FIX * e.x0 + z.dx * (start_point - e.y0)); // use z.dx so when we offset later it's by the same amount
z.x -= off_x * STBTT_FIX;
z.ey = e.y1;
z.next = 0;
z.direction = e.invert ? 1 : -1;
return z;
}
}
else static if(STBTT_RASTERIZER_VERSION == 2)
{
static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point)
{
stbtt__active_edge *z = cast(stbtt__active_edge *) stbtt__hheap_alloc(hh, stbtt__active_edge.sizeof);
float dxdy = (e.x1 - e.x0) / (e.y1 - e.y0);
assert(z != null);
//assert(e.y0 <= start_point);
if (!z) return z;
z.fdx = dxdy;
z.fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
z.fx = e.x0 + dxdy * (start_point - e.y0);
z.fx -= off_x;
z.direction = e.invert ? 1.0f : -1.0f;
z.sy = e.y0;
z.ey = e.y1;
z.next = null;
return z;
}
}
else static assert(false, "Unrecognized value of STBTT_RASTERIZER_VERSION");
static if(STBTT_RASTERIZER_VERSION == 1)
{
static void stbtt__fill_active_edges(ubyte *scanline, int len, stbtt__active_edge *e, int max_weight)
{
// non-zero winding fill
int x0=0, w=0;
while (e) {
if (w == 0) {
// if we're currently at zero, we need to record the edge start point
x0 = e.x; w += e.direction;
} else {
int x1 = e.x; w += e.direction;
// if we went to zero, we need to draw
if (w == 0) {
int i = x0 >> STBTT_FIXSHIFT;
int j = x1 >> STBTT_FIXSHIFT;
if (i < len && j >= 0) {
if (i == j) {
// x0,x1 are the same pixel, so compute combined coverage
scanline[i] = scanline[i] + cast(ubyte) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
} else {
if (i >= 0) // add antialiasing for x0
scanline[i] = scanline[i] + cast(ubyte) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
else
i = -1; // clip
if (j < len) // add antialiasing for x1
scanline[j] = scanline[j] + cast(ubyte) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
else
j = len; // clip
for (++i; i < j; ++i) // fill pixels between x0 and x1
scanline[i] = scanline[i] + cast(ubyte) max_weight;
}
}
}
}
e = e.next;
}
}
static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y)
{
stbtt__hheap hh = { 0, 0, 0 };
stbtt__active_edge *active = null;
int y,j=0;
int max_weight = (255 / vsubsample); // weight per vertical scanline
int s; // vertical subsample index
ubyte[512] scanline_data;
ubyte* scanline;
if (result.w > 512)
scanline = cast(ubyte *)malloc(result.w);
else
scanline = scanline_data;
y = off_y * vsubsample;
e[n].y0 = (off_y + result.h) * cast(float) vsubsample + 1;
while (j < result.h) {
memset(scanline, 0, result.w);
for (s=0; s < vsubsample; ++s) {
// find center of pixel for this scanline
float scan_y = y + 0.5f;
stbtt__active_edge **step = &active;
// update all active edges;
// remove all active edges that terminate before the center of this scanline
while (*step) {
stbtt__active_edge * z = *step;
if (z.ey <= scan_y) {
*step = z.next; // delete from list
assert(z.direction);
z.direction = 0;
stbtt__hheap_free(&hh, z);
} else {
z.x += z.dx; // advance to position for current scanline
step = &((*step).next); // advance through list
}
}
// resort the list if needed
for(;;) {
int changed=0;
step = &active;
while (*step && (*step).next) {
if ((*step).x > (*step).next.x) {
stbtt__active_edge *t = *step;
stbtt__active_edge *q = t.next;
t.next = q.next;
q.next = t;
*step = q;
changed = 1;
}
step = &(*step).next;
}
if (!changed) break;
}
// insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
while (e.y0 <= scan_y) {
if (e.y1 > scan_y) {
stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y);
if (z != null) {
// find insertion point
if (active == null)
active = z;
else if (z.x < active.x) {
// insert at front
z.next = active;
active = z;
} else {
// find thing to insert AFTER
stbtt__active_edge *p = active;
while (p.next && p.next.x < z.x)
p = p.next;
// at this point, p.next.x is NOT < z.x
z.next = p.next;
p.next = z;
}
}
}
++e;
}
// now process all active edges in XOR fashion
if (active)
stbtt__fill_active_edges(scanline, result.w, active, max_weight);
++y;
}
memcpy(result.pixels + j * result.stride, scanline, result.w);
++j;
}
stbtt__hheap_cleanup(&hh);
if (scanline != scanline_data)
free(scanline);
}
}
else static if(STBTT_RASTERIZER_VERSION == 2)
{
static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
{
if (y0 == y1) return;
assert(y0 < y1);
assert(e.sy <= e.ey);
if (y0 > e.ey) return;
if (y1 < e.sy) return;
if (y0 < e.sy) {
x0 += (x1-x0) * (e.sy - y0) / (y1-y0);
y0 = e.sy;
}
if (y1 > e.ey) {
x1 += (x1-x0) * (e.ey - y1) / (y1-y0);
y1 = e.ey;
}
if (x0 == x)
assert(x1 <= x+1);
else if (x0 == x+1)
assert(x1 >= x);
else if (x0 <= x)
assert(x1 <= x);
else if (x0 >= x+1)
assert(x1 >= x+1);
else
assert(x1 >= x && x1 <= x+1);
if (x0 <= x && x1 <= x)
scanline[x] += e.direction * (y1-y0);
else if (x0 >= x+1 && x1 >= x+1)
{
}
else {
assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
scanline[x] += e.direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
}
}
static float stbtt__sized_trapezoid_area(float height, float top_width, float bottom_width)
{
assert(top_width >= 0);
assert(bottom_width >= 0);
return (top_width + bottom_width) / 2.0f * height;
}
static float stbtt__position_trapezoid_area(float height, float tx0, float tx1, float bx0, float bx1)
{
return stbtt__sized_trapezoid_area(height, tx1 - tx0, bx1 - bx0);
}
static float stbtt__sized_triangle_area(float height, float width)
{
return height * width / 2;
}
static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
{
float y_bottom = y_top+1;
while (e) {
// brute force every pixel
// compute intersection points with top & bottom
assert(e.ey >= y_top);
if (e.fdx == 0) {
float x0 = e.fx;
if (x0 < len) {
if (x0 >= 0) {
stbtt__handle_clipped_edge(scanline,cast(int) x0,e, x0,y_top, x0,y_bottom);
stbtt__handle_clipped_edge(scanline_fill-1,cast(int) x0+1,e, x0,y_top, x0,y_bottom);
} else {
stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
}
}
} else {
float x0 = e.fx;
float dx = e.fdx;
float xb = x0 + dx;
float x_top, x_bottom;
float sy0,sy1;
float dy = e.fdy;
assert(e.sy <= y_bottom && e.ey >= y_top);
// compute endpoints of line segment clipped to this scanline (if the
// line segment starts on this scanline. x0 is the intersection of the
// line with y_top, but that may be off the line segment.
if (e.sy > y_top) {
x_top = x0 + dx * (e.sy - y_top);
sy0 = e.sy;
} else {
x_top = x0;
sy0 = y_top;
}
if (e.ey < y_bottom) {
x_bottom = x0 + dx * (e.ey - y_top);
sy1 = e.ey;
} else {
x_bottom = xb;
sy1 = y_bottom;
}
if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
// from here on, we don't have to range check x values
if (cast(int) x_top == cast(int) x_bottom) {
float height = 0.0;
// simple case, only spans one pixel
int x = cast(int) x_top;
height = (sy1 - sy0) * e.direction;
assert(x >= 0 && x < len);
scanline[x] += stbtt__position_trapezoid_area(height, x_top, x+1.0f, x_bottom, x+1.0f);
scanline_fill[x] += height; // everything right of this pixel is filled
} else {
int x,x1,x2;
float y_crossing = 0.0, y_final = 0.0, step = 0.0, sign = 0.0, area = 0.0;
// covers 2+ pixels
if (x_top > x_bottom) {
// flip scanline vertically; signed area is the same
float t = 0.0;
sy0 = y_bottom - (sy0 - y_top);
sy1 = y_bottom - (sy1 - y_top);
t = sy0, sy0 = sy1, sy1 = t;
t = x_bottom, x_bottom = x_top, x_top = t;
dx = -dx;
dy = -dy;
t = x0, x0 = xb, xb = t;
}
assert(dy >= 0);
assert(dx >= 0);
x1 = cast(int) x_top;
x2 = cast(int) x_bottom;
// compute intersection with y axis at x1+1
y_crossing = y_top + dy * (x1+1 - x0);
// compute intersection with y axis at x2
y_final = y_top + dy * (x2 - x0);
// x1 x_top x2 x_bottom
// y_top +------|-----+------------+------------+--------|---+------------+
// | | | | | |
// | | | | | |
// sy0 | Txxxxx|............|............|............|............|
// y_crossing | *xxxxx.......|............|............|............|
// | | xxxxx..|............|............|............|
// | | /- xx*xxxx........|............|............|
// | | dy < | xxxxxx..|............|............|
// y_final | | \- | xx*xxx.........|............|
// sy1 | | | | xxxxxB...|............|
// | | | | | |
// | | | | | |
// y_bottom +------------+------------+------------+------------+------------+
//
// goal is to measure the area covered by '.' in each pixel
// if x2 is right at the right edge of x1, y_crossing can blow up, github #1057
// @TODO: maybe test against sy1 rather than y_bottom?
if (y_crossing > y_bottom)
y_crossing = y_bottom;
sign = e.direction;
// area of the rectangle covered from sy0..y_crossing
area = sign * (y_crossing-sy0);
// area of the triangle (x_top,sy0), (x1+1,sy0), (x1+1,y_crossing)
scanline[x1] += stbtt__sized_triangle_area(area, x1+1 - x_top);
// check if final y_crossing is blown up; no test case for this
if (y_final > y_bottom) {
y_final = y_bottom;
dy = (y_final - y_crossing ) / (x2 - (x1+1)); // if denom=0, y_final = y_crossing, so y_final <= y_bottom
}
// in second pixel, area covered by line segment found in first pixel
// is always a rectangle 1 wide * the height of that line segment; this
// is exactly what the variable 'area' stores. it also gets a contribution
// from the line segment within it. the THIRD pixel will get the first
// pixel's rectangle contribution, the second pixel's rectangle contribution,
// and its own contribution. the 'own contribution' is the same in every pixel except
// the leftmost and rightmost, a trapezoid that slides down in each pixel.
// the second pixel's contribution to the third pixel will be the
// rectangle 1 wide times the height change in the second pixel, which is dy.
step = sign * dy * 1; // dy is dy/dx, change in y for every 1 change in x,
// which multiplied by 1-pixel-width is how much pixel area changes for each step in x
// so the area advances by 'step' every time
for (x = x1+1; x < x2; ++x) {
scanline[x] += area + step/2; // area of trapezoid is 1*step/2
area += step;
}
assert(fabs(area) <= 1.01f); // accumulated error from area += step unless we round step down
assert(sy1 > y_final-0.01f);
// area covered in the last pixel is the rectangle from all the pixels to the left,
// plus the trapezoid filled by the line segment in this pixel all the way to the right edge
scanline[x2] += area + sign * stbtt__position_trapezoid_area(sy1-y_final, cast(float) x2, x2+1.0f, x_bottom, x2+1.0f);
// the rest of the line is filled based on the total height of the line segment in this pixel
scanline_fill[x2] += sign * (sy1-sy0);
}
} else {
// if edge goes outside of box we're drawing, we require
// clipping logic. since this does not match the intended use
// of this library, we use a different, very slow brute
// force implementation
// note though that this does happen some of the time because
// x_top and x_bottom can be extrapolated at the top & bottom of
// the shape and actually lie outside the bounding box
int x;
for (x=0; x < len; ++x) {
// cases:
//
// there can be up to two intersections with the pixel. any intersection
// with left or right edges can be handled by splitting into two (or three)
// regions. intersections with top & bottom do not necessitate case-wise logic.
//
// the old way of doing this found the intersections with the left & right edges,
// then used some simple logic to produce up to three segments in sorted order
// from top-to-bottom. however, this had a problem: if an x edge was epsilon
// across the x border, then the corresponding y position might not be distinct
// from the other y segment, and it might ignored as an empty segment. to avoid
// that, we need to explicitly produce segments based on x positions.
// rename variables to clearly-defined pairs
float y0 = y_top;
float x1 = cast(float) (x);
float x2 = cast(float) (x+1);
float x3 = xb;
float y3 = y_bottom;
// x = e.x + e.dx * (y-y_top)
// (y-y_top) = (x - e.x) / e.dx
// y = (x - e.x) / e.dx + y_top
float y1 = (x - x0) / dx + y_top;
float y2 = (x+1 - x0) / dx + y_top;
if (x0 < x1 && x3 > x2) { // three segments descending down-right
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
} else if (x3 < x1 && x0 > x2) { // three segments descending down-left
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
} else if (x0 < x1 && x3 > x1) { // two segments across x, down-right
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
} else if (x3 < x1 && x0 > x1) { // two segments across x, down-left
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
} else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
} else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
} else { // one segment
stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
}
}
}
}
e = e.next;
}
}
// directly AA rasterize edges w/o supersampling
static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y)
{
stbtt__hheap hh;
stbtt__active_edge *active = null;
int y,j=0, i;
float[129] scanline_data = 0.0;
float* scanline, scanline2;
// STBTT__NOTUSED(vsubsample);
if (result.w > 64)
scanline = cast(float *)malloc((result.w*2+1) * float.sizeof);
else
scanline = scanline_data.ptr;
scanline2 = scanline + result.w;
y = off_y;
e[n].y0 = cast(float) (off_y + result.h) + 1;
while (j < result.h) {
// find center of pixel for this scanline
float scan_y_top = y + 0.0f;
float scan_y_bottom = y + 1.0f;
stbtt__active_edge **step = &active;
memset(scanline , 0, result.w*float.sizeof);
memset(scanline2, 0, (result.w+1)*float.sizeof);
// update all active edges;
// remove all active edges that terminate before the top of this scanline
while (*step) {
stbtt__active_edge * z = *step;
if (z.ey <= scan_y_top) {
*step = z.next; // delete from list
assert(z.direction);
z.direction = 0;
stbtt__hheap_free(&hh, z);
} else {
step = &((*step).next); // advance through list
}
}
// insert all edges that start before the bottom of this scanline
while (e.y0 <= scan_y_bottom) {
if (e.y0 != e.y1) {
stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top);
if (z != null) {
if (j == 0 && off_y != 0) {
if (z.ey < scan_y_top) {
// this can happen due to subpixel positioning and some kind of fp rounding error i think
z.ey = scan_y_top;
}
}
assert(z.ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds
// insert at front
z.next = active;
active = z;
}
}
++e;
}
// now process all active edges
if (active)
stbtt__fill_active_edges_new(scanline, scanline2+1, result.w, active, scan_y_top);
{
float sum = 0;
for (i=0; i < result.w; ++i) {
float k;
int m;
sum += scanline2[i];
k = scanline[i] + sum;
k = cast(float) fabs(k)*255 + 0.5f;
m = cast(int) k;
if (m > 255) m = 255;
result.pixels[j*result.stride + i] = cast(ubyte) m;
}
}
// advance all the edges
step = &active;
while (*step) {
stbtt__active_edge *z = *step;
z.fx += z.fdx; // advance to position for current scanline
step = &((*step).next); // advance through list
}
++y;
++j;
}
stbtt__hheap_cleanup(&hh);
if (scanline != scanline_data.ptr)
free(scanline);
}
}
else static assert(false, "Unrecognized value of STBTT_RASTERIZER_VERSION");
bool STBTT__COMPARE(stbtt__edge* a, stbtt__edge* b) => a.y0 < b.y0;
static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
{
int i,j;
for (i=1; i < n; ++i)
{
stbtt__edge t = p[i];
stbtt__edge* a = &t;
j = i;
while (j > 0)
{
stbtt__edge *b = &p[j-1];
int c = STBTT__COMPARE(a,b);
if (!c) break;
p[j] = p[j-1];
--j;
}
if (i != j)
p[j] = t;
}
}
static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
{
/* threshold for transitioning to insertion sort */
while (n > 12) {
stbtt__edge t = {x0: 0.0, y0: 0.0, x1: 0.0, y1: 0.0};
int c01,c12,c,m,i,j;
/* compute median of three */
m = n >> 1;
c01 = STBTT__COMPARE(&p[0], &p[m]);
c12 = STBTT__COMPARE(&p[m], &p[n-1]);
/* if 0 >= mid >= end, or 0 < mid < end, then use mid */
if (c01 != c12) {
/* otherwise, we'll need to swap something else to middle */
int z;
c = STBTT__COMPARE(&p[0],&p[n-1]);
/* 0>mid && mid<n: 0>n => n; 0<n => 0 */
/* 0<mid && mid>n: 0>n => 0; 0<n => n */
z = (c == c12) ? 0 : n-1;
t = p[z];
p[z] = p[m];
p[m] = t;
}
/* now p[m] is the median-of-three */
/* swap it to the beginning so it won't move around */
t = p[0];
p[0] = p[m];
p[m] = t;
/* partition loop */
i=1;
j=n-1;
for(;;) {
/* handling of equality is crucial here */
/* for sentinels & efficiency with duplicates */
for (;;++i) {
if (!STBTT__COMPARE(&p[i], &p[0])) break;
}
for (;;--j) {
if (!STBTT__COMPARE(&p[0], &p[j])) break;
}
/* make sure we haven't crossed */
if (i >= j) break;
t = p[i];
p[i] = p[j];
p[j] = t;
++i;
--j;
}
/* recurse on smaller side, iterate on larger */
if (j < (n-i)) {
stbtt__sort_edges_quicksort(p,j);
p = p+i;
n = n-i;
} else {
stbtt__sort_edges_quicksort(p+i, n-i);
n = j;
}
}
}
static void stbtt__sort_edges(stbtt__edge *p, int n)
{
stbtt__sort_edges_quicksort(p, n);
stbtt__sort_edges_ins_sort(p, n);
}
struct stbtt__point
{
float x = 0.0, y = 0.0;
};
static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert)
{
float y_scale_inv = invert ? -scale_y : scale_y;
stbtt__edge *e;
int n,i,j,k,m;
static if(STBTT_RASTERIZER_VERSION == 1)
{
int vsubsample = result.h < 8 ? 15 : 5;
}
else static if(STBTT_RASTERIZER_VERSION == 2)
{
int vsubsample = 1;
}
else static assert(false, "Unrecognized value of STBTT_RASTERIZER_VERSION");
// vsubsample should divide 255 evenly; otherwise we won't reach full opacity
// now we have to blow out the windings into explicit edge lists
n = 0;
for (i=0; i < windings; ++i)
n += wcount[i];
e = cast(stbtt__edge *)malloc(stbtt__edge.sizeof * (n+1)); // add an extra one as a sentinel
if (e == null) return;
n = 0;
m=0;
for (i=0; i < windings; ++i) {
stbtt__point *p = pts + m;
m += wcount[i];
j = wcount[i]-1;
for (k=0; k < wcount[i]; j=k++) {
int a=k,b=j;
// skip the edge if horizontal
if (p[j].y == p[k].y)
continue;
// add edge from j to k to the list
e[n].invert = 0;
if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
e[n].invert = 1;
a=j,b=k;
}
e[n].x0 = p[a].x * scale_x + shift_x;
e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
e[n].x1 = p[b].x * scale_x + shift_x;
e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
++n;
}
}
// now sort the edges by their highest point (should snap to integer, and then by x)
//STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
stbtt__sort_edges(e, n);
// now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y);
free(e);
}
static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
{
if (!points) return; // during first pass, it's unallocated
points[n].x = x;
points[n].y = y;
}
// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
{
// midpoint
float mx = (x0 + 2*x1 + x2)/4;
float my = (y0 + 2*y1 + y2)/4;
// versus directly drawn line
float dx = (x0+x2)/2 - mx;
float dy = (y0+y2)/2 - my;
if (n > 16) // 65536 segments on one curve better be enough!
return 1;
if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
} else {
stbtt__add_point(points, *num_points,x2,y2);
*num_points = *num_points+1;
}
return 1;
}
static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n)
{
// @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough
float dx0 = x1-x0;
float dy0 = y1-y0;
float dx1 = x2-x1;
float dy1 = y2-y1;
float dx2 = x3-x2;
float dy2 = y3-y2;
float dx = x3-x0;
float dy = y3-y0;
float longlen = cast(float) (sqrt(dx0*dx0+dy0*dy0)+sqrt(dx1*dx1+dy1*dy1)+sqrt(dx2*dx2+dy2*dy2));
float shortlen = cast(float) sqrt(dx*dx+dy*dy);
float flatness_squared = longlen*longlen-shortlen*shortlen;
if (n > 16) // 65536 segments on one curve better be enough!
return;
if (flatness_squared > objspace_flatness_squared) {
float x01 = (x0+x1)/2;
float y01 = (y0+y1)/2;
float x12 = (x1+x2)/2;
float y12 = (y1+y2)/2;
float x23 = (x2+x3)/2;
float y23 = (y2+y3)/2;
float xa = (x01+x12)/2;
float ya = (y01+y12)/2;
float xb = (x12+x23)/2;
float yb = (y12+y23)/2;
float mx = (xa+xb)/2;
float my = (ya+yb)/2;
stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1);
stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1);
} else {
stbtt__add_point(points, *num_points,x3,y3);
*num_points = *num_points+1;
}
}
//////////////////////////////////////////////////////////////////////////////
//
// bitmap baking
//
// This is SUPER-CRAPPY packing to keep source code small
static int stbtt_BakeFontBitmap_internal(ubyte *data, int offset, // font location (use offset=0 for plain .ttf)
float pixel_height, // height of font in pixels
ubyte *pixels, int pw, int ph, // bitmap to be filled in
int first_char, int num_chars, // characters to bake
stbtt_bakedchar *chardata)
{
float scale;
int x,y,bottom_y, i;
stbtt_fontinfo f;
if (!stbtt_InitFont(&f, data, offset))
return -1;
memset(pixels, 0, pw*ph); // background of 0 around pixels
x=y=1;
bottom_y = 1;
scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
for (i=0; i < num_chars; ++i) {
int advance, lsb, x0,y0,x1,y1,gw,gh;
int g = stbtt_FindGlyphIndex(&f, first_char + i);
stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
gw = x1-x0;
gh = y1-y0;
if (x + gw + 1 >= pw)
y = bottom_y, x = 1; // advance to next row
if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
return -i;
assert(x+gw < pw);
assert(y+gh < ph);
stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
chardata[i].x0 = cast(short) x;
chardata[i].y0 = cast(short) y;
chardata[i].x1 = cast(short) (x + gw);
chardata[i].y1 = cast(short) (y + gh);
chardata[i].xadvance = scale * advance;
chardata[i].xoff = cast(float) x0;
chardata[i].yoff = cast(float) y0;
x = x + gw + 1;
if (y+gh+1 > bottom_y)
bottom_y = y+gh+1;
}
return bottom_y;
}
//////////////////////////////////////////////////////////////////////////////
//
// rectangle packing replacement routines if you don't have stb_rect_pack.h
//
alias stbrp_coord = int;
////////////////////////////////////////////////////////////////////////////////////
// //
// //
// COMPILER WARNING ?!?!? //
// //
// //
// if you get a compile warning due to these symbols being defined more than //
// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" //
// //
////////////////////////////////////////////////////////////////////////////////////
struct stbrp_context
{
int width,height;
int x,y,bottom_y;
};
struct stbrp_node
{
ubyte x;
};
struct stbrp_rect
{
stbrp_coord x,y;
int id,w,h,was_packed;
};
static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
{
con.width = pw;
con.height = ph;
con.x = 0;
con.y = 0;
con.bottom_y = 0;
// STBTT__NOTUSED(nodes);
// STBTT__NOTUSED(num_nodes);
}
static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
{
int i;
for (i=0; i < num_rects; ++i) {
if (con.x + rects[i].w > con.width) {
con.x = 0;
con.y = con.bottom_y;
}
if (con.y + rects[i].h > con.height)
break;
rects[i].x = con.x;
rects[i].y = con.y;
rects[i].was_packed = 1;
con.x += rects[i].w;
if (con.y + rects[i].h > con.bottom_y)
con.bottom_y = con.y + rects[i].h;
}
for ( ; i < num_rects; ++i)
rects[i].was_packed = 0;
}
//////////////////////////////////////////////////////////////////////////////
//
// bitmap baking
//
// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
enum STBTT__OVER_MASK = (STBTT_MAX_OVERSAMPLE-1);
static void stbtt__h_prefilter(ubyte *pixels, int w, int h, int stride_in_bytes, uint kernel_width)
{
ubyte[STBTT_MAX_OVERSAMPLE] buffer;
int safe_w = w - kernel_width;
int j;
memset(buffer.ptr, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
for (j=0; j < h; ++j) {
int i;
uint total;
memset(buffer.ptr, 0, kernel_width);
total = 0;
// make kernel_width a constant in common cases so compiler can optimize out the divide
switch (kernel_width) {
case 2:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = cast(ubyte) (total / 2);
}
break;
case 3:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = cast(ubyte) (total / 3);
}
break;
case 4:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = cast(ubyte) (total / 4);
}
break;
case 5:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = cast(ubyte) (total / 5);
}
break;
default:
for (i=0; i <= safe_w; ++i) {
total += pixels[i] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
pixels[i] = cast(ubyte) (total / kernel_width);
}
break;
}
for (; i < w; ++i) {
assert(pixels[i] == 0);
total -= buffer[i & STBTT__OVER_MASK];
pixels[i] = cast(ubyte) (total / kernel_width);
}
pixels += stride_in_bytes;
}
}
static void stbtt__v_prefilter(ubyte *pixels, int w, int h, int stride_in_bytes, uint kernel_width)
{
ubyte[STBTT_MAX_OVERSAMPLE] buffer;
int safe_h = h - kernel_width;
int j;
memset(buffer.ptr, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
for (j=0; j < w; ++j) {
int i;
uint total;
memset(buffer.ptr, 0, kernel_width);
total = 0;
// make kernel_width a constant in common cases so compiler can optimize out the divide
switch (kernel_width) {
case 2:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = cast(ubyte) (total / 2);
}
break;
case 3:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = cast(ubyte) (total / 3);
}
break;
case 4:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = cast(ubyte) (total / 4);
}
break;
case 5:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = cast(ubyte) (total / 5);
}
break;
default:
for (i=0; i <= safe_h; ++i) {
total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
pixels[i*stride_in_bytes] = cast(ubyte) (total / kernel_width);
}
break;
}
for (; i < h; ++i) {
assert(pixels[i*stride_in_bytes] == 0);
total -= buffer[i & STBTT__OVER_MASK];
pixels[i*stride_in_bytes] = cast(ubyte) (total / kernel_width);
}
pixels += 1;
}
}
float stbtt__oversample_shift(int oversample)
{
if (!oversample)
return 0.0f;
// The prefilter is a box filter of width "oversample",
// which shifts phase by (oversample - 1)/2 pixels in
// oversampled space. We want to shift in the opposite
// direction to counter this.
return cast(float)-(oversample - 1) / (2.0f * cast(float)oversample);
}
//////////////////////////////////////////////////////////////////////////////
//
// sdf computation
//
T STBTT_min(T)(T a, T b) => a < b ? a : b;
T STBTT_max(T)(T a, T b) => a < b ? b : a;
int stbtt__ray_intersect_bezier(float[2] orig, float[2] ray, float[2] q0, float[2] q1, float[2] q2, float[2][2] hits)
{
float q0perp = q0[1]*ray[0] - q0[0]*ray[1];
float q1perp = q1[1]*ray[0] - q1[0]*ray[1];
float q2perp = q2[1]*ray[0] - q2[0]*ray[1];
float roperp = orig[1]*ray[0] - orig[0]*ray[1];
float a = q0perp - 2*q1perp + q2perp;
float b = q1perp - q0perp;
float c = q0perp - roperp;
float s0 = 0., s1 = 0.;
int num_s = 0;
if (a != 0.0) {
float discr = b*b - a*c;
if (discr > 0.0) {
float rcpna = -1 / a;
float d = cast(float) sqrt(discr);
s0 = (b+d) * rcpna;
s1 = (b-d) * rcpna;
if (s0 >= 0.0 && s0 <= 1.0)
num_s = 1;
if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) {
if (num_s == 0) s0 = s1;
++num_s;
}
}
} else {
// 2*b*s + c = 0
// s = -c / (2*b)
s0 = c / (-2 * b);
if (s0 >= 0.0 && s0 <= 1.0)
num_s = 1;
}
if (num_s == 0)
return 0;
else {
float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]);
float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2;
float q0d = q0[0]*rayn_x + q0[1]*rayn_y;
float q1d = q1[0]*rayn_x + q1[1]*rayn_y;
float q2d = q2[0]*rayn_x + q2[1]*rayn_y;
float rod = orig[0]*rayn_x + orig[1]*rayn_y;
float q10d = q1d - q0d;
float q20d = q2d - q0d;
float q0rd = q0d - rod;
hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d;
hits[0][1] = a*s0+b;
if (num_s > 1) {
hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d;
hits[1][1] = a*s1+b;
return 2;
} else {
return 1;
}
}
}
static int equal(float[2] a, float[2] b)
{
return (a[0] == b[0] && a[1] == b[1]);
}
static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts)
{
int i;
float[2] orig = 0.0;
float[2] ray = [ 1, 0 ];
float y_frac = 0.0;
int winding = 0;
// make sure y never passes through a vertex of the shape
y_frac = y % 1.0f;
if (y_frac < 0.01f)
y += 0.01f;
else if (y_frac > 0.99f)
y -= 0.01f;
orig[0] = x;
orig[1] = y;
// test a ray from (-infinity,y) to (x,y)
for (i=0; i < nverts; ++i) {
if (verts[i].type == stbtt_curvetype.vline) {
int x0 = cast(int) verts[i-1].x, y0 = cast(int) verts[i-1].y;
int x1 = cast(int) verts[i ].x, y1 = cast(int) verts[i ].y;
if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
if (x_inter < x)
winding += (y0 < y1) ? 1 : -1;
}
}
if (verts[i].type == stbtt_curvetype.vcurve) {
int x0 = cast(int) verts[i-1].x , y0 = cast(int) verts[i-1].y ;
int x1 = cast(int) verts[i ].cx, y1 = cast(int) verts[i ].cy;
int x2 = cast(int) verts[i ].x , y2 = cast(int) verts[i ].y ;
int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2));
int by = STBTT_max(y0,STBTT_max(y1,y2));
if (y > ay && y < by && x > ax) {
float[2] q0 = 0.0, q1 = 0.0, q2 = 0.0;
float[2][2] hits = 0;
q0[0] = cast(float)x0;
q0[1] = cast(float)y0;
q1[0] = cast(float)x1;
q1[1] = cast(float)y1;
q2[0] = cast(float)x2;
q2[1] = cast(float)y2;
if (equal(q0,q1) || equal(q1,q2)) {
x0 = cast(int)verts[i-1].x;
y0 = cast(int)verts[i-1].y;
x1 = cast(int)verts[i ].x;
y1 = cast(int)verts[i ].y;
if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
if (x_inter < x)
winding += (y0 < y1) ? 1 : -1;
}
} else {
int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits);
if (num_hits >= 1)
if (hits[0][0] < 0)
winding += (hits[0][1] < 0 ? -1 : 1);
if (num_hits >= 2)
if (hits[1][0] < 0)
winding += (hits[1][1] < 0 ? -1 : 1);
}
}
}
}
return winding;
}
static float stbtt__cuberoot( float x )
{
if (x<0)
return -cast(float) pow(-x,1.0f/3.0f);
else
return cast(float) pow( x,1.0f/3.0f);
}
// x^3 + a*x^2 + b*x + c = 0
static int stbtt__solve_cubic(float a, float b, float c, float* r)
{
float s = -a / 3;
float p = b - a*a / 3;
float q = a * (2*a*a - 9*b) / 27 + c;
float p3 = p*p*p;
float d = q*q + 4*p3 / 27;
if (d >= 0) {
float z = cast(float) sqrt(d);
float u = (-q + z) / 2;
float v = (-q - z) / 2;
u = stbtt__cuberoot(u);
v = stbtt__cuberoot(v);
r[0] = s + u + v;
return 1;
} else {
float u = cast(float) sqrt(-p/3);
float v = cast(float) acos(-sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative
float m = cast(float) cos(v);
float n = cast(float) cos(v-3.141592/2)*1.732050808f;
r[0] = s + u * 2 * m;
r[1] = s - u * (m + n);
r[2] = s - u * (m - n);
//assert( fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe?
//assert( fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f);
//assert( fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f);
return 3;
}
}
//////////////////////////////////////////////////////////////////////////////
//
// font name matching -- recommended not to use this
//
// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
static int stbtt__CompareUTF8toUTF16_bigendian_prefix(ubyte *s1, int len1, ubyte *s2, int len2)
{
int i=0;
// convert utf16 to utf8 and compare the results while converting
while (len2) {
ushort ch = s2[0]*256 + s2[1];
if (ch < 0x80) {
if (i >= len1) return -1;
if (s1[i++] != ch) return -1;
} else if (ch < 0x800) {
if (i+1 >= len1) return -1;
if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
} else if (ch >= 0xd800 && ch < 0xdc00) {
uint c;
ushort ch2 = s2[2]*256 + s2[3];
if (i+3 >= len1) return -1;
c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
if (s1[i++] != 0xf0 + (c >> 18)) return -1;
if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
s2 += 2; // plus another 2 below
len2 -= 2;
} else if (ch >= 0xdc00 && ch < 0xe000) {
return -1;
} else {
if (i+2 >= len1) return -1;
if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
}
s2 += 2;
len2 -= 2;
}
return i;
}
static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2)
{
return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix(cast(ubyte*) s1, len1, cast(ubyte*) s2, len2);
}
static int stbtt__matchpair(ubyte *fc, uint nm, ubyte *name, int nlen, int target_id, int next_id)
{
int i;
int count = ttUSHORT(fc+nm+2);
int stringOffset = nm + ttUSHORT(fc+nm+4);
for (i=0; i < count; ++i) {
uint loc = nm + 6 + 12 * i;
int id = ttUSHORT(fc+loc+6);
if (id == target_id) {
// find the encoding
int platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
// is this a Unicode encoding?
if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
int slen = ttUSHORT(fc+loc+8);
int off = ttUSHORT(fc+loc+10);
// check if there's a prefix match
int matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
if (matchlen >= 0) {
// check for target_id+1 immediately following, with same encoding & language
if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
slen = ttUSHORT(fc+loc+12+8);
off = ttUSHORT(fc+loc+12+10);
if (slen == 0) {
if (matchlen == nlen)
return 1;
} else if (matchlen < nlen && name[matchlen] == ' ') {
++matchlen;
if (stbtt_CompareUTF8toUTF16_bigendian_internal(cast(char*) (name+matchlen), nlen-matchlen, cast(char*)(fc+stringOffset+off),slen))
return 1;
}
} else {
// if nothing immediately following
if (matchlen == nlen)
return 1;
}
}
}
// @TODO handle other encodings
}
}
return 0;
}
static int stbtt__matches(ubyte *fc, uint offset, ubyte *name, int flags)
{
int nlen = cast(int)strlen(cast(char *)name);
uint nm,hd;
if (!stbtt__isfont(fc+offset)) return 0;
// check italics/bold/underline flags in macStyle...
if (flags) {
hd = stbtt__find_table(fc, offset, "head");
if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
}
nm = stbtt__find_table(fc, offset, "name");
if (!nm) return 0;
if (flags) {
// if we checked the macStyle flags, then just check the family and ignore the subfamily
if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
} else {
if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
}
return 0;
}
static int stbtt_FindMatchingFont_internal(ubyte *font_collection, char *name_utf8, int flags)
{
int i;
for (i=0;;++i) {
int off = stbtt_GetFontOffsetForIndex(font_collection, i);
if (off < 0) return off;
if (stbtt__matches(cast(ubyte *) font_collection, off, cast(ubyte*) name_utf8, flags))
return off;
}
}